Kasz216 said:
chubaca said: twestern gave great examples of emotive moments in FFVI. I would add the side story of Gau, it's horribly sad.
I believe that Seraphic fails to see the greatness of the characters and art of FFVI basically for not being in context (well, that and he clearly is missing some basic art appraise, I think). FFVI's graphics, art, music, themes... everything was the among the best in its time. He might not see it, but the sprites, togheter with the music, conveyed so much emotion, and very explicitly, you could see exactly wath the character was feeling, and it's amazing the achievement of this in so little graphical space.
I haven't played it again in about 3 years, but if I'm not wrong for almost ten years I played this game once a year. And the OST has been in my Ipod for years, and played frecuently. Easily, EASILY, the best soundtrack in a videogame. Dancing Mad, all the Opera songs, the Forest song, the Ghost Train song, I could go on and on...absolutely fantastic and timeless.
Oh, and OT, Kefka of course. And unlike other people, I think FFVII is fantastic (but nowhere near FFVI). |
Honestly i always saw FF7 and FF8 as steps backwords because of it.
The sprites were so crisp and defined compaired to the lego look.
FF7 concinced me everyone went 3D a bit early.
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Yeah, the block characters were awful. However, in battle they were much better. But while the blocks failed to convey the emotion at the level of sprites, we gained the beatiful cinematics.
At least from VI onwards, Final Fantasies always were the king of graphics at their time, even XII (wich I love!). But somehow I think XIII won't be...let's see.