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Forums - Nintendo - Removed character from TOG

Why are people assuming a port would happen on the PS3 (or why a port is going to happen at all)? It would be wiser to just do a PSP port, if anything.



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Innervate said:
Why are people assuming a port would happen on the PS3 (or why a port is going to happen at all)? It would be wiser to just do a PSP port, if anything.

Some of them are being sarcastic...the rest are port begging.

The fun is figuring out who is who!



Tag - "No trolling on my watch!"

Some more bad news... It seems that there are quite a lot of game breaking bug on 2nd playthrough.

Fans of Tales of Graces have been pained to discover the title has dozens of bugs, some severe enough to crash the console and other locking players out of various parts of the game; with the game being released on the Wii, which lacks any hard drive, the impact is doubly severe as no patches will be forthcoming.

The several dozen bugs already identified are too numerous to list here, but include a variety of particularly severe issues arising on second play-throughs, including one bug which hangs the Wii completely, and a wide variety of bugs which render parts of the game inaccessible.

Apparently the thought that anybody should test the game after its initial play-through simply did not occur to Namco; some are taking this as more evidence of the Wii version being a mere beta edition.

With no proper patching possible on the Wii, the probability of a final version on the PS3 or 360 seems to have increased even further, not that this will come as much consolation to the existing owners…


Current bug list:

http://translate.google.com/translate?hl=en&sl=ja&u=http://www36.atwiki.jp/to_graces/pages/75.html&ei=-Y0yS5D1CY6llAfvzqygBw&sa=X&oi=translate&ct=result&resnum=1&ved=0CAsQ7gEwAA&prev=/search%3Fq%3Dhttp://www36.atwiki.jp/to_graces/pages/75.html%26hl%3Den%26client%3Dfirefox-a%26rls%3Dorg.mozilla:en-US:official%26hs%3D3QZ

Do you guys think they can fix them before NA release?



All games have bugs.
Sankakus articles are troll articles I wouldn't pay too much attention to anything they report about games.



Usually I don't mind minor bugs, really. However when you can be locked out of key items, I'm not sure anymore... Translation found in gamefaqs:

 

http://www36.atwiki.jp/to_graces/pages/75.html

-Anmalchia Key can't be obtained:
If you obtain the Anmalchia Key and inherit books (monster, item, etc) onto a second playthrough, the Key becomes unattainable.

-Number of people talked to doesn't increase:
When you've spoken to someone once, speaking to them on later playthroughs won't increase the in-game counter. If you inherit books, it's no problem, but if you dont (to avoid the Anmalchia Key bug) then you can become unable to unlock the titles Pascal gets from it, if you either don't have them already, or don't inherit titles.

-Carta Bug:
Activates when you inherit titles. If you have the titles aquired from the Carta minigame, then the Chats connected to it will be unviewable on later playthroughs. As such, if you don't have Sophies Satsudan Complete title (Seeing all chats) it can become impossible to recieve.

-Inherit info:
If you transfer Books-
Can't obtain Anmalchia Key -> Can't enter desert ruins
Ruin Chats can't be seen -> Sophies chat title can't be obtained.
Can't obtain the Heros Wand -> Asbels Strongest Knight title can't be obtained.

If you don't transfer Books-
Pascals titles from talking to people can't be obtained.

If you transfer over titles with Carta titles-
Carta based Chats won't activate -> Sophies chat title can't be obtained.

-Wii turns itself off:
Activates on second playthrough. If you begin a new playthrough while a characters titles are set to "Auto Master", and try to change the auto setting before aquiring the "Auto Master" option on the new playthrough (have Asbel master a title) the game will give a weird sound and the Wii itself will stop/shutdown.

-Damage to non-battle characters from cooking:
When using the Madoushi that doubles cookings healing effects, and cooking that heals above 50% and character death (such as Marbo Curry), characters not taking part in battle will get damaged.

-5th and 6th characters bug while travelling with an NPC:
Bugged characters can be healed even when at max HP, and sometimes die randomly.

-ShotCube Chat doesnt activate:
If after clearing the second section of ShotCube, you go straight on to the final section, the chat that activates after clearing may not activate. Make sure to stop between finishing the second section, and before starting the final.

-Battle messages:
At the beginning of the game, if you play as Sophie and use a B Art (First Aid), a message that is supposed to activate after the time skip (When you first really access the B Arts) will be shown after the battle.

-Use unlearnt Blast Caliburs:
If you have later Blast Caliburs (lv2 or lv3), you can use the previous BCs in battle without learning them.

-Enemies become a sandbag:
Sometimes, after recovering from being downed, an enemy will simply stand there. You can hit them as much as you want, but they'll recover after being downed again, or knocked away.

-BGM:
Sometimes during battle, the BGM will either stop or change to a strange noise. Sometimes fixes after battle, but sometimes save/load is necessary.

-Characters disappear during battle:
Sometimes, if hit by an enemys attack while using an art, the character will disappear.

-Asbel turns young:
If Asbel climbs the ladders on the Lhant Windmill, or in Nekonin village, his midel will become young Asbel.

-Item shop listhas too many Rice:
If you transfer Stamp Cards, the item shop in Lhant during the young age will show 2 Rice. Even if you buy 15 of both, you'll only have 15 in your inventory.

-Drop items can't be obtained:
If you have 14 of an item, and obtain 2 of the item in battle, you'll still only have 14.


Besides them, there's of course Huberts title glitch, and the BC glitch.