| Battlefield said: in short................ not a battlefield game. |
Huh? It's very similar to the first. You need to get with the times.
| Battlefield said: in short................ not a battlefield game. |
Huh? It's very similar to the first. You need to get with the times.
Aj_habfan said:
Huh? It's very similar to the first. You need to get with the times. |
ummm not it is not, not at all. what i said was it is not a battlefield game in relationship to the battlefield franchise, also it is not like bad company 1, i mean sure they have the similar elements but the core game has been changed. This game is a call of duty insired battlefield game, which isn't a battlefield game.
"get with the times" you must not be a member of the battlefield family because if you were you would now this isn't a battlefield game.
they ruined the class system, it is so stupid now. scout class with shotguns, and motor strike? demo class has been removed..... so has the spec-ops, the assult class is now support .......and support is now medic???? it is all worng.
the skill in weapons and class utilization has been dumbed down to cod levels. every weapon is the same thing just different skin.
they took away the knife..... why would they do that, (yes being limited to a swipe action for the knife is taking it away) the knife may seem small was a big part of battlefield games, running around with the knife was important to the games atmosphere believe it or not.
the same goes for the grenades, can't hold your grenades.........
the health system took the hardest hit, it is utter trash. it pointless and so call of duty, health regenerates so why have med packs, when you throw the med pacs, its like nothing happens, i love that they brought the difibulator back though. Weapons to far to much damage, they took all the skill out of it.
see bad company 1 while it was a smaller...... much much smaller version of a battlefield game, it was still a battlefield game. It still played off the core of what battlefield was, it just didn't come close to topping BF2 in scale.
bad company 2 how ever does not feel like a battlefield game. New comers to the franchise will love it, but i speak for the hardcore who go back to 1942, this just isn't the game we hoped it would be, i hope they change it or just save the real battlefield experience to BF3, because if this is how battlefield will be then the franchise is dead.....
Battlefield said:
ummm not it is not, not at all. what i said was it is not a battlefield game in relationship to the battlefield franchise, also it is not like bad company 1, i mean sure they have the similar elements but the core game has been changed. This game is a call of duty insired battlefield game, which isn't a battlefield game. "get with the times" you must not be a member of the battlefield family because if you were you would now this isn't a battlefield game. they ruined the class system, it is so stupid now. scout class with shotguns, and motor strike? demo class has been removed..... so has the spec-ops, the assult class is now support .......and support is now medic???? it is all worng. the skill in weapons and class utilization has been dumbed down to cod levels. every weapon is the same thing just different skin. they took away the knife..... why would they do that, (yes being limited to a swipe action for the knife is taking it away) the knife may seem small was a big part of battlefield games, running around with the knife was important to the games atmosphere believe it or not. the same goes for the grenades, can't hold your grenades......... the health system took the hardest hit, it is utter trash. it pointless and so call of duty, health regenerates so why have med packs, when you throw the med pacs, its like nothing happens, i love that they brought the difibulator back though. Weapons to far to much damage, they took all the skill out of it. see bad company 1 while it was a smaller...... much much smaller version of a battlefield game, it was still a battlefield game. It still played off the core of what battlefield was, it just didn't come close to topping BF2 in scale. bad company 2 how ever does not feel like a battlefield game. New comers to the franchise will love it, but i speak for the hardcore who go back to 1942, this just isn't the game we hoped it would be, i hope they change it or just save the real battlefield experience to BF3, because if this is how battlefield will be then the franchise is dead..... |
Like Kylie said, they condensed them.
The problem with shotguns is that they're a pretty niche weapon, that some people love, while others hate. In BC1 people were Demolition, not because of their anti vehicle abilities, but because of the shotgun.
Also, with the laser designator, Demos weren't necessary anymore.
Assaults never had a purpose. They had awesome assault rifles and a very nifty grenade launcher, but they never really had a "class".
Specialists in BC1, were only useful for C4s, which I don't think is a justification for an entire class.
So again, they condensed it.
I'm playing mainly as a Medic, but I can definetly feel the difference. The QBU88 has nice recoil. The one before that has decent recoil and really fast rate of fire. The PKM has high damage and mediocre recoil. The M60 has descent recoil and high damage, and low ammo.
The AK recoils a lot, and the XM8 doesn't.
I don't know how BC1 stacks up against the other Battlefields, but I did find it a bit ridiculous that I could literally snipe snipers with my XM8 (which had like 0 recoil in the first game).
I think you're either rushing your judgments, or wanting to not like this game. Give it a few more rounds, and don't get frusturated for not being good at it. It took me a round to get used to the damage before going on to getting 3:1,4:1 K/D ratios ;D


| KylieDog said: Someone cannot adapt to updated gameplay ^^
They haven't removed classes either, they just condensed them. |
think you right....
Battlefield said:
think you right.... |
English?
Did you mean, "Think you're right"?
Of course he thinks it's right, it's his opinion. But the difference between him and you is that you speak as if your opinion was unanimously held and was a given fact, while he acknowledges that there are some people who like the game, and others who don't.



EA and DICE have unleashed Bad Company 2’s multiplayer onto the masses in the form of a PlayStation 3 beta, and we were on the front lines. While the beta only includes one of the maps from the final game, I was more than happy to spend hours testing my skills against the world. I even did pretty well among the insanity. Being a huge Battlefield fan from day one, it was also a great opportunity to answer questions both myself and some of you, the readers have had about the game.
The new map that I played, Arica Harbor, is a long, kidney shaped stretch of land that has the offensive team pushing down a long hill through a fort, urban city, train wreck and finally the harbor. The map contained tanks, Hummers, the new quads and a UAV in the form of a little helicopter that’s flown by the player. Everything that fit like a glove from the previous title returned with obvious improvements. Everything looks better, controls smoother and has overall more polish to a formula that DICE has been perfecting for years across many titles.
First and foremost, this game looks great. Even the draw distance is impressive and you can easily see across the map – which is enormous, I might add. In classic Battlefield fashion, DICE does not play around with tiny little arenas when it comes to multiplayer. The other great improvement is the sound. It may be the most striking thing I noticed during my playtime. The staggering number of things going on means there are a bazillion sounds triggering all around you. Grenades pop with force, sniper rifles crackle, and the in-game characters are chatterboxes. I’m not kidding about that part, and it’s awesome. The amount of dialogue that’s spoke in-game is sheer craziness. Where a game like Modern Warfare 2 will have a guy maybe yell about reloading or make an “ugh” sound when he dies, Bad Company 2 has multiple lines for when a tank is spotted. Check out the side bar to the left for more info.
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| The dialogue of the in-game characters is quite intense and includes many different types of lines. Some are even pretty helpful if you pay close attention. Here are a few heard in the beta: - F***! I think there’s a shooter up there! - Take cover! Sniper! - Take that, mother f***er! - Target down! - Watch that f***ing target! - Grenade! RUN!! - S***! |
The game mode I was playing is very similar to the Gold Rush mode in the previous Bad Company, with a few tweaks and now dubbed just Rush. Fans should note that this is not the famous Conquest mode where teams capture flags and knock down team tickets from BF 1942 and BF 2. Instead of boxes of gold to destroy and defend, the points are now called M-COMs, but the feel is pretty much the same. The campy tone to the mode has also been removed and the game feels more serious. This is also obvious when the in-game characters are swearing up a storm.
For those of you that are new to the series, the game plays out as an attack and defend mode. The attackers try and push their way into the defender’s base and take out two objectives by setting a timed explosive and blowing it up. If they destroy both, the battle is pushed forward to another set of points further along the map. The attackers win if all points are destroyed, and the defenders win if they thwart the advance and/or wear down the total number of tickets (lives/respawns) of the attackers.
The weapons and vehicles system is much deeper than the previous game. There are more than before with the addition of things like the quad ATV vehicle or the defibrillators from Battlefield 2, which medics can use to revive a fallen mate. The class system has been totally overhauled and there are now just four:
Assault: Uses machine guns and can give out ammo
Engineer: Uses small, spec-ops weapons and carries anti-tank weapons
Medic: Uses large machine guns (LMGs) and deals out health packs and revives fallen mates
Recon: Uses sniper rifles and carries stealth-based gadgets
Each class unlocks its own specialization options but also has a pool of options that any class can use, such as the ability to be lighter and run faster or the option of upgrading the damage dealt by a vehicle when in the driver seat. I counted over 25 specialization options in the beta. The other new option is the ability to mess with the classes a little bit to better fit your style. Some of the secondary weapons like shotguns can be swapped out for any class’s primary weapon. So I was eventually picking Recon with a shotgun and hiding in the bushes for some unsuspecting attacker fools.
Read on to the next page for a Q&A section that includes info on things like going prone, the new kill cam, and more. Also be sure to check out all-new gameplay footage from the beta level as well as screens we grabbed from playing.

One thing that was apparent going into the beta was that I and many others had a lot of questions about how things would play out. So here we go:
Q: Can I go prone yet?
A: Nope. Unfortunately this still is lacking from the later versions of Battlefield games even though it was in Battlefield 2 on the PC.
Q: Speaking of Battlefield 2, is there a Commander role?
A: Also a no, but there are awesome tools like the UAV helicopter that any player can scout enemies with, or even use bring a rocket or two down on their opponents’ heads.
Q: What about squads?
A: Yes! And they’re better than ever. You can now spawn on any of your squad mates via a menu selection. You can also choose whether or not you spawn into a squad in the loading screen before you even get into the game.
Q: So I heard they added a kill cam. True?
A: Sorta. It’s not really a kill camera as it does not actually show how you die, but rather a live feed of the player that killed you. A neat feature is that is shows their leftover health amount so you can see how close you were to besting them in your duel. Unfortunately, it really takes away from something Battlefield has always done best: sniping. This series has some of the best sniping because a player can hide in the bushes a half-mile away from the action and still get kills. The map sizes in other games really prevent awesome, true sniping action, whereas Battlefield has it down. When the kill cam shows your sniping position, the time you spent running the long way around a huge map for a sweet spot is possibly wasted.
Q: Do you still get dog tags for a knife kill?
A: Oh yeah. The bragging rights return! The badges and awards also return for things like Assault Rifle Efficiency or earning certain amounts of kills.
Q: Have they added airplanes yet? I miss those.
A: No go on the airplanes, but there is a new Blackhawk helicopter, ATV quad and – of course – wave runners!
Q: How different in the destruction?
A: Very! Not only can building completely be leveled, but things like cement barriers now chip away more realistically. Thankfully, it’s not actually that easy to completely destroy something so you don’t have players just sitting around with C4 and goofing off. Though that can be fun…



Akvod said:
English?
Did you mean, "Think you're right"?
Of course he thinks it's right, it's his opinion. But the difference between him and you is that you speak as if your opinion was unanimously held and was a given fact, while he acknowledges that there are some people who like the game, and others who don't. |
i'm sorry i meant i think your right and i'm just to used to the same battlefield formula..... maybe it's time to change..... maybe
@Battlefield
The whole "Bad Company" spin off is a far cry from the battlefield formula that's why I'm really waiting to the real Battlefield squeal (Battlefield 3) and I'll be getting it on PC this time, but BC2 is a lot closer to BF2 than BC1 which was probably the worst battlefield game I've played even though I think it's one of the best console shooters now. So my whole stand on this is that BC2 is just a pit stop to bridge me over to BF3 whenever it drops and the game itself (BC2) is really fun, more so than the original BC and tbh better than MW2 which I like. I seriously tried MW2 last night after not playing for a while and I really couldn't get into it.
TheThunder said:
I just join Akvod or Mirson when ever they are on. |
I'll be free Tuesday night and all day Wednesday.
| TheThunder said: @Battlefield The whole "Bad Company" spin off is a far cry from the battlefield formula that's why I'm really waiting to the real Battlefield squeal (Battlefield 3) and I'll be getting it on PC this time, but BC2 is a lot closer to BF2 than BC1 which was probably the worst battlefield game I've played even though I think it's one of the best console shooters now. So my whole stand on this is that BC2 is just a pit stop to bridge me over to BF3 whenever it drops and the game itself (BC2) is really fun, more so than the original BC and tbh better than MW2 which I like. I seriously tried MW2 last night after not playing for a while and I really couldn't get into it. |
now this I highly disagree with