Kenryoku_Maxis said:
xbebop said:
vlad321 said:
xbebop said:
vlad321 said:
LeongJinx said:
You don't just get to disqualify a game because you don't like it >> To me, KOTOR 1&2 are the best Star Wars games ever.
As for SWTOR, i can't wait. Imperial Agent looks really cool, cause i love assassin like characters. Sith Warrior would be fun though too.
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You can empiracally show that KOTOR is more dumbed down that RPGS at the time. Meanwhile using the same empirical evidence you can show that TIE Fighter and Jedi Knight were actually groundbreaking.
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Ooooh, empirical evidence...
http://www.bioware.com/games/knights_old_republic/awards/
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Yes, and GTA4 also tops metacritic. Come back when you bring ACTUAL empirical evidence. But I still love KOTOR, just apparently no as much as everyone else....
Example:
Previous RPGs had far more than the base 3 classes KOTOR had
Previous RPGs had far more spells/skills/feats tha KOTOR
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And? Is more always better? The White Album isn't as musically complex as, say, Ozzy Osbourne's Blizzard Of Ozz, but it would be considered by most people the better album.
Bioware sacrificed complexity for simplicity, and for me it worked. The cinematic(for the time) real-timeish combat really drew me into the game. Also, what would have been the point of more feats/abilities in that system? You would end up with many more completely useless abilities than there already were(kill droid force power, anyone?). There were grenades, shields, stims, and plenty of attacks/buffs. While the combat isn't exactly riveting for me now(though I've played the game through about 6-7 times), I still enjoy it. What's really great about KOTOR is the story. Yes, yes, I know, "go read a book if you want a story." You know what? Most books don't have a story that is this good. Considering you're not a genius, you'll never see the plot twist coming. The game had some of the best characters in any video game, ever, for example: Revan, HK-47, Jollee, and Canderous. The game also was of a good length(I think my first playthrough was at nearly 40 hours), and the side quests were very enjoyable. FOr example, the court case on Manaan, the murder on Dantooine, the Matalle family crisis on Dantooine, the Genoharadan quest line, the bounties on Taris, etc.
Also, the modding community is great.
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Frankly, the story was the most lackluster part of the game in my opinion. And, as I'm sure you have seen, making all those various choices in text (which took sometimes up to 30 minutes of sitting through dialogue) didn't change the main story. Only certain side plots, opened up a new opportunity to seek out a new side quest (bounties/trials/etc) or kept you from obtaining new gear.
The story wasn't all that riveting and at times, I'd liked to have passed up all that dialogue. Especially the untold number of times Carth or Bastila interrupts you to whine about their personal problems. Or the literal hour you have to sit through the Jedi Council scolding you about how you're probably going to turn to the dark side, but you're the 'chosen one' so there's nothing that can be done and you're the only one they can trust to get the job done (45-60 minutes of dialogue that could have been cut down to about 5-10).
Frankly, the only interesting story points were, as you said, the side quests. And the most interesting characters were the secondary characters, such as Jolee, HK-47 and T3-M4. I think it says something when 2 of the best 'characters' in the game are droids...
It also doesn't help that 'Lord Malak' had the whole Sephiroth factor going on. And you're just a puppet doing everyones bidding and being kept in the dark for 3/4 the game. None of this is grounds for an epic story, but you know, it doesn't have to be. Because one, its Star Wars (the source material isn't exactly a well written, epic space Odyssey itself). And two, because most of the games storyline focuses on trying to set up game triggers and situations, not being an epic story.
In any event, as I said, there's no point in arguing over this. The point isn't whether KOTOR was the best game ever or even if it had a good story. The point is that it was a fun game that established a good base game engine. And The Old Republic seems to be expanding on that 100 fold.
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