By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Forums - Gaming Discussion - Nomura: "An amazing announcement of a requested GAME this year"

tehsage said:
Carl2291 said:
tehsage said:
Carl2291 said:
tehsage said:
Carl2291 said:
tehsage said:
Carl2291 said:
tehsage said:
Carl2291 said:
tehsage said:
lololol

if square remade ff7 and all they did was up the graphics, the gaming industry would shower them with praise and say they are geniuses.

nintendo makes a classic 2d mario game and are called unoriginal

lolololol

FF7 Remake would be *gasp*... A REMAKE!

What else are they supposed to do apart from give everything a shiny new coat of paint, may i ask?

Resident Evil REmake was 70% different than the original.

So? Does that mean every other remake has to be different from the original game? Other than new music, graphics... Voices? No. Not at all. The fans don't want anything major changing... The fans want voices and updated graphics...

Quit the emo "everyone hates Nintendo" crap, and take it elsewhere. It's getting boring now.

Thank god there is no obvious Nintendo bias in the industry.

"Oh, NSMB Wii. it's just the same as Super Mario Bros. 3. Nintendo needs to be more original."

"OH GOD. MODERN WARFARE 2. ITS AMAZING! ITS REVOLUTIONARY! ITS NOTHING LIKE ITS PREDECESSORS!"

I'm more or less annoyed that people want SE to continue rereleasing the same fucking game over and over. I want original content from SE. I don't want FF7. I've PLAYED FF7 on the ps1. I don't need to replay the same game.

The only game that SE made that was original that was worth a damn was The World Ends With You. What happened to the Chrono Games? Stop releasing Final Fantasy games and nothing else.

Even more of the "Wii hate" bullshit! Awesome! What exactly does it have to do with the thread apart from petty whining.

You can be annoyed, fair enough... But there are millions of people who have been wanting this for years.

Why stop working on something that is successful? I don't see you complain whenever a new Mario game is announced... Did you complain when at E3 Ninty felt the need to announce 4... Yes FOUR Mario games? Why is it different if people want a new FF game (which has been wanted for YEARS)?

Nintendo announced four NEW games. NEW. Not rereleases. I'm just saying that I hope it's not a remake of an old game. I want a NEW final fantasy, not one I've played before.

How many FF remakes have SE announced this gen?

Two.

Including FF7?

Final Fantasy III and Final Fantasy IV.

Incorrect, I, II, III, and IV, I and II are PSP exclusives, VS DS's III and IV.



Around the Network
Seraphic_Sixaxis said:
tehsage said:
Carl2291 said:
tehsage said:
Carl2291 said:
tehsage said:
Carl2291 said:
tehsage said:
Carl2291 said:
tehsage said:
Carl2291 said:
tehsage said:
lololol

if square remade ff7 and all they did was up the graphics, the gaming industry would shower them with praise and say they are geniuses.

nintendo makes a classic 2d mario game and are called unoriginal

lolololol

FF7 Remake would be *gasp*... A REMAKE!

What else are they supposed to do apart from give everything a shiny new coat of paint, may i ask?

Resident Evil REmake was 70% different than the original.

So? Does that mean every other remake has to be different from the original game? Other than new music, graphics... Voices? No. Not at all. The fans don't want anything major changing... The fans want voices and updated graphics...

Quit the emo "everyone hates Nintendo" crap, and take it elsewhere. It's getting boring now.

Thank god there is no obvious Nintendo bias in the industry.

"Oh, NSMB Wii. it's just the same as Super Mario Bros. 3. Nintendo needs to be more original."

"OH GOD. MODERN WARFARE 2. ITS AMAZING! ITS REVOLUTIONARY! ITS NOTHING LIKE ITS PREDECESSORS!"

I'm more or less annoyed that people want SE to continue rereleasing the same fucking game over and over. I want original content from SE. I don't want FF7. I've PLAYED FF7 on the ps1. I don't need to replay the same game.

The only game that SE made that was original that was worth a damn was The World Ends With You. What happened to the Chrono Games? Stop releasing Final Fantasy games and nothing else.

Even more of the "Wii hate" bullshit! Awesome! What exactly does it have to do with the thread apart from petty whining.

You can be annoyed, fair enough... But there are millions of people who have been wanting this for years.

Why stop working on something that is successful? I don't see you complain whenever a new Mario game is announced... Did you complain when at E3 Ninty felt the need to announce 4... Yes FOUR Mario games? Why is it different if people want a new FF game (which has been wanted for YEARS)?

Nintendo announced four NEW games. NEW. Not rereleases. I'm just saying that I hope it's not a remake of an old game. I want a NEW final fantasy, not one I've played before.

How many FF remakes have SE announced this gen?

Two.

Including FF7?

Final Fantasy III and Final Fantasy IV.

Incorrect, I, II, III, and IV, I and II are PSP exclusives, VS DS's III and IV.

Thanks! I forgot about I and II. I just got a PSP XD



Kenryoku_Maxis said:
jarypo_87 said:
Kenryoku_Maxis said:
Whatever it is, I'm probably not going to be interested in it.

In fact, I'd probably only be interested in it at this point if it WAS a FFVII remake. Cuz at this point, all the other stuff he's been connected to has been going down the 'milk' train. And he needs to stop and work on one thing for a while. And FFVII was already a game that was rushed and needed to be fixed. Its a perfect fit for both of them. One project he can settle down on and work on for a good 2-3 years and calm down.

What needs to be fixed about FFVII? It was pretty polished for it's time. The problem is it was too ambituous for the programming tech at the time.

It aged horribly. It needs a remake more than any other final fantasy does. 8 and 9 are fine. all the previous ones have their 8 and 16 bit charm, but 7 is just plain ugly.

Well, at the expense of turning this into the typical FFVII debate thread, the story, the characters and the continuity of the whole game pretty much.  As well as the gameplay was pretty bland for its time, eventhough people thought it was all amazing for its time because it was in 3D (RPGs like Suikoden and even SNES RPGs like Seiken Densetsu 3 and Tales of Symphonia were more innovative and arguably fun).

Sure, the graphics also need a fix, but that's superficial.  Its pretty much everything else about the title that needs fixing.  Even the creators have admitted the game was rushed and the story wasn't polished and has major loopholes.  As well as the characters weren't as defined as they'd have liked.  Part of the reason Nomura has said he made all these sequels/prequels for FFVII is because he was trying to flesh out the characters.

innovation doesn't make a good game. it's a gimmick catch word.



Suikoden II is the only suikoden that can even hold a torch next to FFVII. Tales series is far far under even the worse final fantasies.

Final Fantasy VII did innovate a lot, if you want to start talking like that however.
Full FMV Sequences that blew peoples minds, the awesome limit break system that, to this day has not been beaten by any other jrpg, the materia system which incorperated character customization that streamlined the experience from putting points into each stat and enabled the player to grow his or her character beyond just simple gear upgrades.


Interesting and challenging boss fights like emerald weapon and ruby weapon that went a little outside of what was normally expected from a jrpg at the time.

I agree that the story had loopholes, but they all do. Story has never been a strong part of japanese rpgs. I cannot think of a single one that actually has a good plot. The games you mentioned certainly do not have good storylines or plots, tales is almost like a joke plot. Final Fantasy VII is pretty good though, loop holes or not. If they changed even the slightest bit other than translation it would be ruined.



jarypo_87 said:
Kenryoku_Maxis said:
jarypo_87 said:
Kenryoku_Maxis said:
Whatever it is, I'm probably not going to be interested in it.

In fact, I'd probably only be interested in it at this point if it WAS a FFVII remake. Cuz at this point, all the other stuff he's been connected to has been going down the 'milk' train. And he needs to stop and work on one thing for a while. And FFVII was already a game that was rushed and needed to be fixed. Its a perfect fit for both of them. One project he can settle down on and work on for a good 2-3 years and calm down.

What needs to be fixed about FFVII? It was pretty polished for it's time. The problem is it was too ambituous for the programming tech at the time.

It aged horribly. It needs a remake more than any other final fantasy does. 8 and 9 are fine. all the previous ones have their 8 and 16 bit charm, but 7 is just plain ugly.

Well, at the expense of turning this into the typical FFVII debate thread, the story, the characters and the continuity of the whole game pretty much.  As well as the gameplay was pretty bland for its time, eventhough people thought it was all amazing for its time because it was in 3D (RPGs like Suikoden and even SNES RPGs like Seiken Densetsu 3 and Tales of Symphonia were more innovative and arguably fun).

Sure, the graphics also need a fix, but that's superficial.  Its pretty much everything else about the title that needs fixing.  Even the creators have admitted the game was rushed and the story wasn't polished and has major loopholes.  As well as the characters weren't as defined as they'd have liked.  Part of the reason Nomura has said he made all these sequels/prequels for FFVII is because he was trying to flesh out the characters.

innovation doesn't make a good game. it's a gimmick catch word.



Suikoden II is the only suikoden that can even hold a torch next to FFVII. Tales series is far far under even the worse final fantasies.

Final Fantasy VII did innovate a lot, if you want to start talking like that however.
Full FMV Sequences that blew peoples minds, the awesome limit break system that, to this day has not been beaten by any other jrpg, the materia system which incorperated character customization that streamlined the experience from putting points into each stat and enabled the player to grow his or her character beyond just simple gear upgrades.


Interesting and challenging boss fights like emerald weapon and ruby weapon that went a little outside of what was normally expected from a jrpg at the time.

I agree that the story had loopholes, but they all do. Story has never been a strong part of japanese rpgs. I cannot think of a single one that actually has a good plot. The games you mentioned certainly do not have good storylines or plots, tales is almost like a joke plot. Final Fantasy VII is pretty good though, loop holes or not. If they changed even the slightest bit other than translation it would be ruined.

Frankly, while I will acknowledge that full FMV sequences and the use of pre-rendered backgrounds (while not the first use) did inspire many future JRPGs, it wasn't exactly a positive inspiration.  In fact, I'd say it set back a lot of good gameplay and etc elements for RPGs for the future and set many JRPGs down the path of 'graphics are more important than gameplay'.

As for things such as Materia and bigger bosses, that's why I brought up examples such as Seiken Densetsu and Suikoden specifically.  If you actually go back and play the first Suikoden (which predates FFVII by a year), you might find more than a few similarities to the 'Rune' system in Suikoden and the Materia system.  Plus, there's already more than a few similarities to the Materia system to previous FF games such as FFVI and its 'Magicite'.  Its not hard to put 2 and 2 together.

As for boss fights, I don't think I need to point out that previous RPGs have had 'Interesting and challenging' boss fights.  Heck, its arguable that Dragon Quest has always been one step ahead of Final Fantasy in difficulty AND boss size.  I mean, by the time Final Fantasy came up with 'Emerald and Omega Weapon', you had already fought the equivalent of 3 Demon Lords, Satan and a Sephiroth Prototype named Psaro in Dragon Quest.  And those are just the main end bosses.

In the end, I think we can really count the major achievements for Final Fantasy VII being its visual upgrades and influencing western audiences into being more interested in RPGs.  But as for all those points I mentioned, gameplay, character development and story, it was severely handicapped, even for its time compared to other RPGs on the SNES and PSX.  A remake could really improve these things....or it could just be more of the same with a graphical upgrade.



Six upcoming games you should look into:

 

  

tehsage said:
Thank god there is no obvious Nintendo bias in the industry.

"Oh, NSMB Wii. it's just the same as Super Mario Bros. 3. Nintendo needs to be more original."

"OH GOD. MODERN WARFARE 2. ITS AMAZING! ITS REVOLUTIONARY! ITS NOTHING LIKE ITS PREDECESSORS!"

Oh please. No one said that about MW2. If anything, the game is unjustifiably panned. Some much FUD about the game.



"We'll toss the dice however they fall,
And snuggle the girls be they short or tall,
Then follow young Mat whenever he calls,
To dance with Jak o' the Shadows."

Check out MyAnimeList and my Game Collection. Owner of the 5 millionth post.

Around the Network
tehsage said:
Seraphic_Sixaxis said:
tehsage said:
Carl2291 said:
tehsage said:
Carl2291 said:
tehsage said:
Carl2291 said:
tehsage said:
Carl2291 said:
tehsage said:
Carl2291 said:
tehsage said:
lololol

if square remade ff7 and all they did was up the graphics, the gaming industry would shower them with praise and say they are geniuses.

nintendo makes a classic 2d mario game and are called unoriginal

lolololol

FF7 Remake would be *gasp*... A REMAKE!

What else are they supposed to do apart from give everything a shiny new coat of paint, may i ask?

Resident Evil REmake was 70% different than the original.

So? Does that mean every other remake has to be different from the original game? Other than new music, graphics... Voices? No. Not at all. The fans don't want anything major changing... The fans want voices and updated graphics...

Quit the emo "everyone hates Nintendo" crap, and take it elsewhere. It's getting boring now.

Thank god there is no obvious Nintendo bias in the industry.

"Oh, NSMB Wii. it's just the same as Super Mario Bros. 3. Nintendo needs to be more original."

"OH GOD. MODERN WARFARE 2. ITS AMAZING! ITS REVOLUTIONARY! ITS NOTHING LIKE ITS PREDECESSORS!"

I'm more or less annoyed that people want SE to continue rereleasing the same fucking game over and over. I want original content from SE. I don't want FF7. I've PLAYED FF7 on the ps1. I don't need to replay the same game.

The only game that SE made that was original that was worth a damn was The World Ends With You. What happened to the Chrono Games? Stop releasing Final Fantasy games and nothing else.

Even more of the "Wii hate" bullshit! Awesome! What exactly does it have to do with the thread apart from petty whining.

You can be annoyed, fair enough... But there are millions of people who have been wanting this for years.

Why stop working on something that is successful? I don't see you complain whenever a new Mario game is announced... Did you complain when at E3 Ninty felt the need to announce 4... Yes FOUR Mario games? Why is it different if people want a new FF game (which has been wanted for YEARS)?

Nintendo announced four NEW games. NEW. Not rereleases. I'm just saying that I hope it's not a remake of an old game. I want a NEW final fantasy, not one I've played before.

How many FF remakes have SE announced this gen?

Two.

Including FF7?

Final Fantasy III and Final Fantasy IV.

Incorrect, I, II, III, and IV, I and II are PSP exclusives, VS DS's III and IV.

Thanks! I forgot about I and II. I just got a PSP XD


Yeeep! no big deal, though im surprised you overlooked the very first Final Fantasy Remake bring number 1 lol. But really, i believe the remake will remain on handhelds to be honest, VII going to PSP while VI to DS.

Kenryoku_Maxis said:
jarypo_87 said:
Kenryoku_Maxis said:
jarypo_87 said:
Kenryoku_Maxis said:
Whatever it is, I'm probably not going to be interested in it.

In fact, I'd probably only be interested in it at this point if it WAS a FFVII remake. Cuz at this point, all the other stuff he's been connected to has been going down the 'milk' train. And he needs to stop and work on one thing for a while. And FFVII was already a game that was rushed and needed to be fixed. Its a perfect fit for both of them. One project he can settle down on and work on for a good 2-3 years and calm down.

What needs to be fixed about FFVII? It was pretty polished for it's time. The problem is it was too ambituous for the programming tech at the time.

It aged horribly. It needs a remake more than any other final fantasy does. 8 and 9 are fine. all the previous ones have their 8 and 16 bit charm, but 7 is just plain ugly.

Well, at the expense of turning this into the typical FFVII debate thread, the story, the characters and the continuity of the whole game pretty much.  As well as the gameplay was pretty bland for its time, eventhough people thought it was all amazing for its time because it was in 3D (RPGs like Suikoden and even SNES RPGs like Seiken Densetsu 3 and Tales of Symphonia were more innovative and arguably fun).

Sure, the graphics also need a fix, but that's superficial.  Its pretty much everything else about the title that needs fixing.  Even the creators have admitted the game was rushed and the story wasn't polished and has major loopholes.  As well as the characters weren't as defined as they'd have liked.  Part of the reason Nomura has said he made all these sequels/prequels for FFVII is because he was trying to flesh out the characters.

innovation doesn't make a good game. it's a gimmick catch word.



Suikoden II is the only suikoden that can even hold a torch next to FFVII. Tales series is far far under even the worse final fantasies.

Final Fantasy VII did innovate a lot, if you want to start talking like that however.
Full FMV Sequences that blew peoples minds, the awesome limit break system that, to this day has not been beaten by any other jrpg, the materia system which incorperated character customization that streamlined the experience from putting points into each stat and enabled the player to grow his or her character beyond just simple gear upgrades.


Interesting and challenging boss fights like emerald weapon and ruby weapon that went a little outside of what was normally expected from a jrpg at the time.

I agree that the story had loopholes, but they all do. Story has never been a strong part of japanese rpgs. I cannot think of a single one that actually has a good plot. The games you mentioned certainly do not have good storylines or plots, tales is almost like a joke plot. Final Fantasy VII is pretty good though, loop holes or not. If they changed even the slightest bit other than translation it would be ruined.

Frankly, while I will acknowledge that full FMV sequences and the use of pre-rendered backgrounds (while not the first use) did inspire many future JRPGs, it wasn't exactly a positive inspiration.  In fact, I'd say it set back a lot of good gameplay and etc elements for RPGs for the future and set many JRPGs down the path of 'graphics are more important than gameplay'.

As for things such as Materia and bigger bosses, that's why I brought up examples such as Seiken Densetsu and Suikoden specifically.  If you actually go back and play the first Suikoden (which predates FFVII by a year), you might find more than a few similarities to the 'Rune' system in Suikoden and the Materia system.  Plus, there's already more than a few similarities to the Materia system to previous FF games such as FFVI and its 'Magicite'.  Its not hard to put 2 and 2 together.

As for boss fights, I don't think I need to point out that previous RPGs have had 'Interesting and challenging' boss fights.  Heck, its arguable that Dragon Quest has always been one step ahead of Final Fantasy in difficulty AND boss size.  I mean, by the time Final Fantasy came up with 'Emerald and Omega Weapon', you had already fought the equivalent of 3 Demon Lords, Satan and a Sephiroth Prototype named Psaro in Dragon Quest.  And those are just the main end bosses.

In the end, I think we can really count the major achievements for Final Fantasy VII being its visual upgrades and influencing western audiences into being more interested in RPGs.  But as for all those points I mentioned, gameplay, character development and story, it was severely handicapped, even for its time compared to other RPGs on the SNES and PSX.  A remake could really improve these things....or it could just be more of the same with a graphical upgrade.

Dunno, I played them. I thought suikoden was utter garbage, a C game at best. Dragon Quest is king at what it does and theres no discussing that. But Seiken Densetsu isn't really any good.

I honestly think the only snes era RPGS to beat it are chrono trigger and lufia 2.



jarypo_87 said:
Kenryoku_Maxis said:
jarypo_87 said:

innovation doesn't make a good game. it's a gimmick catch word.



Suikoden II is the only suikoden that can even hold a torch next to FFVII. Tales series is far far under even the worse final fantasies.

Final Fantasy VII did innovate a lot, if you want to start talking like that however.
Full FMV Sequences that blew peoples minds, the awesome limit break system that, to this day has not been beaten by any other jrpg, the materia system which incorperated character customization that streamlined the experience from putting points into each stat and enabled the player to grow his or her character beyond just simple gear upgrades.


Interesting and challenging boss fights like emerald weapon and ruby weapon that went a little outside of what was normally expected from a jrpg at the time.

I agree that the story had loopholes, but they all do. Story has never been a strong part of japanese rpgs. I cannot think of a single one that actually has a good plot. The games you mentioned certainly do not have good storylines or plots, tales is almost like a joke plot. Final Fantasy VII is pretty good though, loop holes or not. If they changed even the slightest bit other than translation it would be ruined.

Frankly, while I will acknowledge that full FMV sequences and the use of pre-rendered backgrounds (while not the first use) did inspire many future JRPGs, it wasn't exactly a positive inspiration.  In fact, I'd say it set back a lot of good gameplay and etc elements for RPGs for the future and set many JRPGs down the path of 'graphics are more important than gameplay'.

As for things such as Materia and bigger bosses, that's why I brought up examples such as Seiken Densetsu and Suikoden specifically.  If you actually go back and play the first Suikoden (which predates FFVII by a year), you might find more than a few similarities to the 'Rune' system in Suikoden and the Materia system.  Plus, there's already more than a few similarities to the Materia system to previous FF games such as FFVI and its 'Magicite'.  Its not hard to put 2 and 2 together.

As for boss fights, I don't think I need to point out that previous RPGs have had 'Interesting and challenging' boss fights.  Heck, its arguable that Dragon Quest has always been one step ahead of Final Fantasy in difficulty AND boss size.  I mean, by the time Final Fantasy came up with 'Emerald and Omega Weapon', you had already fought the equivalent of 3 Demon Lords, Satan and a Sephiroth Prototype named Psaro in Dragon Quest.  And those are just the main end bosses.

In the end, I think we can really count the major achievements for Final Fantasy VII being its visual upgrades and influencing western audiences into being more interested in RPGs.  But as for all those points I mentioned, gameplay, character development and story, it was severely handicapped, even for its time compared to other RPGs on the SNES and PSX.  A remake could really improve these things....or it could just be more of the same with a graphical upgrade.

Dunno, I played them. I thought suikoden was utter garbage, a C game at best. Dragon Quest is king at what it does and theres no discussing that. But Seiken Densetsu isn't really any good.

I honestly think the only snes era RPGS to beat it are chrono trigger and lufia 2.

Your opinions of the games notwithstanding, my views are based soley on what the games brought to the market.  And its just a fact that Suikoden brought to JRPGs the idea of 'equipping small round orbs (runes) to the head/arm/weapon that bestowed the wearer skills that could be used in and out of battle'.

As well as my other examples in the other games.  And frankly, Seiken Densetsu and Tales of Symphonia kind of overtook Final Fantasy VII in other ways.  Many people just don't aknowledge it because Final Fantasy VII is on a different platform and in 3D (and of course, turn based vs action/RPG).



Six upcoming games you should look into:

 

  

kowenicki said:
So they may announce it later in 2010? and when should we expect this remake? 2013?

I really dont get why people want this so much... we have all played it. A rermake wont be any better it will just look different.

I prefer looking forward to looking back.

That also resumes my feelings towards the subject.



Spedfrom said:
kowenicki said:
So they may announce it later in 2010? and when should we expect this remake? 2013?

I really dont get why people want this so much... we have all played it. A rermake wont be any better it will just look different.

I prefer looking forward to looking back.

That also resumes my feelings towards the subject.

Eventhough I'm not a big fan of FFVII, you could even say I 'heavily dislike' the game, I feel that of any of the games in the series it is the one that deserves a remake.  But like I said above, because it actually NEEDS it.  If they're simply going to improve the graphics, tweak the battle engine, throw together a few extra areas and then call it a 'remake' (kind of like FFIV on DS), then that's not adequate.  The game as we know it today practically needs a full revision of the story, probably a new layout of the way you reach certain areas and interact with certain characters (Yuffies 'stealing Materia', Sephiroths Backstory, Aeris' ENTIRE character, etc) and entirely redesign the entire game engine.



Six upcoming games you should look into: