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Forums - Sony Discussion - What Was It That Killed The PSP?

nitekrawler1285 said:
wholikeswood said:
DS' supremacy, price, piracy, lack of software.

In that chronological order.

DS was being outsold by PSP until disruptive software hit. DS was less expensive than PSP at that time.  DS is more pirated than PSP and easier to do.  Plenty of software just not much we hear about because it gets console games and generally late at that.

 

I edited my post just before you quoted me.



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it sold over 521,00 last week how is it dead???????????



I really don't know, when it comes to a handheld the PSP is the best. Great game Library, WIFI, plays movies, Internet browser, PSN, it makes no sense to me. I have played the DS and DSI, not bad, but does not hold a candle to my PSP.



Machine is fine. If however I believe the intent is "why didn't the PSP smash the DS to pieces". That's another easy answer.

UMD, Price, Size, Battery Life.

UMD. You would need to be brain dead to not notice the removal of disc storage. With tech going from CD to MP3 why would you want to put in a disc? Name a current portable popular tech that uses a disc? just the PSP.

Size. Too big for practical portability. Have a foldout keyboard and have done with it.

Battery Life. The initial battery life was atrocious. Considering it was expected to carry a spare battery or battery charger which in itself was a battery is a testament to bad battery life. While the issue have improved in such cases the launch left a permanent impact.

Price. People don't mind spending $600 on the iphone, $300 on an iTouch/Archos. Instead it's price in association with the above issues.

The real problem. People who think since the PSP is not a DS killer that it's a failure. NGage proved to make cash. PSP is doing better than the NGage. Where the problem? people.



Squilliam: On Vgcharts its a commonly accepted practice to twist the bounds of plausibility in order to support your argument or agenda so I think its pretty cool that this gives me the precedent to say whatever I damn well please.

Yup, it's a failure all right, they only sold 500,000 PSP's last week.....



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mai said:
ShadowSoldier said:

Personally I think it was the piracy that ended up destroying the system's potential, and made devs weary about putting their titles on a console with such a high piracy rate.

Quoting myself (important part bolded):

"There's a common believe that piracy is source of the problem. I believe it's not, not entirely. Piracy is an effect of a bigger problem, not a cause. Usually people are reffering to PSP demography, when speaking about it's piracy.

According to John Koller's interview he gave to Wired this year, 40% of PSP demography are teens 13-17 y.o. (he didn't specify the details, but I suppose those're likely males), that's basicaly all info on PSP audience to date from Sony themselves afaik. Some people say this demography is likely to pirate since they have ability and knowledge to pirate and aren't fully independent financially, thus explaining relatively low PSP attach rate btw. That's a reasonable argument (but again some claim at the same time that "hardcore" buy more software - I'm confused)... but if PSP piracy is due to it's demography, therefore this rule also should work with other platforms, but it's not.

According to last year's Nielsen research X360 dominant age group are male teens 12-17 y.o. (>30% time spent playing among all age groups), in other words pretty close to what Koller said about PSP demography. And despite being heavily pirated, X360 is an impressive software seller, it's attach rate is considerably higher than PS3 attach rate (and we all know the latter platform has no piracy at all).

The problem with PSP is in something else than just demography that's "likely to pirate", X360 is doing well having the same people on board. What're those problems? I don't know. I assume overcrowded console market. Nowadays developers and customers have a wide range of platforms to choose from, like Wii, DS, X360, PS3 etc. PSP is literally like a fifth wheel, last choice of a developer to put a game on it, and last choice of a customer to buy something for it (not the case with Japan, since the most relevant consoles in there are DS and PSP). Other consoles are eating up PSP potential software sales, to be more precise, I reckon, those're X360 and PS3, since their dominant audiences intersect with PSP demography heavily. People are likely to spend their free money on X360/PS3 rather than PSP, while DS, yet another great software seller, unlike PSP, has an ability to differentiate oneself from home consoles with it's best-sellers aimed at wide range of ages and both sexes, unlike PSP once again."

I do not agree with this. You cannot compare the 360 to the PSP, one is an dedicated online gaming console, the other a portable handheld. Even people likely to pirate will buy a legit 360 copy of any game because more than likely they want to play online without getting their 360 banned. Not even remotely close to the case of the PSP.

I still believe piracy stopped the PSP from having a 40% market share this gen. We all know software sells systems, and if devs are afraid to develop too much on the PSP, then it's understandable why it won't sell on the levels of the DS

 



wholikeswood said:
nitekrawler1285 said:
wholikeswood said:
DS' supremacy, price, piracy, lack of software.

In that chronological order.

DS was being outsold by PSP until disruptive software hit. DS was less expensive than PSP at that time.  DS is more pirated than PSP and easier to do.  Plenty of software just not much we hear about because it gets console games and generally late at that.

 

I edited my post just before you quoted me.

I will give you price and lack of distinguishable software. Although PS2 ips are still good they just shouldn't be asking so much money from ports and such when users might have already spent a sizable portion of dinero on the console games.  the price would be nothing if it had the software library.  DS supremacy means nothing. People are fickle give them what they want and they will abandon brand loyalty.  Look at the 360.



What PSP failed?? That is weird, no handheld was able to compete with nintendo's handhelds without being discontinued, the fact that PSP is still here is proof of it's success, it just does not sell as much as DS



it's the future of handheld

PS VITA = LIFE

The official Vita thread http://gamrconnect.vgchartz.com/thread.php?id=130023&page=1

The psp is looking like it'l be the 2nd best selling handheld ever. If it wasnt because of the crushing piracy you'd of had a pricedrop a long time ago and 5 times the software. Must be very profitable to Sony but they havent been able to get it to compete with ds because of the piracy.



PSP is a pretty big success actually, with more than 50 million consoles sold, otherwise you'd have to think that the 360 is a terrible failure with only 35 million consoles sold...

PSP is the best selling non nintendo handheld console ever, and as someone pointed out, one the overall best selling handheld consoles ever.

The recent released games in 2009 included stellar hits like LBP, Persona 1 and 3, Motorstorm, Gran Turismo. And 2010 will be even better with MGS:PW, Kingdom's Heart or Valkyria Chronicles 2. The years we're in now are the best PSP years ever.

Now it happens that this gen, there's also another competitor surfing on casual games which manages to sell more. So be it... Both consoles are successful, and they are mostly aimed at different crowds. There ARE core games on DS, but clearly that's casual games which define it.

It's no surprise the DS aimed at the casual crowd sells more than the PSP which is aimed at core gamers. The same way it's no surprise at all the Wii crushes the 360 in sales... My grandmother and my young nephews want a Wii / DS, not a 360 or a PSP.

They're even not really competitors actually, the same way the Wii is not really a competitor to the HD twins...