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Forums - Nintendo - Pachter: Nintendo is a victim of its own success

Veder Juda said:
Derixs said:
The Wii was created to be a "gateway drug" to gaming. There are so many people out there that have never purchased a gaming console before that now have a Wii. Even if it is just for Wii Fit or Wii Sports. These same people may even purchase other consoles in the furture if they like this. X360, PS3 or even a new Wii when that comes out. Nintendo is trying to pull in new console gamers.

There's another possibility, which I believe is why third parties have been having so much trouble lately; Nintendo isn't trying to bring in new people to gaming, but to bring gaming to new people.

Gaming has gotten into a rut where companies keep making the same games, which sell to the same people, and keeps other people out; once they find something successful, they just keep milking it.  Third parties are hoping that the new breed of fans brought in by the Wii will eventually "graduate" to more serious game, but they fail to realize that the existing games are what kept them out in the first place, and the newcomers expect gaming to change to suit them, not the other way around.


That makes perfect sence. Game companys need to make a change not the consumer. Seriously what are the "hardcore" gamers going to be playing in the furture Ratchet and Clank 6, Modernwarfare 12, etc...



Albion - Its Fun as Ballz !!!!!

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Lastgengamer said:

 


The Nintendo Wii.

Sales for the Nintendo Wii have been down in 2009 compared to the  previous record-breaking years. Furthermore, hardcore gamers aren’t exactly pleased with the system’s lineup due to the lack of hardcore titles.

Michael Pachter, Analyst for Wedbush Securities, says that the current problems of the Nintendo Wii were related to the early success of the system. Here is what he said during the latest Bonus Round episode:

Nintendo is a victim of its own success. I think had they have the opportunity to do things over again, and I know they all deny this, they would have priced the Wii a bit higher, they would have spaced out their hardcore games. Instead of selling 26 million Wiis worldwide, they would have sold 18 or 20 million and done it consistently. The hardcore games would come out every six months. Everybody’ll be happy.

And, you know, let’s not fault them for being less than perfect. They were more than perfect in the first year and a half of the Wii’s existence and they’ve been less than perfect since. Still the number one console and still doing fine.

I don’t fault them at all. I think that they were probably a bit insecure at launch. They weren’t really sure this thing’s going to sell they thought it was, which was 16 million units. So they really try to frontload the release schedule to guarantee success and it more than worked. And so now we’re faulting them for having been so phenomenally successful early on.

 

http://www.examiner.com/x-6894-Video-Game-News-Examiner~y2009m12d8-Pachter-Nintendo-is-a-victim-of-its-own-success

That's not what "victime of their own success" means. He's describing fumbles seen through hindsight.

That phrase actually applies to all the other companies leaping on the HD bandwagon because better graphics had been working so far. Their own successes blinded them to the increased costs in development, hardware, and marketing, and how they would grow faster than the markets they needed.



A flashy-first game is awesome when it comes out. A great-first game is awesome forever.

Plus, just for the hell of it: Kelly Brook at the 2008 BAFTAs

Anyway, patcher. Wii saved the videogame industry from oblivion, in expanding a shrinking market. Now, if you think that its the time for the Wii to vanish, then we can say for sure that its time for the entire industry to vanish.



dib8rman said:
Wii didn't have a drought, they released Wii Music and Animal Crossing for Q4,Q1,Q2.

Just like they released Brawl and crew in 08.

Just that Wii Music and Animal Crossing weren't good games.

From the customer perspective, that is a drought. No real 'hit' games were released in the latter half of 08 and the former half of 09, and to most consumers Wii Music, Animal Crossing and Punchout! were not enough.

 

The actual decline lagged because MKWii and Wii Fit were keeping Wii going, and it seems if there's going to be a resurgence of any kind, it too is lagging in spite of the success of recent software.



A game I'm developing with some friends:

www.xnagg.com/zombieasteroids/publish.htm

It is largely a technical exercise but feedback is appreciated.

I think Mario Kart Wii should have been pushed back. As awesome as it was, it could have used a bit of polish in the graphical department, and it could have gone back to holidays 08, and the situation would have looked much better.



Monster Hunter: pissing me off since 2010.

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CommonMan said:
I agree a bit with Pachter, but Nintendo made a ton of money already, so it's not like they killed themselves with it. They'll blow us away with some good games, and then the next gen machine (minus waggle please!) in a couple years. It's gonna be cool.

@Lastgengamer- Thanks for doing such a great job finding legit info and articles to get conversations started.

No problem. I enjoy contributing to this site. 

On topic I am sure Nintendo will be back on track in 2010 in terms of both hardware sales and software sales.