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Forums - Sony - If one Final Fantasy was remade for the PS3 which one would you want?!

I LOVE FFVI but I'm scared it would lose a lot of charm imo if made in 3D, sprites are so great and hilarious! Not sure the transition would be good. If there was a way it could be fine, then this would be my only choice.

Hmm then FFVII, not my favourite FF, overrated BUT I want them to do a remake so people can finally get over it. It's really annoying and I'd play the game too, I still like it, even if not my favourite.

Maybe FFXI but then again, I'm not sure there's been enough time passed to make a huge difference. I'd like it so much to look very cartoony in high definition, like pixar movies. That would be so awesome!

Bottom line: FFVII so that people get what they wanted for so long and then we can speculate about other FFs remakes. XD



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counted all votes

i guess some people are curious for the results, well here they are! :)

Final Fantasy 6 (26 votes)

Final Fantasy 8 (23 votes)

Final Fantasy 7 (19 votes)

Final Fantasy 9 (7 votes)

Final Fantasy 4 (4 votes)

Final Fantasy 10 (2 votes)

Final Fantasy 2 (1 vote)

Final Fantasy 5 (1 vote)

Final Fantasy 12 (1 vote)

Final Fantasy 13 (1 vote)

Final Fantasy 1 (0 votes)

Final Fantasy 3 (0 votes)

Final fantasy 11 (0 votes)



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lestatdark said:
They actually did sing words when preparing the MIDI for that scene, but the compression of that format made any words unhearable (...)

MIDI isn't a compression format, just a control format for synthezisers (or anything else really). There are no words there, but they did a lot with the voice sample(s) they used.



Have to admit, I like those top 4. Go Kefka!



woah FF8 come above FF7. lots of ff6 LOVE here



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Final Fantasy VI!
easy choice



ctalkeb said:
lestatdark said:
They actually did sing words when preparing the MIDI for that scene, but the compression of that format made any words unhearable (...)

MIDI isn't a compression format, just a control format for synthezisers (or anything else really). There are no words there, but they did a lot with the voice sample(s) they used.


I think that they indeed used voices, since in one of the post Black Mages concerts interviews with Uematsu, he said that during the SNES era they had intended to use voiced songs already, yet via the compression and loss that the MIDI format had in that time, they had to sample the voices below the song itself.



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lestatdark said:

I think that they indeed used voices, since in one of the post Black Mages concerts interviews with Uematsu, he said that during the SNES era they had intended to use voiced songs already, yet via the compression and loss that the MIDI format had in that time, they had to sample the voices below the song itself.

I think they did very well with what they had, but it's pretty clear that there are only about two short voice samples in there, maybe even just one. (short as in less than a second each). The rest is done using the onboard reverb.

Again (it's pretty OT, I know); MIDI doesn't store sound at all. Simplified, it only controls a syntheziser. You can open a .mid in a text editor and edit it there (although I wouldn't want to do it).

Sound requires a lot of memory, so trying to store a long vocal piece like that on the SNES would have been ridicoulusly expensive. Even if they had done it in 8-bit mono sound, it would have required perhaps a MB. I also don't think the processor could handle the decoding (the sound chip is a sampler/syntheziser, so it wouldn't be able to do it)



@ctalkeb

Well I didn't knew that tech part, so thanks for the clarification ;) It's pretty massive what they did with the sound in that era, given the limitations of the sound chips of consoles those days.



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lestatdark said:
@ctalkeb

Well I didn't knew that tech part, so thanks for the clarification ;) It's pretty massive what they did with the sound in that era, given the limitations of the sound chips of consoles those days.

Well, having simple means drives people to do more with what they have, I guess? I haven't noticed game music (with a few exceptions) much since the PS1 days.