vlad321 said:
Onyxmeth said:
vlad321 said:
JaggedSac said: Nothing particularly new here, other than the fact that its free. But that is a pretty big difference. |
All the songs are also free. You don't have to get special versoins like Aeromith or Beatles to get their songs.
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How familiar are you with Guitar Hero and Rock Band? You seem to be under the impression that this is the same experience, just free. It's not. Either that or this is just another chest thumping "PC is superior" thread.
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It's not the same experience at all, however the products are diferent in quite some ways. One is free, the other one comes with the peripherals right there. The biggest difference is that FoF gets all its songs for free, not the 99 cents price tag on the Rock Band songs, which also are the songs the developer decides to put out. Meanwhile FoF has just about any song mapped, and if it isn't mapped already you can map it itself for everyone else. Also the lyric support is currentl very meh in FoF (but supposedly getting updated in the upcoming release along with online MP and other godies). I won't lie, no one in this dorm shelled out the money for GH5 so we still play World Tour/RB and the music creation tool in World Tour is very meh compared to what FoF offers.
Now just plug it into your TV and put a lil extra work at getting proper peripherals and you indeed do have a superior product. I'm thinking of figuring out a way to get these thing to work on the PC hooked up to the TV so we can all play, well minus the singer.
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Well here were the problems I faced when I was using the game a while back.
1. There's no whammy bar support. There's a rudimentary thing called a killswitch or something that acts as a whammy bar but warps the entire track and in cases I've used it the track can become permanently warped for the rest of the song. This isn't just a problem for me either. It's well documented on the help forums for the game.
2. The game is generally very glitchy in nature, especially when using mods and playing on poorly constructed user created music.
3. A lot of the songs are poorly constructed, not just in note structure, but in sound quality, and the construction in building them. Many songs, instead of dropping the guitar track out of the song will just stop playing the song altogether as you miss a note.
4. Guitar Hero and Rock Band use master tracks. Frets on Fire song creators for all major label music and much of the indy music don't have access to the master tracks to build a created track around, forcing them into covering it. GH and RB moved away from cover songs for a reason.
5. As you previously mentioned, so much of the basic features you pay for in GH and RB don't even exist in Frets on Fire.
6. The best quality music, skins and mods are the ones that were stripped from Guitar Hero and Rock Band, effectively meaning that they are better than FoF since they are offering the best assets for the game.
With all that said, I wonder what it is that makes FoF so great that GH and RB should become like it. It seem the two you pay for are more polished, off better quality music, work with instruments out of the box, and offer far more features. So kindly explain why Guitar Hero should become like Frets on Fire? I just don't get it. FoF is a fantastic little freeware game, but it's far too open source, untested, and has a community far too scattered to make the experience as stream lined as any sane person would hope it would be.