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Glad I didn't bother listening to the podcast, lol, sounds like all they did was bash the Wii because it isn't the PS3 or 360



 

Predictions:Sales of Wii Fit will surpass the combined sales of the Grand Theft Auto franchiseLifetime sales of Wii will surpass the combined sales of the entire Playstation family of consoles by 12/31/2015 Wii hardware sales will surpass the total hardware sales of the PS2 by 12/31/2010 Wii will have 50% marketshare or more by the end of 2008 (I was wrong!!  It was a little over 48% only)Wii will surpass 45 Million in lifetime sales by the end of 2008 (I was wrong!!  Nintendo Financials showed it fell slightly short of 45 million shipped by end of 2008)Wii will surpass 80 Million in lifetime sales by the end of 2009 (I was wrong!! Wii didn't even get to 70 Million)

Around the Network

-Says Nintendo is where it is at the end of the latter SNES days where Nintendo is sitting comfortably and getting ready to make the N64. Says Nintendo will fall once Sony Wand and Microsoft Natal get released.


ROFL

OMG!

Wow, the delusion is strong with IGN



 

Predictions:Sales of Wii Fit will surpass the combined sales of the Grand Theft Auto franchiseLifetime sales of Wii will surpass the combined sales of the entire Playstation family of consoles by 12/31/2015 Wii hardware sales will surpass the total hardware sales of the PS2 by 12/31/2010 Wii will have 50% marketshare or more by the end of 2008 (I was wrong!!  It was a little over 48% only)Wii will surpass 45 Million in lifetime sales by the end of 2008 (I was wrong!!  Nintendo Financials showed it fell slightly short of 45 million shipped by end of 2008)Wii will surpass 80 Million in lifetime sales by the end of 2009 (I was wrong!! Wii didn't even get to 70 Million)

Wow, what a Podcast.



mind=blown

also, it's hilarious to listen to. even a bigger laugh than the "nintendo is lazy" meltdown.

i tell you, what these people lack in intelligence, backbones, manhood, and many other things, they make up for with comedy.



come try out the computer game i've been working on for my high school senior project, titled sling ball. http://vgchartz.com/forum/thread.php?id=76669&page=1

you can view a few screenshots from the game in my photo album here; http://www.vgchartz.com/photos/album.php?album=2312

yes, this is vonboy's alt account. i can't log into my original account, and i'm not sure if i will ever be able to.

Proud Member of the Official Yoshi Fan Club!.

Three more posts:

IGN trolling backfires; the views go to Malstrom instead!

This wasn’t supposed to happen. The plan was since Casamassina’ s bad column generated many views (for the same reason a car crash does) that a podcast filled with the same would also generate many views. The gaming groupie that works at IGN (a more accurate term for these “game journalists”) intentionally placed all the comments they know would infuriate fans of Nintendo like poking a hornet’s nest with a stick. We got the ‘Wii is gimmick’, ‘Wii is going to lead to a 1983 crash’, ‘Wii games suck because they don’t have epic stories’, and so on. And, sure enough, fans of Nintendo (who are the only ones will listen to a Nintendo podcast) end up becoming disgusted and riled up.

But then something happened they didn’t want. Usually, someone writes a summary of these Nintendo podcasts on GAF or somewhere else. So I decided to do it myself. I post it up there and was done with my little site for the day thinking nothing of it. Everyone links to that blog post because no one wanted to listen to the podcast to get a summary. The last place the ‘gaming groupies’ want viewers to go is to this anti-game industry site.

The viral marketers panicked. Immediately, they began to denounce this website, myself, and incredibly put up their own ’summaries’ in a desperate attempt to get people from coming to this website. This all happened as soon as others linked to that blog post. It is as if these marketers are just sitting around there, refreshing the webpages, and immediately went into action as soon as the links appeared. Just look at how fast they responded!

Usually this site is full of commentary but that blog post of a summary I didn’t make any usual commentary. It was just what I heard, and I wrote it down. Many of it were exact quotes. Hilariously, the marketers rushed to accuse me of ‘taking IGN out of context’ and that I was ‘teh biased’. Have you ever seen an IGN podcast summary so examined and re-examined as mine was? I had no idea this was going to happen when I wrote it. Take this as an example:

- “Says Nintendo stopped doing this because they couldn’t compete. (No mention of Blue Ocean Strategy.)
His fanboy bias there is pretty apparent as he’s just searching for a way to defend Nintendo.

Yes, because clearly best selling business books are ‘teh fanboy bias!11!!’ Nintendo is hailed and paraded around as the most visible ‘Blue Ocean Company’ by the authors of that best selling book. Everyone knows Nintendo execs would name drop ‘Blue Ocean Strategy’ into every speech they gave from 2005 up to even 2009. Nintendo could most certainly compete as they had around a 8 billion dollar warchest at the start of this generation. Nintendo did, indeed, compete directly with the Gamecube and N64 and were more profitable than their competitors.

Blue Ocean Strategy as well as disruption are big problems to our Viral Marketing friends. They cannot refute them (for not even the greatest business minds can really refute them). Since they can’t bring down the message, they have to go after the messenger. “Malstrom is teh raging fanboy!!1!!” “Blue Ocean Strategy is teh fanboy defense!11!!” “That summary was teh biased!!” It is so funny. You guys have no idea how much fun I am having this generation. Once people know what Blue Ocean Strategy is or what disruption is, nothing the marketer says can make any dent.

That IGN podcast cannot be taken out of context. The groupie at IGN did insult people who liked Nintendo by calling them brainwashed. They called Wii a gimmick. They said that Wii would crash the industry like the 1983 crash. They compared Wii to the plastic plug-and-play guitars you get in the line at Walgreens.

It’s not about me, it’s not about IGN, and it’s not about our marketing trojan horses masquerading as average gamers. It is about the gamers. And gamers deserve to be better treated no matter what console they are on.

The groupie at IGN thinks this was a great ratings stunt, and it will blow over. But it will not blow over. Not anymore. After Cassamassina’s bizarre editorials of “Can Uncharted 2 save gaming?” and “Nintendo is lazy”, people question the sanity of Cassamassina (and moderators have been removing any threads that appear on the subject in the IGN forums). After that Nintendo podcast, why on earth would any Nintendo player trust IGN? What we’re witnessing is IGN destroy its trust with readers in days what took years to build. Yes, they will get a bump in hits from all this but the long term damage is done. I don’t think IGN will be able to recover from this.

Gamers are tired of this crap.


Email: IGN Podcast (I know you’ve listened)

Hi, Sean!

I was listening to IGN’s Nintendo Podcast yesterday and I literally wanted to give you a call because you HAD to listen too.

But i’ve just seen a post on the blog and I’m about to read it.

It is really sad that IGN is doing this kind of crap with loyal readers and fans. To bring hardcore douches on a Nintendo podcast? What was the point of that?

When they bash the Wii is because it’s ridiculous; but when a reader defends the Wii, then the reader is ridiculous for not wanting, ‘OF COURSE’, a HD gaming system with achievements.

My gosh, IGN is gone too.
Do you have an Insider subscription plan? :)
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Of course not.
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What is going on is very similar to how the newspaper industry began to decline. Newspapers, as well as TV media, began to start saying whatever they wanted. People would write in as helpful readers to help correct the newspaper article or whatever. The newspaper’s response was to laugh at the reader and say, “You do not know how to do proper journalism”. The news business is the only business I can think of where the customer is told he is wrong. Very rapidly, an erosion of viewers occurred with TV media and newspapers. They fled to alternatives such as forums and blogs on the Internet.

These game websites might think they are immune since they get exclusive previews and exclusive reviews before anyone else. But they should be warned that even the major newspapers and TV media thought the same exact way. The ‘traditional media’ kept jerking on viewers’ chains, kept making non-news into news, and kept bleeding the editorials into the news where one can no longer tell any difference between the two. And ‘traditional media’ is currently on its death bed. The ‘traditional media’ thought everyone would keep putting up with their crap. And look at where that brought them.

The “Game Industry” consists of organizations of interlocking self-interests. For example, the ‘game journalism’ and the ‘game companies’ are very different but their self-interests interlock them. ‘Game journalists’ will suck up just to get exclusive content. ‘Game companies’ will speak only to the ‘game journalists’ if it means they can easily control them. And there are other groups too such as the ‘analysts’. Why does Michael Pachter sound as if he is on the payroll of Take Two?

Perhaps we’ve been going at bringing down the “Game Industry” in the wrong way by targeting it generally. Perhaps if we target one or two of these interlocking self-interests specifically, the entire system will come crashing down. I will try to come up with some ideas.

In order for gamers to win, the “industry” must lose.

Email: Super Mario Bros. 5 is great; question about region coding

Note: this email appeared before IGN’s podcast

Hello

I just want to say that I agree with you on your opinion about the gameindustry especially what you say about the media.

I am really getting annoyed at the media. Everywhere I go there is a massive attack against the Wii both from journalists and gamers. They only talk about this hardcore/casual crap. I’m 28 years old and have been gaming for over 20 years. I guess that would classify me as a gamer but since I only own a Wii its like I must be denied this hobby. The funny thing is that they still dont have any definition for hardcore players. Ask on a forum and you get 20 different answers.

The Wii perfectly fills my needs for gaming with its varied assortment of games and I spend a lot of time gaming.

I dont care what favourite consoles people have but I respect the choices other people do. Why cant I get that same respect back? Talking on game forums and reading articles is starting to get tiresome. there is so much hostility and I think a lot of Nintendo fans feel left out.

I dont understand this attack against NSMBW. To me it was like I rediscovered gaming when I played that game. It was so refreshing, no tutorials, no story, no cinematics, pure gameplay. It was great. I hope we get more games like this.

I like the direction Nintendo is going. Of course I’m not pleased about everything, like part of their online structure (friend codes), region coding and the direction Zelda is taking (I want it to return to its roots), but in general I agree with them.

My question is regarding region encoding. You probably know that the televison system in Europe is based on 50Hz PAL versus 60Hz NTSC in America. Until the late 90s televisions in europe could only output games in 50Hz. this resulted in a lot of games running at a slower speed than it was originally meant to be played in. As a kid I didn’t know about this and didnt give it any thought but I later learned about this and when Nintendo announced the virtual console for the Wii I was really excited. finally I could play the original games as they were meant to be played.

Here is an example with the game Sonic:

http://www.youtube.com/watch?v=X1CW8Da8i1o&feature=related

Well I bought the Wii and started buying vc games and to my dismay I could only buy the european versions of the games. The games are really slow and megaman 3 is almost unplayable. After around 40 vc games I have to admit that I installed the homebrew channel to run NES and SNES emulators. This is the only way I can play the american versions of these games. I’m all for simplicity and buying games are far more simpler than installing homebrew, but there is one thing that is more important and that is access to buy games and I’m not getting that.

Why not give the customers access to both versions of the games? Then people could choose what version they want and maybe some would buy both. I dont see how region encoding will benefit nintendo in the market.

So my question is what could be the reason nintendo is region encoding vc games?

Sorry for any bad english, its not my first language.

Thank you for your time and keep up the good work. :)

Dear sir,

You have been a victim of insidious brainwashing by power demons at Nintendo.

“Everybody” knows that Mario 5 is a lazy game and should never have been made. In fact, the Wii shouldn’t have ever been made. What we need are three consoles that are exactly alike to one another.

Above is how the insidious and evil mongering Nintendo executives want you to see them. Smiling, happy, innocent looking. But thanks to reading IGN, I have realized that they have brainwashed us all. Here is Iwata’s true face:

Clearly, emailer, you have not realized how Nintendo is exploiting you by not putting in ‘epic stories’ and not making Link talk. I believe that the Power Demon Iwata above even eats kittens.


Above: What Power Demon Iwata eats

As to your question as to why NOE doesn’t offer VC games that run at their true speed, I have no idea. I suspect it is that they intend VC’s mission was to play the old games the exact same way they came out with. Even the American VC has slowdown coded in to match the original experience exactly.

However, I then enlightened myself with some IGN, and I realized that NOE was intentionally exploiting you and trying to destroy gaming itself.


A flashy-first game is awesome when it comes out. A great-first game is awesome forever.

Plus, just for the hell of it: Kelly Brook at the 2008 BAFTAs

Around the Network

This guy points things out that I never knew. Wii=New NES
http://malstrom.50webs.com/drowningintheblueocean3.htm

http://malstrom.50webs.com/newworld2.htm

I respect this guy



Tag:I'm not bias towards Nintendo. You just think that way (Admin note - it's "biased".  Not "bias")
(killeryoshis note - Who put that there ?)
Switch is 9th generation. Everyone else is playing on last gen systems! UPDATE: This is no longer true. 2nd UPDATE: I have no Switch 2. I am now behind

Biggest pikmin fan on VGchartz I won from a voting poll
I am not a nerd. I am enthusiast.  EN-THU-SI-AST!
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You didn't know Malstrom? Then you should read this ones:

http://malstrom.50webs.com/disruptionchronicles.htm



Castlevania Judgment FC:     1161 - 3389 - 1512

3DS Friend Code:   3480-2746-6289


Wii Friend Code: 4268-9719-1932-3069

Four more:

Developers should learn from the Lesson of Mega Man 3

Do you know the Lesson of Mega Man 3?

There is a pattern that began in the 8-bit Generation that continues to plague games today. This pattern is relying on the elements for stages or weapons in a game. These elements I am referring to are the Earth, Wind, Fire, and Water.

It was an exciting innovation during the 8-bit days of course. Games couldn’t have such a diversified stage set most likely because games didn’t have different boards. Miyamoto admitted that when Super Mario Brothers was made, he wanted to have a game that went from land, to sea, to air (and you could count the castles as fire).

Earth, Wind, Water, and Fire are often used as stage themes, boss themes, or weapons. It is so cliche to be confronted with an “Ice Monster” that everyone pulls out their fire weapon without even having to think about it. There is nothing so incredibly dull as approaching yet another ‘fire stage’ or another ‘ice/water stage’ or another ‘earth stage’.

Mega Man games are notorious for this which could be a reason why the series feels so stale. Mega Man 1 had six robot masters. At least three of them were the elements (Fire Man, Ice Man, Guts Man) with perhaps Elec Man or Cut Man representing air. Mega Man 2 had Bubble Man for water, Heat Man for fire, Wood Man for earth, Air Man for air (with Quick Man and Flash Man being Fast and Slow). Mega Man 4, 5, 6, 7, 8, and 9 all have the four elements represented in the same cliche stages yet again.

But Mega Man 3 is very different.

Mega Man 3 is the only Mega Man game that doesn’t have any of the elements. Sure, there is water in Gemini Man’s stage but no one would call Gemini Man’s stage a water stage. I frankly don’t know what in the world type of stage Gemini Man’s stage is. Gemini Man is nothing like Ice Man, Bubble Man, Dive Man, Wave Man, etc. Shadow Man’s stage has flowing lava in the background but it isn’t a fire stage as Heat Man or Fire Man all the way to Napalm Man is. There is a part in Top Man’s stage where you hop over some flying tops. But if Top Man’s stage is a ’sky stage’, then what is Snake Man’s stage that does something similar at the end? And no one would call Snake Man a ‘wind element’. The only one that comes anywhere close might be Hard Man for earth, since you go through a mountain, but that is the only thing in the stage that links it to earth.

Look at the robot masters from all the Mega Man games that came after Mega Man 3. Try to spot the ‘elemental bosses’. They should pop out at you.

Even Mega Man 9 is a huge offender. You blatantly have Magma Man as fire, Splash Woman as water, Tornado Man as air, and likely Concrete Man as earth.

One thing I noticed when looking at the above images was there was another… uh… ‘element’ that was placed in all the Mega Man games (except for 3 and 1 because 1 only had six bosses). This is the element of ’speed’ as represented by Quick Man. Other characters of ’speed’ would be Centaur Man, Charge Man, Turbo Man, etc.

Mega Man 10 currently only has Commando Man and Sheep Man revealed which do not appear to represent elements. However, we do know there is a desert stage (i.e. the fire element like Pharoah Man). We’ll see if Mega Man 10 fits the pattern.

Mega Man 3 still is rated as the highest of the Mega Man games, besides two, because the robot masters do not feel like copies of what came before. While you could say all bosses of the first three games were copied, you can’t deny there seems to be some unspoken rule by game developers that all four elements must be represented in every game. Mega Man 3 is the only Mega Man game not to rely on the four elements which is why the game is still interesting.

As much as I love Mario 5, seeing the worlds represent the elements gets a pass only because we haven’t seen a Mario game in twenty years. But already those ‘element’ based worlds feel incredibly stale. We’ve seen zillions of ‘water worlds’ and ‘ice worlds’ and ’sky worlds’ and ‘earth worlds’ and ‘fire worlds’. This is perhaps why people remember worlds like Giant World or Pipe World more vividly than yet another level representing an element.

Another bad offender of this element disease is Zelda. The first levels in Twilight Princess felt so tired because they were clearly Earth, Fire, and Water. We’ve seen element themed dungeons a zillion times. It doesn’t surprise anymore. Dungeons are more interesting when they are different. While City in the Sky was clearly an air level, I can’t remember too many Zelda dungeons where you constantly saw a blue sky and didn’t feel cramped up in a cave underground. So this is perhaps why City in the Sky comes across as being more memorable while Earth Temple, despite its monkeys, is fast forgotten.

Email: Academic Question

Dear Sean

Maybe I misunderstand your view on education. But how do you reconcile your disdain of academics with the fact that both Christensen and Kim/Mauborgne are professors at prestigious business universities such as Harvard and INSEAD, and that the two books you so often cite from are direct results of academic research?

Both books are against the typical business school teachings. Christensen himself said that the reason why businesses end up inevitably destroying themselves through “good management” was because of what was being taught at the Harvard Business School.

Remember that Christensen made it big in business before he went into academia. Christensen is also one of the very few who could exit academia and be making a billion dollars (no exaggeration). He stays in academia because he believes in the cause of disruption. He knows, and others are beginning to see it too, that disruption is a very microscopic view of Joseph Shumpeter’s “Creative Destruction”. “Creative Destruction” is, as Shumpeter wrote, the polar opposite of Marxism. Just look at what the teachings of disruption did to this one industry of the “Game Industry”. Now imagine it in all industries. Panic and fear would be gripping the very big businesses as well as politicians. In a way, many of the recent events going on the past year appear to be exactly that.

My disdain for academia is more about how we are creating a new Educated Underclass. There are increasing amounts of young people who are ‘educated’ and have degrees in drama or English literature and cannot find a job. Universities are not designed with the real world in mind. This is why young people are so shocked once they get out of school.

We are doing great harm to young people by hiding from them the real world. And the real world depends on your knowledge of finances and business. Someone not knowing how to read a financial statement is like someone not knowing how to read.

I see many of the universities as old towers of the Industrial Age that is rotting away. The modern university, as we know, appears destined to go the way of the newspaper. (In fact, Christensen has even written a book on this subject as well.)

The value of the university degree is not going up. It is going down. And the cost for that university degree is going up. Something is going to give very soon.

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Above: No, this isn’t from the 70s. This is just a few weeks ago.

Email: Sony’s Demise

So have you seen this?
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Sony’s getting desperate.  The PSPGo flopped.  As you said, people don’t want to be forced into downloading every game. They want to trade them with friends or trade them back if they suck.  And no one seems to like that stupid wand even if game “journalists” still think that suddenly all the casual gamers will flock to the HD twins because they’ll have motion controls.
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It’s still shocking because I know so many PS3 owners who said the reason they  bought a PS3 was not only because it wouldn’t die on them but also the fact the online play was free so I figure they’ll be just as mad as the Modern Warfare 2 players who were robbed of their servers.  But you’d think Sony had learned their lesson after “$599 US Dollars.” But it’s a clear sign that Sony is drowning and has no idea what to do. They need money and Sackboy and Nathan Drake aren’t cutting it.  They can crank out every hardcore killer app they want but they may lose some of their current user base who didn’t to be charged just to play online.
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Slowly the hardcore gaming culture is declining.
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Sony planning to charge online for “premium content” of course begs the question, What is Premium Content? Sony won’t say!
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The “story” of the November NPD was how Xbox 360 was outselling PS3 again (of course, all the stories were written that, yet again, Nintendo is doomed despite outselling everything yet another month). Everyone had figured that the PS3 price cut meant the PS3 now had momentum. But apparently the sales boost was more of  just a temporary thing.
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I’m curious how PS3 will do in Japan especially with Final Fantasy 13 being released.

I don’t think we can put a tombstone on the PS3 just yet. Let us see how the ‘Wand’ impacts the market. I expect the Wand to be a ‘dud’.

But you have a keen eye emailer noticing all this about Sony. Where does Sony go from here? They are running out of options.

The Holy Grail of Gaming

While it is not news that Sony is saying crazy things, there is this very interesting quote that reveals Sony’s context of the situation:

“We look at motion control as being that much more than what exists on the market. The Holy Grail of gaming is placing you as a consumer into the game physically. When we provide further details, people will see exactly where we’re going.”

If Sony actually believes this, you can get out that tombstone. Much of the Wii’s success came from NOT putting the consumer into a game. The Expanded Audience, as a behavioral trait, does not wish to be ’sucked into’ a game like Virtual Reality or something. This is why Home ran into a wall (and also why Nintendo was laughing at Sony when they announced Home).

The true Holy Grail of gaming is placing the consumer’s behavior as the center of the world. Sony does not ask whether people want to be sucked into a game physically. They assume it because it matches the ‘Virtual Reality’ dream and all.

And did you read what that guy said about the PSP Go? Good grief!



A flashy-first game is awesome when it comes out. A great-first game is awesome forever.

Plus, just for the hell of it: Kelly Brook at the 2008 BAFTAs

i find that mega man analasis interesting. maybe some people would have like mega man 9 better if there was more variety?



come try out the computer game i've been working on for my high school senior project, titled sling ball. http://vgchartz.com/forum/thread.php?id=76669&page=1

you can view a few screenshots from the game in my photo album here; http://www.vgchartz.com/photos/album.php?album=2312

yes, this is vonboy's alt account. i can't log into my original account, and i'm not sure if i will ever be able to.

Proud Member of the Official Yoshi Fan Club!.

well I would have liked it better if it wasn't that cheap to play :(