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Forums - Nintendo - Would developers give a Wii HD the games they denied the Wii so far?

Avinash_Tyagi said:
Boneitis said:
Avinash_Tyagi said:
^ROFL, here's the reason, the Wii versions of those games just aren't very good or are niche, same with the Wii exclusives.

SMB ignored lol, tell that to all the SMB games that came afterwards

Wii market isn't unpredictable, Nintendo seems to have a great handle on it, only screwed up with Wii music and Animal crossing, maybe other companies should look at what they do and try to learn.

Call me crazy but I think including Mario games with just about every NES and SNES helped the series become a success. Aside from being a fantastic platformer, everyone who had those consoles played it.

Like I said before, only Nintendo seems to understand the Wii market. They've also done a great job selling software on all their consoles. Why do you keep comparing every developer to Nintendo?

SMB 3 wasn't bundled

 

Because it illustrates that other developers are stupid, if they can't figure out the Wii market, it isn't that Nintendo are geniuses, they're smart, sure, but the stupidity of other companies makes them look like geniuses

Maybe you don't consider a lot of people came to the Wii because they enjoy what Nintendo offers. They understand their audience becuase it is their audience.

I know I owned Sega consoles because I was a fan of Sega games. Conincidently enough, I typically bought Sega games for my Sega consoles.



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LordTheNightKnight said:
"I'm not sure what you want me to see at gamesindustry.biz."

It would take time to sift through, but you'd see the PS1 and PS2 sell shovelware. It's not a Nintendo problem, so acting as though it is proves nothing, because it's not so.

The problem is developers not making the big games that rise above those, as they did with the PS1, PS2, GBA, DS, SNES, Genesis, Gameboy and Gameboy Color, etc.

I won't disagree about shovelware selling pretty well on all consoles. But it has had huge success on the Wii. Looking at the top 100 sellers for the Wii is worth a few laughs.



^If it were just that, then why have some third party games managed to sell?



 

Predictions:Sales of Wii Fit will surpass the combined sales of the Grand Theft Auto franchiseLifetime sales of Wii will surpass the combined sales of the entire Playstation family of consoles by 12/31/2015 Wii hardware sales will surpass the total hardware sales of the PS2 by 12/31/2010 Wii will have 50% marketshare or more by the end of 2008 (I was wrong!!  It was a little over 48% only)Wii will surpass 45 Million in lifetime sales by the end of 2008 (I was wrong!!  Nintendo Financials showed it fell slightly short of 45 million shipped by end of 2008)Wii will surpass 80 Million in lifetime sales by the end of 2009 (I was wrong!! Wii didn't even get to 70 Million)

"But it has had huge success on the Wii. Looking at the top 100 sellers for the Wii is worth a few laughs."

Still wrong. Top 100 is rank, not sales. The sales were just as high on the PS1 and PS2.



A flashy-first game is awesome when it comes out. A great-first game is awesome forever.

Plus, just for the hell of it: Kelly Brook at the 2008 BAFTAs

Avinash_Tyagi said:
^If it were just that, then why have some third party games managed to sell?

How did you come up with that? It has nothing to do with what I was talking about.



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LordTheNightKnight said:
"But it has had huge success on the Wii. Looking at the top 100 sellers for the Wii is worth a few laughs."

Still wrong. Top 100 is rank, not sales. The sales were just as high on the PS1 and PS2.

Ah, I see what you did.

You're pointing out shovelware sold just as well on those consoles as they do on the Wii. Well the PS1 and PS2 did a much beter job moving software. There's no denying that. But I'm pointing out those games didn't top the PS1 and PS2 charts like they do the Wii.



That's because there were the big games to top those on the charts instead. Duh.



A flashy-first game is awesome when it comes out. A great-first game is awesome forever.

Plus, just for the hell of it: Kelly Brook at the 2008 BAFTAs

Boneitis said:
Avinash_Tyagi said:
^If it were just that, then why have some third party games managed to sell?

How did you come up with that? It has nothing to do with what I was talking about.


  It proves other companies can figure out the Wii market, even if only by accident



 

Predictions:Sales of Wii Fit will surpass the combined sales of the Grand Theft Auto franchiseLifetime sales of Wii will surpass the combined sales of the entire Playstation family of consoles by 12/31/2015 Wii hardware sales will surpass the total hardware sales of the PS2 by 12/31/2010 Wii will have 50% marketshare or more by the end of 2008 (I was wrong!!  It was a little over 48% only)Wii will surpass 45 Million in lifetime sales by the end of 2008 (I was wrong!!  Nintendo Financials showed it fell slightly short of 45 million shipped by end of 2008)Wii will surpass 80 Million in lifetime sales by the end of 2009 (I was wrong!! Wii didn't even get to 70 Million)

Procrastinato said:

It's really dependant on how similar a Wii HD is to the current HD twins. Similarity == ease of porting.

If a "Wii HD" had 256MB of system memory, and at least 128MB of graphics memory, or a unified memory architecture with 384MB or better, along with a 3 GHz Broadway, and ~400 MHz GPU, the Wii HD would likely see a truckload of HD crossplats.  The PS3 and Wii HD would see a lot of "motion controller twins" crossplats as well.

If a Wii HD didn't meet all of those specs, it'd still be difficult to port games to it. The system memory and CPU being approximately that of the HDs is the most important, since to reduce the amount of system memory you're using, and processing the main game loop requires, you usually have to change your game completely. The GPU speed and GPU memory don't have to keep up as well, since they are much easier to level-of-detail down the use of, without changing the game.

if a WII HD happend, and thats iffy as hell. I mean, ninty doesnt really relaunches consoles updated,just handhelds. IF it happened, its easy to top the 360 in perfomance with low cost hardware at this point, with propper development investment,so i doubt a "wii hd" wouldnt be able to perform anything on the ps3 or 360 .And then, yes, the biggest titles that can sell even on iphone, would be ported no doubt.But admit this cycle is tricky compared to previous ones, is longer and Nintendo might, just might skip the "update" and go jump into the next gen sooner than the rest to avoid losing brand recognition and further support.



Avinash_Tyagi said:
Boneitis said:
Avinash_Tyagi said:
^If it were just that, then why have some third party games managed to sell?

How did you come up with that? It has nothing to do with what I was talking about.


  It proves other companies can figure out the Wii market, even if only by accident

Well they've proven excerise, party, and edutainment games can be a success. We've also seen games that use an already popular IP can be successful. Even if sales are modest compared to other consoles (i.e. Call of Duty and Need for Speed).

In my opinion a lot of games seem to be successful by accident. Which further proves the Wii audience is unpredictable.