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Forums - Gaming - iPhone casts a hex on games consoles...

blackops said:
I bought the psp because it plays games that gives the quality of home consoles (take final fantasy :crisis core (got about 50 hrs of gameplay) and resistance retribution for example. As long as the iphone cannot offer these kinda games that are indepth, I never see any reason it could compete with the psp. Oh and please guys, stop using iphone sales as comparison. I have a bunch of friends with iphones and they MAINLY use it for phone calls and a few different apps.

well the iphone has two analogue sticks..

And the iPhone can offer games of great depth. Check the iphone reccommendation thread.

Couple that with the fact that maybe more iPhone have been sold than psps and well.. I mean, damn. App sales have been great, so there is a market. With half of those being iPod touches, which are more mainly used for games and other apps.



And that's the only thing I need is *this*. I don't need this or this. Just this PS4... And this gaming PC. - The PS4 and the Gaming PC and that's all I need... And this Xbox 360. - The PS4, the Gaming PC, and the Xbox 360, and that's all I need... And these PS3's. - The PS4, and these PS3's, and the Gaming PC, and the Xbox 360... And this Nintendo DS. - The PS4, this Xbox 360, and the Gaming PC, and the PS3's, and that's all *I* need. And that's *all* I need too. I don't need one other thing, not one... I need this. - The Gaming PC and PS4, and Xbox 360, and thePS3's . Well what are you looking at? What do you think I'm some kind of a jerk or something! - And this. That's all I need.

Obligatory dick measuring Gaming Laptop Specs: Sager NP8270-GTX: 17.3" FULL HD (1920X1080) LED Matte LC, nVIDIA GeForce GTX 780M, Intel Core i7-4700MQ, 16GB (2x8GB) DDR3, 750GB SATA II 3GB/s 7,200 RPM Hard Drive

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I didn't think anyone could do it but i think that the iphone may be attacking an even lower tier than the DS and Wii. With upcoming AAA developers it may start upstreaming...



nitekrawler1285 said:
I didn't think anyone could do it but i think that the iphone may be attacking an even lower tier than the DS and Wii. With upcoming AAA developers it may start upstreaming...

Doubtful as its price and features don't position it to aim at a lower tier than Nintendo, thing is gaming is a secondary feature for the iphone



 

Predictions:Sales of Wii Fit will surpass the combined sales of the Grand Theft Auto franchiseLifetime sales of Wii will surpass the combined sales of the entire Playstation family of consoles by 12/31/2015 Wii hardware sales will surpass the total hardware sales of the PS2 by 12/31/2010 Wii will have 50% marketshare or more by the end of 2008 (I was wrong!!  It was a little over 48% only)Wii will surpass 45 Million in lifetime sales by the end of 2008 (I was wrong!!  Nintendo Financials showed it fell slightly short of 45 million shipped by end of 2008)Wii will surpass 80 Million in lifetime sales by the end of 2009 (I was wrong!! Wii didn't even get to 70 Million)

Strategyking92 said:
@ avinash

Actually it was confirmed a long time ago that 4 million people had jailbroken for iDevices. Now it's probably in the double digits. Factor in that cydia and Rock actually think it's worth the time to sell their own unapproved apps, then you start to get the real picture.
Some devs even said that within launch, the ratio of pirated to sold was 95% pirated, 5% sold.

No, the 4 million figure is a recent number, so its probably no where near double digits probably closer to five million rather than 10 million, and compared to the number of ipods and iphones out there, its still a small number, less than 10%



 

Predictions:Sales of Wii Fit will surpass the combined sales of the Grand Theft Auto franchiseLifetime sales of Wii will surpass the combined sales of the entire Playstation family of consoles by 12/31/2015 Wii hardware sales will surpass the total hardware sales of the PS2 by 12/31/2010 Wii will have 50% marketshare or more by the end of 2008 (I was wrong!!  It was a little over 48% only)Wii will surpass 45 Million in lifetime sales by the end of 2008 (I was wrong!!  Nintendo Financials showed it fell slightly short of 45 million shipped by end of 2008)Wii will surpass 80 Million in lifetime sales by the end of 2009 (I was wrong!! Wii didn't even get to 70 Million)

Avinash_Tyagi said:
nitekrawler1285 said:
I didn't think anyone could do it but i think that the iphone may be attacking an even lower tier than the DS and Wii. With upcoming AAA developers it may start upstreaming...

Doubtful as its price and features don't position it to aim at a lower tier than Nintendo, thing is gaming is a secondary feature for the iphone

what is the price of the iphone?  As well as it's subscription plan? I would like to include it and the cost of the ds and see if it would be cheaper to get the iphone or buy a game for your ds every month cause given the practical non cost of the games I'm not sure the pricing is terribly different.

The fact that gaming is secondary is actually the brilliance of their position.  They don't have to aim and position. People who love and use the device for it's useful features will eventually find their way to games.  Making people who don't game currently or aren't interested in games(or non-gamers) eventual gamers because of boredom and easy access.  Some apps are even more lifestyle and simple fun than Nintendo stuff.  It's a step above the ridiculously simple online flash games that compose the lowest tier.  

 



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Well I'm just glad more AAA developers are making games for the iPhone.. some great franchises are released or getting released soon: Rockband, Red Alert, Ace Combat, Need For Speed Shift, Ghost N Goblins, GTA China Town Wars, Madden, FIFA and many more.. some gamers don't see it as a gaming device but luckly developers are seeing it.. they aren't short sighted..

and the Secret of Monkey Island Special Edition on the go is just awesome.. can't play that on a psp or ds.. :P



 

Face the future.. Gamecenter ID: nikkom_nl (oh no he didn't!!) 

nitekrawler1285 said:
Avinash_Tyagi said:
nitekrawler1285 said:
I didn't think anyone could do it but i think that the iphone may be attacking an even lower tier than the DS and Wii. With upcoming AAA developers it may start upstreaming...

Doubtful as its price and features don't position it to aim at a lower tier than Nintendo, thing is gaming is a secondary feature for the iphone

what is the price of the iphone?  As well as it's subscription plan? I would like to include it and the cost of the ds and see if it would be cheaper to get the iphone or buy a game for your ds every month cause given the practical non cost of the games I'm not sure the pricing is terribly different.

The fact that gaming is secondary is actually the brilliance of their position.  They don't have to aim and position. People who love and use the device for it's useful features will eventually find their way to games.  Making people who don't game currently or aren't interested in games(or non-gamers) eventual gamers because of boredom and easy access.  Some apps are even more lifestyle and simple fun than Nintendo stuff.  It's a step above the ridiculously simple online flash games that compose the lowest tier.

 

$200 plus $30 a month for two years, which over two years comes to $920

DS lite is like $130 and each game is like $30-40, so a lot cheaper to get a DS lite.  Because for the price of the ipod plus two year contract you can get the DS and over 20 games.

Actually the problem is having too many features, see the iphone overshoots the market for those looking for gaming, as most of those aren't looking for a smartphone, and its price is too high to hit the lower tier as I just showed, not to mention its gaming software is subpar compared to the DS, the DS on the other hand, is perfect for those in the lower tiers, not to mention, the DS is the handheld of choice for kids, meaning it has more gaming exposure in households than the iPhone.

And just being lifestyle isn't enough, the games have to be good, and nothing on the iPhone can challenge what the DS has in that regard, like Nintendogs, brain age, etc.

Basically the iPhone becomes just the thing you use to game when your DS isn't around, for most people, its not going to replace the DS at best it will supplement it.



 

Predictions:Sales of Wii Fit will surpass the combined sales of the Grand Theft Auto franchiseLifetime sales of Wii will surpass the combined sales of the entire Playstation family of consoles by 12/31/2015 Wii hardware sales will surpass the total hardware sales of the PS2 by 12/31/2010 Wii will have 50% marketshare or more by the end of 2008 (I was wrong!!  It was a little over 48% only)Wii will surpass 45 Million in lifetime sales by the end of 2008 (I was wrong!!  Nintendo Financials showed it fell slightly short of 45 million shipped by end of 2008)Wii will surpass 80 Million in lifetime sales by the end of 2009 (I was wrong!! Wii didn't even get to 70 Million)

Also that's just unlimited data plan price, unlimited voice is extra for the iphone



 

Predictions:Sales of Wii Fit will surpass the combined sales of the Grand Theft Auto franchiseLifetime sales of Wii will surpass the combined sales of the entire Playstation family of consoles by 12/31/2015 Wii hardware sales will surpass the total hardware sales of the PS2 by 12/31/2010 Wii will have 50% marketshare or more by the end of 2008 (I was wrong!!  It was a little over 48% only)Wii will surpass 45 Million in lifetime sales by the end of 2008 (I was wrong!!  Nintendo Financials showed it fell slightly short of 45 million shipped by end of 2008)Wii will surpass 80 Million in lifetime sales by the end of 2009 (I was wrong!! Wii didn't even get to 70 Million)

Well every $/€ spent on a Iphone game is a potential lost $/€ for Sony and Nintendo.


It would be nice to know how much already has been spend on Iphone games...



 

Avinash_Tyagi said:
nitekrawler1285 said:
Avinash_Tyagi said:
nitekrawler1285 said:
I didn't think anyone could do it but i think that the iphone may be attacking an even lower tier than the DS and Wii. With upcoming AAA developers it may start upstreaming...

Doubtful as its price and features don't position it to aim at a lower tier than Nintendo, thing is gaming is a secondary feature for the iphone

what is the price of the iphone?  As well as it's subscription plan? I would like to include it and the cost of the ds and see if it would be cheaper to get the iphone or buy a game for your ds every month cause given the practical non cost of the games I'm not sure the pricing is terribly different.

The fact that gaming is secondary is actually the brilliance of their position.  They don't have to aim and position. People who love and use the device for it's useful features will eventually find their way to games.  Making people who don't game currently or aren't interested in games(or non-gamers) eventual gamers because of boredom and easy access.  Some apps are even more lifestyle and simple fun than Nintendo stuff.  It's a step above the ridiculously simple online flash games that compose the lowest tier.

 

$200 plus $30 a month for two years, which over two years comes to $920

DS lite is like $130 and each game is like $30-40, so a lot cheaper to get a DS lite.  Because for the price of the ipod plus two year contract you can get the DS and over 20 games.

Actually the problem is having too many features, see the iphone overshoots the market for those looking for gaming, as most of those aren't looking for a smartphone, and its price is too high to hit the lower tier as I just showed, not to mention its gaming software is subpar compared to the DS, the DS on the other hand, is perfect for those in the lower tiers, not to mention, the DS is the handheld of choice for kids, meaning it has more gaming exposure in households than the iPhone.

And just being lifestyle isn't enough, the games have to be good, and nothing on the iPhone can challenge what the DS has in that regard, like Nintendogs, brain age, etc.

Basically the iPhone becomes just the thing you use to game when your DS isn't around, for most people, its not going to replace the DS at best it will supplement it.

If they get a DSi then the price difference at the end of two years is $30.  and that's with each DS game valued at 30 not 40.  You can download far more than 24 free apps in that time.  

We consider the gaming software to be sub par.  Anyone whom i've known that was not a gamer has truly enjoyed their free iphone game apps.  Regardless of how sub par and simple i percieve them to be. Hell i even view those Nintendo games you mentioned as sub par . 

The fact that people view them as fun and some even incorporate into their lifestyle better than the Nintendo titles you mentioned above. Of course we also have to consider the touch as well as the iphone which also lowers the price and subscription barrier.