MDMAniac said:
Raistline said:
2D Mario is marketed to 1) Mario fans and 2) 2D platforming fans.
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1) This sounds like a tautology, so it can't be really discussed. You really should ask yourself the question WHY all these people loves 2D Mario to death? Are they really fans of him being plumber and in 2D? xD
2) This is more debatable point, and from my perspective Mario stands above 2D platforming because not only fans of the genre can be interested in the game. Tons of people don't care about N+, LBP, Braid, Xplosion Man or whatever recent New Age of platforming brought us, and still stand very interested in Mario. While almost nobody outside FPS crowd really care about Halo, if we are to continue
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You first say that people are not Mario fans in point 1.
Second you point you say that other 2D platform games don't count but that people are still interested in Mario.
That is a pretty big contradiction there pal.
Yes, a 2D platform game has more average everyday cosnumer appeal because it is less complicated. Mario is a very well known name and is very popular, anything with Mario in it's names sells at least a few million copies. So I do believe the Mario Fans argument does work fully.
No here we are again at an impasse. NSMB Wii does have it's own niche. It markets to the Mario Fans and 2D platforming fans. It may also market to the people who want a simple game to pick up and play. Either way, it is a niche according to the wiki-article you pulled up as gospel.
Halo also has more then 1 niche. FPS fans, Action game fans, people who want to buy a popular game because thier friend has it. (I personally think halo only did as well as it did because of the hype engine behind it and less about game play or quality of the game. Nintendo Wii fall into the same catagory. But this is an argument for another thread.)
Let's get back on topic and stop contradicting ourselves, shall we?