couchmonkey said:
Malstrom doesn't like the Zelda tutorials either. He had an entire posting on how the intro to each new Zelda game is getting worse. And I mostly agree with him! I lent my Wii Twighlight Princess to two different people when I first got it and both tried Zelda but quit after 10-20 minutes because it's so boring. Remember that Malstrom is interested in the business context. His point of view is that these long tutorials are a barrier to having fun and a barrier to selling new customers on the game. Gamers will play them anyway because we're invested in video games so we're willing to get through an hour of crap to play the quality part of the game. Frankly, the rest of Heavy Rain may be great, but I think the intro is clearly a bad design. |
So they don't even read his other posts, even the ones on this thread. You would think a seasoned poster as Torillian would know better than to fail to do the research.
A flashy-first game is awesome when it comes out. A great-first game is awesome forever.
Plus, just for the hell of it: Kelly Brook at the 2008 BAFTAs