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Forums - PC Discussion - Contoller/Console better for FPS than KB+Mouse/PC?!?

tuscaniman said:
max power said:
tuscaniman said:
Scoobes said:
I thought this argument was settled a long time ago. Anyone that can't admit that keyboard+mouse is better is simply in denial. And as max power said, did you mention that console games need auto-aim to make up for the crap controls making it less about skill than on PC where it truly is your reactions that determine your performance.

If I remember right Halo doesn't have auto-aim, at least it isn't obvious like it is in the COD series. Nothing like waiting for someone to walk by your crosshairs for it to automatically follow them(MW i'm looking at you) Does Halo have auto-aim?

Yes, Halo has auto-aim. 

Are you sure about that? The only guns auto-aim would be obvious with would be the AR and the BR..and I know the BR doesn't automatically lock on, at least nowhere near the level of a COD game. The spiker, needler lock on because thats what the gun is designed to do. I'll have to pop Halo back in to check this out.

 

nightsurge said:
max power said:
tuscaniman said:
Scoobes said:
I thought this argument was settled a long time ago. Anyone that can't admit that keyboard+mouse is better is simply in denial. And as max power said, did you mention that console games need auto-aim to make up for the crap controls making it less about skill than on PC where it truly is your reactions that determine your performance.

If I remember right Halo doesn't have auto-aim, at least it isn't obvious like it is in the COD series. Nothing like waiting for someone to walk by your crosshairs for it to automatically follow them(MW i'm looking at you) Does Halo have auto-aim?

Yes, Halo has auto-aim. 

Only Halo 2 and 3.  The original true Halo did not have auto-aim

 

Yes, Halo had auto-aim.

http://halo.wikia.com/wiki/Auto-Aim

Auto-Aim is a feature found in the Halo first-person shooters. It makes it easier for a player to target an opponent, shifting their focus from aiming to movement and strategy. Unlike other FPS games, Halo's Auto-Aim simply makes it easier to hit a target, rather than completely locking on to a target.

nightsurge said:
max power said:
tuscaniman said:
Scoobes said:
I thought this argument was settled a long time ago. Anyone that can't admit that keyboard+mouse is better is simply in denial. And as max power said, did you mention that console games need auto-aim to make up for the crap controls making it less about skill than on PC where it truly is your reactions that determine your performance.

If I remember right Halo doesn't have auto-aim, at least it isn't obvious like it is in the COD series. Nothing like waiting for someone to walk by your crosshairs for it to automatically follow them(MW i'm looking at you) Does Halo have auto-aim?

Yes, Halo has auto-aim. 

Only Halo 2 and 3.  The original true Halo did not have auto-aim

 



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"Is the KB+M the superior format for FPS games?"
Short answer: Yes
Long answer: Hell, YES!



V-r0cK said:
Its all really people's preferences and nothing more. I started FPS on my PC with KB+M, and now mainly play FPS on console. Tho i feel more in control on KB+M, the comfort and easy holding makes up for on controller, and i prefer some distance away from my screen lol.

Seriously MS shouldve made Halo 3 for PC as well and allow them to go online against those on XBL and have the best group of PC vs the best group of 360 against eachother. Then bragging rights about which control is better will be determined lol.

I'm pretty sure the best 360 players would mop the floor with the PC players. Not because controllers are better but the better players would be on the 360 since the game originated as a console game and thats what the pros play on. Aiming is not the only thing that matters in FPSs. Actually its far down the list. Map control in my opinion is the most important. My accuracy in Q3Arena was ridiculous and I lost plenty of times to pros with worse aim but much better map strategy.



Yeah, if you want evidence of Halo's auto-aim, play a match with a friend where you are the same team and try to kill each other. It's about 100 times harder to shoot a team mate than it is to shoot someone on another team. This is becoz the auto-aim doesn't apply to your team mates.



V-r0cK said:
Its all really people's preferences and nothing more. I started FPS on my PC with KB+M, and now mainly play FPS on console. Tho i feel more in control on KB+M, the comfort and easy holding makes up for on controller, and i prefer some distance away from my screen lol.

Seriously MS shouldve made Halo 3 for PC as well and allow them to go online against those on XBL and have the best group of PC vs the best group of 360 against eachother. Then bragging rights about which control is better will be determined lol.

I read an article a year or two, a developer was making a cross-platform title.  They let the PC players play the 360 players, and to their surprise, the console players were winning...
Then they realized the console players had auto-aim turned on. 

When it was turned off, there was no competition.  The PC players dominated the console players. 

And I can't find the article, although I'm still looking :(



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nightsurge said:
As to his argument about controllers being tougher, he is on the right track, he just didn't expand upon it very well, or you didn't include all of his arguments. Dual analog is much more difficult to use than a mouse for aiming. It requires much longer practice to master your sensitivity level. The unfortunate downside to this is that developers think they need to add auto-aim on consoles. I absolutely hate this feature because it is ALWAYS messing up my sniping on CoD4 when players are running in front of my aiming reticule.

Now, I'm not saying console players are more skilled because their input device is harder to master. The players on either game are equally skilled. I am the top player on either platform when I play, and I see no difference in skill level of others. If you take the best players on consoles, give them time to adapt to kb+m they will be just as good as the best players on consoles and vice versa.

Oh, and just to try it out, I used a program called X-padder (I think) to map my 360 controller for CoD4 on PC, and while using the controller I was still in the top 3 players. The only problem with the controller was that when looking down the sights, there was no change in sensitivity like there is on console, so I was not used to that and it ruined it for me. If they could make a good "half" controller for the 360 that I could do movement with a controller and aiming with a mouse, I'd die a happy man.

His full explenaton of the controller is more difficult was a bit more in depth than I had first said. Here are some of his points on the subject.

1.Controller requires hours upon hour upon hours of practice to be good at it.

2. A new player could never be nearly as good as an experienced player.

3. On PC new PC player can get a kill while on the Console they need much more practice to be able to do so. (this I disagree with since there are so many new players in FPS' that seem like they are playing the game with thier toes)

Keep up the comments, I am enjoying hearing points from both sides. Rather than 1-sided points from an Xbox fanboy(family member) who thinks that the xbox way is the only way and nothing can conivnce him to see other sides to it.



tuscaniman said:
V-r0cK said:
Its all really people's preferences and nothing more. I started FPS on my PC with KB+M, and now mainly play FPS on console. Tho i feel more in control on KB+M, the comfort and easy holding makes up for on controller, and i prefer some distance away from my screen lol.

Seriously MS shouldve made Halo 3 for PC as well and allow them to go online against those on XBL and have the best group of PC vs the best group of 360 against eachother. Then bragging rights about which control is better will be determined lol.

I'm pretty sure the best 360 players would mop the floor with the PC players. Not because controllers are better but the better players would be on the 360 since the game originated as a console game and thats what the pros play on. Aiming is not the only thing that matters in FPSs. Actually its far down the list. Map control in my opinion is the most important. My accuracy in Q3Arena was ridiculous and I lost plenty of times to pros with worse aim but much better map strategy.

Then hold the battle after the games been released on PC after like a year lol.  Then MS shouldve done it with Orange Box and TF2 since that was multiplat lol



max power said:
tuscaniman said:
max power said:
tuscaniman said:
Scoobes said:
I thought this argument was settled a long time ago. Anyone that can't admit that keyboard+mouse is better is simply in denial. And as max power said, did you mention that console games need auto-aim to make up for the crap controls making it less about skill than on PC where it truly is your reactions that determine your performance.

If I remember right Halo doesn't have auto-aim, at least it isn't obvious like it is in the COD series. Nothing like waiting for someone to walk by your crosshairs for it to automatically follow them(MW i'm looking at you) Does Halo have auto-aim?

Yes, Halo has auto-aim. 

Are you sure about that? The only guns auto-aim would be obvious with would be the AR and the BR..and I know the BR doesn't automatically lock on, at least nowhere near the level of a COD game. The spiker, needler lock on because thats what the gun is designed to do. I'll have to pop Halo back in to check this out.

 

nightsurge said:
max power said:
tuscaniman said:
Scoobes said:
I thought this argument was settled a long time ago. Anyone that can't admit that keyboard+mouse is better is simply in denial. And as max power said, did you mention that console games need auto-aim to make up for the crap controls making it less about skill than on PC where it truly is your reactions that determine your performance.

If I remember right Halo doesn't have auto-aim, at least it isn't obvious like it is in the COD series. Nothing like waiting for someone to walk by your crosshairs for it to automatically follow them(MW i'm looking at you) Does Halo have auto-aim?

Yes, Halo has auto-aim. 

Only Halo 2 and 3.  The original true Halo did not have auto-aim

 

Yes, Halo had auto-aim.

http://halo.wikia.com/wiki/Auto-Aim

Auto-Aim is a feature found in the Halo first-person shooters. It makes it easier for a player to target an opponent, shifting their focus from aiming to movement and strategy. Unlike other FPS games, Halo's Auto-Aim simply makes it easier to hit a target, rather than completely locking on to a target.

nightsurge said:
max power said:
tuscaniman said:
Scoobes said:
I thought this argument was settled a long time ago. Anyone that can't admit that keyboard+mouse is better is simply in denial. And as max power said, did you mention that console games need auto-aim to make up for the crap controls making it less about skill than on PC where it truly is your reactions that determine your performance.

If I remember right Halo doesn't have auto-aim, at least it isn't obvious like it is in the COD series. Nothing like waiting for someone to walk by your crosshairs for it to automatically follow them(MW i'm looking at you) Does Halo have auto-aim?

Yes, Halo has auto-aim. 

Only Halo 2 and 3.  The original true Halo did not have auto-aim

 

It says the Halo series.  It's generalizing because of Halo 2 and 3.  That's why their chart on Auto-Aim is only for Halo 2/3 weapons.  Also, the part about PC users hacking the auto-aim feature to create an aimbot is quite silly.  Every PC game in the last 10 years can have aimbots and they don't have auto-aim.  Halo CE on Xbox did not have aito aim, I assure you. 



max power said:
V-r0cK said:
Its all really people's preferences and nothing more. I started FPS on my PC with KB+M, and now mainly play FPS on console. Tho i feel more in control on KB+M, the comfort and easy holding makes up for on controller, and i prefer some distance away from my screen lol.

Seriously MS shouldve made Halo 3 for PC as well and allow them to go online against those on XBL and have the best group of PC vs the best group of 360 against eachother. Then bragging rights about which control is better will be determined lol.

I read an article a year or two, a developer was making a cross-platform title.  They let the PC players play the 360 players, and to their surprise, the console players were winning...
Then they realized the console players had auto-aim turned on. 

When it was turned off, there was no competition.  The PC players dominated the console players. 

And I can't find the article, although I'm still looking :(

oh sounds interesting send me link when you find it thanks ^__^



tuscaniman said:
V-r0cK said:
Its all really people's preferences and nothing more. I started FPS on my PC with KB+M, and now mainly play FPS on console. Tho i feel more in control on KB+M, the comfort and easy holding makes up for on controller, and i prefer some distance away from my screen lol.

Seriously MS shouldve made Halo 3 for PC as well and allow them to go online against those on XBL and have the best group of PC vs the best group of 360 against eachother. Then bragging rights about which control is better will be determined lol.

I'm pretty sure the best 360 players would mop the floor with the PC players. Not because controllers are better but the better players would be on the 360 since the game originated as a console game and thats what the pros play on. Aiming is not the only thing that matters in FPSs. Actually its far down the list. Map control in my opinion is the most important. My accuracy in Q3Arena was ridiculous and I lost plenty of times to pros with worse aim but much better map strategy.

I only play online casually, but when I do I usually find it easier to climb the scoreboards on console FPS'. On the PC the skill level is much higher I've found and I rarely get higher than mid-table in terms of score even though I prefer the KB&M. You seem to forget than PC players have been playing professionally on FPS' for many years more than the consoles.