Raistline said:
I have to disagree with this statement. Sony and MS have run under the large upfront loss with heavy gains over product end life since they have been in the console market. Not a single Sony machine didn't have a large loss on the console for the first couple of years. Same thing for MS. This is the way the handle the console market. They come out with something amazing for it's release time and as close to a top notch PC as possible so the console survives longer. They make most money of thier money on royalties and such. I do not see them starying from this strategy. I don't even see a way around it if they plan on trying to capture the Hardcore gamer market. Hardcore gamers are very picky about graphics and features. |
This gen has been pretty far from business as usual for Sony. PS2 took a (300 million iirc) loss it's first year, then made such a huge profit it's 2nd that the previous year was completely wiped out and PS2 was in the black. PS3's current total loss is at $5 Billion and climbing, and there's no sign of profitability in sight.
We'll still see progress, but I have my doubts the generational leap will be quite as far as we saw with this gen. You're not going to see Sony put out a $500-600 PS4 that costs them $800-900 to manufacture. And honestly, if Sony doesn't do it, Microsoft won't feel the need to either.
The other end of it is that graphics technology isn't progressing at the same rate it had been (now the investment's shifting to all-in-one solutions, parallelism, economical revisions, low energy, etc), and PC gaming (the traditional roadmap for "next gen" console progression) is stalled with the HD consoles due to budgets and an evaporating market. The industry can't afford a generational budget increase on level with what we saw this gen and Sony at least probably can't afford to subsidize it again (albeit Microsoft could)... if not for Nintendo, we'd be looking at 1980 pre-crash levels of industry decline this generation as is.









