By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Forums - - Eurogamer: Silent Hill: Shattered Memories Review receives a 9/10

hsrob said:
disolitude said:
I got this today!!!! Can't wait. I don't care what they say about wii and lack of software...wii got as much action as my 360 this holiday season.

Would you be good enough to give us some of your impressions after you've played for a while? Are you a fan of the franchise?


I played the first 2 levels/memory sequences...about an hour and a bit.

So far I have to say that I am cautionsly optimistic about this game. I played all silent hills ever made and am a huge survival horror fan.

Positives thus far:

-Looks and sounds great for a Wii game with great voice acting and great lighting FX. Like first gen Xbox 360 game good!

-Talk about innovation! Game does many innovative things using controls, psychiatry sessions, cell phone and Wii speaker on the controller. From the opening logo screen which says "This game collects information about you and is essentially playing you"... you get the idea that this is not a game that is going to play it by the numbers. A++ for this point. Worth buying just to experience some cool stuff.

- Classic Silent hill atmosphere is there and already there have been many moments of chaos and many scares

- It feels good to revisit Harry Mason who is looking for his daughter Cheryl and cop Cybil

 

Issues with the game thus far:

-Controls are a little loose and you cant adjust them. Silent hill games work better with stiff controls

- I have played for over an hour and still don't have a gun or a weapon. I don't need this to be Gears of War with chainsaws but it would be nice to fight off a bad buy or two. Running away being the only option limits the gameplay.

- There is no quick way to pull up a map. Open cell phone, push map button, push button to view full map. Worst of all, its in real time. So if you're running away from creatures you have no time to even check the map.

- And the biggest issue, fighting off bad guys and getting them off you. Its the classic..."Swing wiimote all over the room". And its not very accurate. Kinda annoying.

I can't say "GO BUY THIS GAME NOW!!" to everyone yet as I can't tell tell if the atmosphere and story will pay off like they did in SH1 and SH2, and thats what SH games are all about. However the game is definetly a blockbuster when it comes to ideas and production. There are more cool innovative ideas in the game for the first hour of gameplay than Modern Warfare 2 and assasisns creed 2 combined.

 



Around the Network

^ Thanks for that. Let us know if you up or downgrade that 'cautiously optimistic'.



hsrob said:
^ Thanks for that. Let us know if you up or downgrade that 'cautiously optimistic'.

Check out the gametrailers review. Seems bang on from what Ive seen thus far.

http://www.gametrailers.com/video/review-silent-hill/59790



disolitude said:
hsrob said:
disolitude said:
I got this today!!!! Can't wait. I don't care what they say about wii and lack of software...wii got as much action as my 360 this holiday season.

Would you be good enough to give us some of your impressions after you've played for a while? Are you a fan of the franchise?


I played the first 2 levels/memory sequences...about an hour and a bit.

So far I have to say that I am cautionsly optimistic about this game. I played all silent hills ever made and am a huge survival horror fan.

Positives thus far:

-Looks and sounds great for a Wii game with great voice acting and great lighting FX. Like first gen Xbox 360 game good!

-Talk about innovation! Game does many innovative things using controls, psychiatry sessions, cell phone and Wii speaker on the controller. From the opening logo screen which says "This game collects information about you and is essentially playing you"... you get the idea that this is not a game that is going to play it by the numbers. A++ for this point. Worth buying just to experience some cool stuff.

- Classic Silent hill atmosphere is there and already there have been many moments of chaos and many scares

- It feels good to revisit Harry Mason who is looking for his daughter Cheryl and cop Cybil

 

Issues with the game thus far:

-Controls are a little loose and you cant adjust them. Silent hill games work better with stiff controls

- I have played for over an hour and still don't have a gun or a weapon. I don't need this to be Gears of War with chainsaws but it would be nice to fight off a bad buy or two. Running away being the only option limits the gameplay.

- There is no quick way to pull up a map. Open cell phone, push map button, push button to view full map. Worst of all, its in real time. So if you're running away from creatures you have no time to even check the map.

- And the biggest issue, fighting off bad guys and getting them off you. Its the classic..."Swing wiimote all over the room". And its not very accurate. Kinda annoying.

I can't say "GO BUY THIS GAME NOW!!" to everyone yet as I can't tell tell if the atmosphere and story will pay off like they did in SH1 and SH2, and thats what SH games are all about. However the game is definetly a blockbuster when it comes to ideas and production. There are more cool innovative ideas in the game for the first hour of gameplay than Modern Warfare 2 and assasisns creed 2 combined.

 

Disclaimer: haven't gotten the game yet, the following is what I vaguely recall from what I read  -

"There is no quick way to pull up a map" - did you try left arrow on D pad?

"fighting off bad guys and getting them off you" - flailing is counter productive, you have to do a not too aggressive (?) pushing away motion with Wii and Nuntchuk in the direction they have come from (or maybe it was the direction you want to push them to? not sure, Ican look it up)



Currently Playing: Shin Megami Tensei: Devil Survivor Overclocked, Professor Layton and the Curious Village

Anticipating: Xenoblade, The Last Story, Mario Kart 7, Rayman Origins, Zelda SS, Crush3D, Tales of the Abyss 3DS, MGS:Snake Eater 3DS, RE:Revelations, Time Travellers, Professor Layton vs. Ace Attorney, Luigi's Mansion 2, MH TriG, DQ Monsters, Heroes of Ruin

@bmmb1

Ill try the directional pad for the map tomorrow. Thanks

As far as motion controls combat, i get how it works...but you have to move the nunchuck and wiimote in teh direction from where the creature leaches on you. it get quite hectic when 3 creatures get ahold of you from all sides...and you are panicing to begin with. You cant really calmly more the controllers when you're scared shitless :)



Around the Network

thanks for the impressions disolitude, i'll pick this up once its cheap.



Ari_Gold said:
thanks for the impressions disolitude, i'll pick this up once its cheap.

Hey...long time no see on the forum :)



disolitude said:
@bmmb1

Ill try the directional pad for the map tomorrow. Thanks

As far as motion controls combat, i get how it works...but you have to move the nunchuck and wiimote in teh direction from where the creature leaches on you. it get quite hectic when 3 creatures get ahold of you from all sides...and you are panicing to begin with. You cant really calmly more the controllers when you're scared shitless :)

Heh. Sounds like it might be more feature than bug.

I want to buy this game right now, but I've already bought three games this month and I have a huge backlog. Hard to justify spending so much money when I can't spend the time.

Maybe, just maybe I'll be able to whittle down the backlog over the holidays and grab this and Crystal Chronicles at a Boxing Day sale.



"The worst part about these reviews is they are [subjective]--and their scores often depend on how drunk you got the media at a Street Fighter event."  — Mona Hamilton, Capcom Senior VP of Marketing
*Image indefinitely borrowed from BrainBoxLtd without his consent.

Ari_Gold said:
thanks for the impressions disolitude, i'll pick this up once its cheap.

I will probably rent it at some point



famousringo said:
disolitude said:
@bmmb1

Ill try the directional pad for the map tomorrow. Thanks

As far as motion controls combat, i get how it works...but you have to move the nunchuck and wiimote in teh direction from where the creature leaches on you. it get quite hectic when 3 creatures get ahold of you from all sides...and you are panicing to begin with. You cant really calmly more the controllers when you're scared shitless :)

Heh. Sounds like it might be more feature than bug.

I want to buy this game right now, but I've already bought three games this month and I have a huge backlog. Hard to justify spending so much money when I can't spend the time.

Maybe, just maybe I'll be able to whittle down the backlog over the holidays and grab this and Crystal Chronicles at a Boxing Day sale.


I think that every Wii owner should play this game. I could be a rental only though. Its prolly a 7-8 hour experience...

Even if you don't think you'd enjoy it, bottom line reason why one should play it is because it looks really good. All those "Wii is worse than Xbox1" arguments go out the window with games like this. :)