Annual Report 2007 (Complete Version)
http://ir.capcom.co.jp/english/data/pdf/2007annual/Annual2007e.pdf (PDF: 10.3MB)
Latest Annual Report (By Section)
http://ir.capcom.co.jp/english/data/annual.html
Annual Report 2007 (Complete Version)
http://ir.capcom.co.jp/english/data/pdf/2007annual/Annual2007e.pdf (PDF: 10.3MB)
Latest Annual Report (By Section)
http://ir.capcom.co.jp/english/data/annual.html
Wow, what a great financial report! Usually these things are pretty dull to read, but Capcom has all sorts of nice graphics. (Although I think the 8-bit Megaman from 1987 looked MUCH better than the current anime-styled version!)
Interesting to note that profits are down slightly at Capcom this year - and they've been one of the more successful third parties. (That should tell you something about how well the typical third party is doing currently.) Still, they did make money this past year (~$50 million), and Capcom's corporate state has recovered enormously from where they were just five years ago. Capcom also obviously did some internal restructuring, because their assets (if not their profits) are up from last year. Overall, the company looks like it's in pretty healthy shape.
Actually, sales in the video game portion of Capcom look flat; net sales (not profit) up only 2.6% total. That's pretty bad, to be honest... Capcom's non-video game operations looked like they carried the weight this year. Like everyone else, the company explains this due to "transitional costs" from the new group of consoles, yadda yadda.
Ahh, here's the explanation on why profits are down (page 9). Capcom used some financial trickery to make the numbers from last year look better. They actually did as well or better this year in net income. A good sign.
On page 14, Capcom toutes their new "MT" development strategy, which makes it easier to port titles between the PC, PS3, and 360. Sounds like they don't plan on doing too many exclusives on any of these platforms in the near future. For a Japanese company, that probably makes good sense...
Capcom's top three sellers were:
Lost Planet (1.37m)
Dead Rising (1.22m)
Monster Hunter 2 (1.22m)
It's clear from this statement that Capcom wants to build their American sales (where they ranked #15 last year), so expect to see more non-Japanese titles like Lost Planet in the developmental pipeline. Capcom sounds quite pleased with 360 sales, pretty quiet on PS3 sales. That's probably not a good sign for Sony, although I don't want to read too much into it.
Overall, this is one of the few third parties that I would actually consider investing in. If Resident Evil 5 and Devil May Cry 4 have strong sales, I might put some money into Capcom. They seem to have a good grasp on what's going on, unlike a lot of their competitors. (I have no idea what Konami is doing right now, for example...)
End of 2008 totals: Wii 42m, 360 24m, PS3 18.5m (made Jan. 4, 2008)
LoL. Nintendo holds 26.9% of Japanese market share, and Pokemon holds 7.23%.
Essentially, Pokemon owns more shares than the whole of Capcom and Sega.
Intersting.
20th Anniversary of MegaMan? I believe it is in four or so weeks. If MegaMan is to be in Brawl, it would most likely be announced there.
Considering most of Capcom's releases have been 'Western' titles, it is no wonder Japan accounts for less than 1/5 of their software sales, and the 1/5 is Monster Hunter....
Resident Evil Series has sold 32M? Seems pretty high to me.
MegaMan @27M seems right.