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Forums - Sales - FFCC: The Crystal Bearers sells 26,000 copies on day 1.

Kasz216 said:
26K 1st day puts it right about in like with Chocobo Dungeon i think. Which sold something like 100K lifetime.

I'd guess they expected more. A Final Fantasy spinoff should do like 500K at least.

I mean Dirge of the Cerberus i think sold almost a million.

Dirge of Cerberus was on a console that actually did great at moving Final Fantasy games.

The PS2 also did a much better job at moving 3rd party software as well. Still sometimes does.



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Boneitis said:
Kasz216 said:
26K 1st day puts it right about in like with Chocobo Dungeon i think. Which sold something like 100K lifetime.

I'd guess they expected more. A Final Fantasy spinoff should do like 500K at least.

I mean Dirge of the Cerberus i think sold almost a million.

Dirge of Cerberus was on a console that actually did great at moving Final Fantasy games.

The PS2 also did a much better job at moving 3rd party software as well. Still sometimes does.

Yeah, but still.  Dirge of Cerberus is horrible.

Dragon Quest Swords sold 500K...

Sure Dragon Quest is more popular then Final Fantasy...


But Dragon Quest swords was also a spinoff of a spinoff... and it's genre is much less popular then CC.

They had to have been expecting Swords numbers i would have to think. 

 

 



Boneitis said:
Kasz216 said:
26K 1st day puts it right about in like with Chocobo Dungeon i think. Which sold something like 100K lifetime.

I'd guess they expected more. A Final Fantasy spinoff should do like 500K at least.

I mean Dirge of the Cerberus i think sold almost a million.

Dirge of Cerberus was on a console that actually did great at moving Final Fantasy games.

The PS2 also did a much better job at moving 3rd party software as well. Still sometimes does.

PS2 also had much better 3rd party support.  Publishers are reaping what they sow, they should've been building their own fanbases on the marketleader years ago (like they did for PS2), not now.  They've made their bed, now they have to lie in it.

Dirge of Cerebrus sold around 500k btw.  Which is less than SE's top selling Wii game (DQ Swords).



FFCC is Nintendo exclusive so people shouldn't be talking about a port to anything else but the DS.

Dirge of Cerberus benefitted from riding off of the FFVII brand, because it wasn't a great game by any stretch of the imagination.



Tag - "No trolling on my watch!"

Kasz216 said:
Boneitis said:
Kasz216 said:
26K 1st day puts it right about in like with Chocobo Dungeon i think. Which sold something like 100K lifetime.

I'd guess they expected more. A Final Fantasy spinoff should do like 500K at least.

I mean Dirge of the Cerberus i think sold almost a million.

Dirge of Cerberus was on a console that actually did great at moving Final Fantasy games.

The PS2 also did a much better job at moving 3rd party software as well. Still sometimes does.

Yeah, but still.  Dirge of Cerberus is horrible.

Dragon Quest Swords sold 500K...

Sure Dragon Quest is more popular then Final Fantasy...


But Dragon Quest swords was also a spinoff of a spinoff... and it's genre is much less popular then CC.

They had to have been expecting Swords numbers i would have to think. 

 

 

Well FF on the Gamecube sold a million with a far smaller userbase. Maybe they were hoping for those numbers and better.

I doubt Square Enix is happy with only 500K. FF is thier bread and butter.



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jarrod said:
Boneitis said:
Kasz216 said:
26K 1st day puts it right about in like with Chocobo Dungeon i think. Which sold something like 100K lifetime.

I'd guess they expected more. A Final Fantasy spinoff should do like 500K at least.

I mean Dirge of the Cerberus i think sold almost a million.

Dirge of Cerberus was on a console that actually did great at moving Final Fantasy games.

The PS2 also did a much better job at moving 3rd party software as well. Still sometimes does.

PS2 also had much better 3rd party support.  Publishers are reaping what they sow, they should've been building their own fanbases on the marketleader years ago (like they did for PS2), not now.  They've made their bed, now they have to lie in it.

Dirge of Cerebrus sold around 500k btw.  Which is less than SE's top selling Wii game (DQ Swords).

Well according to this site, Dirge of Cerberus sold 0.96 million and Others is not included.

The only thing I can confirm though, its an awful game and anyone who purchased it deserves our sympathy.



ClaudeLv250 said:
FFCC is Nintendo exclusive so people shouldn't be talking about a port to anything else but the DS.

Dirge of Cerberus benefitted from riding off of the FFVII brand, because it wasn't a great game by any stretch of the imagination.

We aren't saying it should be ported, we're saying putting it on the Wii isn't doing sales any favors.



Boneitis said:
Kasz216 said:
26K 1st day puts it right about in like with Chocobo Dungeon i think. Which sold something like 100K lifetime.

I'd guess they expected more. A Final Fantasy spinoff should do like 500K at least.

I mean Dirge of the Cerberus i think sold almost a million.

Dirge of Cerberus was on a console that actually did great at moving Final Fantasy games.

The PS2 also did a much better job at moving 3rd party software as well. Still sometimes does.

What you are saying is utterly stupid. Most of the 3rd party titles on the Wii are niche and would not sell much better on another console. If Final Fantasy Crystla Chronicles: The Crystal Bearer would have been an RPG it would have light up the charts. Japan has never been big on action adverture games. Secondly, I would state that 3rd parties, in Japan, need to develop for the Wii like they do the PS3 and the Xbox 360 but even their support is not good. Instead 3rd parties need to support the Wii like they do the PSP and the DS. Then 3rd party games will sell.

Let's not forget that the PS2 had a full year release in Japan before the Xbox and the Gamecube.



If Nintendo is successful at the moment, it’s because they are good, and I cannot blame them for that. What we should do is try to be just as good.----Laurent Benadiba

 

Boneitis said:
jarrod said:
Boneitis said:
Kasz216 said:
26K 1st day puts it right about in like with Chocobo Dungeon i think. Which sold something like 100K lifetime.

I'd guess they expected more. A Final Fantasy spinoff should do like 500K at least.

I mean Dirge of the Cerberus i think sold almost a million.

Dirge of Cerberus was on a console that actually did great at moving Final Fantasy games.

The PS2 also did a much better job at moving 3rd party software as well. Still sometimes does.

PS2 also had much better 3rd party support.  Publishers are reaping what they sow, they should've been building their own fanbases on the marketleader years ago (like they did for PS2), not now.  They've made their bed, now they have to lie in it.

Dirge of Cerebrus sold around 500k btw.  Which is less than SE's top selling Wii game (DQ Swords).

Well according to this site, Dirge of Cerberus sold 0.96 million and Others is not included.

The only thing I can confirm though, its an awful game and anyone who purchased it deserves our sympathy.

500k Japan.  This thread's on Japanese sales.  FFCC sold 350k Japan.  

DQ Swords actually outsold all the PS2 DQ spinoffs though (Swords = 600k, Torneko 3 = 500k, FF&DQ Itadaki Street = 350k, Shonen Yangus = 300k).  I wonder if DQX outsells DQVIII as well.



Boneitis said:
ClaudeLv250 said:
FFCC is Nintendo exclusive so people shouldn't be talking about a port to anything else but the DS.

Dirge of Cerberus benefitted from riding off of the FFVII brand, because it wasn't a great game by any stretch of the imagination.

We aren't saying it should be ported, we're saying putting it on the Wii isn't doing sales any favors.

No we aren't, because that's ludicrous. Wii has little to do with its sales.



Tag - "No trolling on my watch!"