Ronster316 said:
twesterm said: I pretty pumped for this, though I will be incredibly upset if they don't take advantage of the possibilities.
Think about having two separate groups of survivors both trying to get to an area for one large final showdown. In spirit of L4D, the two groups can do various things to make the other groups life easier (open gates, call the horde to them away from the other group, ect).
How awesome would that be? |
Sounds like a very good plan, zoey & co open door for Nick & co, Ellis & co open shutter for Bill & co, i hope your listening valve.
The ending with 8 players & all 6 Infected spawning at the same time as opposed to 3.
Double your money in both humans and infected.
Could be amazing.
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But that's normal co-op, L4D needs to take it a step further. If the two teams can make it to the finale without helping each other, but if they do, things are easier.
That means no holding open the door puzzles, it would have to be things you can still get by without the other but make things easier for other team if you do work together.
It would be cool too if you could contact the other team through radio and flares.
And then while the two survivor teams couldn't do anything but indirect interations like above, the undead team would have to choose which team to attack.
Just think of how that would be awesome on a whole other level?