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Forums - Sales - Pachter: 'We Now See Just How Wrong We Were'

With total industry sales down almost 8% in November, Wedbush Morgan analyst Michael Pachter has responded to the NPD data, acknowledging how he and other analysts were fooled into thinking 2009 would end up being a better year than it's been. 

"2009 appears to be an all-out miserable year for both hardware and software sales. After two consecutive phenomenal years of growth, with software sales up 34% and 27% in 2007 and 2008, respectively, it should have been evident that a slowdown was coming, but many observers (including us) were lulled into the belief that the video game software business was recession-proof. Compounding our error was the belief that Wii sales would never slow, and that the music genre could continue to grow," he commented.

"We now see just how wrong we were. Wii hardware unit sales are down a staggering 28% through November. Even though combined PS3 and Xbox 360 sales are actually UP 5% this year, in absolute terms, the three consoles have sold almost 14% fewer units than in the prior year. At the same time, a lackluster lineup of games for the Wii (compared to a very robust lineup last year), software bundles with the PS3 and Xbox 360, and the effects of the recession clearly contributed to lower overall software attach rates this year."

He continued, "Compounding matters, sales of music genre games have suffered mightily in 2009, with sales through November totaling $620 million, compared to $1.19 billion in the same period a year ago. The $570 million decline in year-over-year music sales is responsible for two-thirds of the overall decline in software sales thus far in 2009."

December is likely to be another challenging month for the industry, but the "light at the end of the tunnel should be apparent in January," Pachter said, "when a much stronger release schedule and easier comparisons should permit a slight rebound in sales, with low single digit declines likely." After that Q1 should really take off: " In February, the game lineup is nothing short of spectacular, and we expect a rebound in sales to positive territory. Beginning in March, the strong release schedule will be further aided by easy software sales comparisons, and in April, easy hardware comparisons should contribute to software sales growth acceleration."

http://www.industrygamers.com/news/pachter-we-now-see-just-how-wrong-we-were/

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Is it me or does Pachter seem a bit negative almost upset even.



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I don't get why analysts keep blaming the recession then 2 sentences later they openly admit that poor software was the cause of the stunt in growth. Lets be honest, we didn't have many big games at all before November. We had Resident Evil 5 and Pokemon vs the onslaught of popular titles in 2008. Another thing I don't get is how the second highest year ever for the industry is considered to be horrible, especially coming off of 2008. Seems like the doom and gloom stories for the industry are promoted by a bunch of people that like the overstate the situation. The game industry is doing just fine.



When has Patcher ever been right about anything?



The game industry is not fine. How many companies are generating any profit? I can't think of many except for Nintendo, Activision and Zynga. I'm sure there are others, but I can think of more that are struggling.



Anyone can guess. It takes no effort to throw out lots of predictions and have some of them be correct. You are not and wiser or better for having your guesses be right. Even a blind man can hit the bullseye.

pachter is wrong holy crap, armageddon is coming!!!
oh and btw that was sarchasm.......



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Grimes said:
The game industry is not fine. How many companies are generating any profit? I can't think of many except for Nintendo, Activision and Zynga. I'm sure there are others, but I can think of more that are struggling.

revenue may be down but plenty of companies are making money. Square-Enix, Namco, Microsoft, EA, Capcom. Most of the big name companies are doing just fine, smaller companies are struggling but that's not a trait unique to this generation or the video game industry.



Edouble24 said:
Grimes said:
The game industry is not fine. How many companies are generating any profit? I can't think of many except for Nintendo, Activision and Zynga. I'm sure there are others, but I can think of more that are struggling.

revenue may be down but plenty of companies are making money. Square-Enix, Namco, Microsoft, EA, Capcom. Most of the big name companies are doing just fine, smaller companies are struggling but that's not a trait unique to this generation or the video game industry.

EA is still eating huge losses, Namco's last quarter was bad, and MS is still crawling out of the money pit they dug at the start of this gen, ignoring the costs of the original Xbox.



"The worst part about these reviews is they are [subjective]--and their scores often depend on how drunk you got the media at a Street Fighter event."  — Mona Hamilton, Capcom Senior VP of Marketing
*Image indefinitely borrowed from BrainBoxLtd without his consent.

Edouble24 said:
Lets be honest, we didn't have many big games at all before November. We had Resident Evil 5 and Pokemon vs the onslaught of popular titles in 2008. 

Er, we also had Wii Sports Resort, Falo 3 ODST, Killzone 2, Kingdom Hearts 358/2days, Mario & Luigi 3, Street Fighter IV, UFC, Batman AA, Prototype, Punch-Out... 2009 wasn't that terrible, even if it didn't have huge hitters like Mario Kart, Wii Fit, Smash Brawl or GTA4 in the spring.



^you forgot infamous



Monster Hunter Tri

Name: Silver

ID: 94BRVX

Dude Pachter just shut the fuck up already you moron lol..