By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Forums - PC - PC gamer hatred of MW2 is laughably AWFUL!

richardhutnik said:
IllegalPaladin said:
Mudface said:
Jesus, who gives a fuck about Metacritic scores? Aside from the management at games publishers, of course.

Well, seeing that this thread was created and seeing the usual banter about a game's metacritic score being A, AA, or AAA and such.

 

:P

I have seen arguing about MW2's graphics being 10 or not being 10 (to say high 8s) to the game justifiably being considered on par with Big Rigs in this thread (and the post I put up).  In all this, all I see is a lot of fanboy anger that is worth less than a patch on Big Rigs to make it tolerable.

So then from the looks of it, you're still taking this crap way too seriously. I've already made my post on how I disagree with the changes made to the PC version and did it reasonably. I think you should take a step back since it feels like you're taking these scores as truth. You even said yourself that it's the crazy fanboys, so why should you have to look into it anymore past that?



Around the Network
Tallgeese101 said:
Well they're only hurting themselves by giving IW and Activision more of a reason to not even bother with a PC port.

If it's going to be as crippled as this one, then fine. There are plenty of other games out there by developers and publishers that give a toss.



MontanaHatchet said:
Wow, PC fans are being overdramatic as hell.

Just look at Vlad saying that Modern Warfare 2 doesn't even deserve a 1.4.

Really pathetic, get over yourselves guys.

Hey now, I made my point without getting into a tissy like certain other people have. I'd say that there are other people who are doing the same thing, it's just unfortunate that the crazy defenders are being looked at the most, but I guess they're the loudest ones.

I've even rented the PS3 version and completed the singleplayer, which was a pretty sweet experience once things started ramping up after the first few levels.



What I don't understand is why the hardcore uberwhiner minority get to bend the developers to their ear whilst the more casual players who just want a simplified experience don't get heard?

Im willing to bet that the number whom actually know/care what a dedicated server is number at 1 in 20 or there abouts. Whilst im also willing to bet that the number of people who would appreciate simplified matchmaking getting them into the game faster/easier would be about 1 in 3 or more.

Most people don't have clans and or more than 8 friends who will want to play the game with them at the same time, 95%+ territory here.

I don't particularly care about what the small minority of people who would play this game want. They have a metric ton of games they can play which cater to their needs, however there aren't nearly as many people who play casually who can get a game like this which caters to their needs in a simplified fashion.

When it comes to multiplayer im about as casual as you can get. I just want to be paired with people who are around my (low) skill level in these games. I can't get that from a server list and therefore I can get the experience I want from MW2 but not from MW1 (which is still around I might add for those who want those features to play).

I don't know why in particular they can't have both dedicated servers and P2P and there probably is good reason or are people really that asinine about what IW expected from the community in terms of backlash? Since they knew it was coming then they must have some fairly good justification for doing what they're doing even if they don't tell you the full reason.

 

 



Tease.

Squilliam said:

What I don't understand is why the hardcore uberwhiner minority get to bend the developers to their ear whilst the more casual players who just want a simplified experience don't get heard?

     - They've cited those people as why they changed to IWnet instead of dediacted servers.

Im willing to bet that the number whom actually know/care what a dedicated server is number at 1 in 20 or there abouts. Whilst im also willing to bet that the number of people who would appreciate simplified matchmaking getting them into the game faster/easier would be about 1 in 3 or more.

     - Perhaps. I can understand wanting some simplicity, but why not have had both matchmaking and dedicated server co-exist? In any case, learning how to use a server list isn't a difficult thing, but I will agree that it can be annoying when you join a server and find they're doing things you hate, but I've had that experience with matchmaking with bad maps, game settings, and annoying players as well.

Most people don't have clans and or more than 8 friends who will want to play the game with them at the same time, 95%+ territory here.

     - I don't have a clan nor do I have a lot of people on my friends list (mainly just the few friends I convinced to get TF2 and a few others from years of playing Counter-Strike) either. However, I at least like using a list (Killzone 2 or Warhawk for an example on consoles) to find games to join as opposed to being forced into only matchmaking. From my example, the server list in Warhawk could connect you to dedicated and non dedicated servers.

I don't particularly care about what the small minority of people who would play this game want. They have a metric ton of games they can play which cater to their needs, however there aren't nearly as many people who play casually who can get a game like this which caters to their needs in a simplified fashion.

     - Granted I don't know the breakdown of the casual vs less casual PC players, I'd still say that the big shock here comes from the fact that lots of people were ready to leave COD4 behind and transfer over to Modern Warfare 2 when the news of IWnet hit.

When it comes to multiplayer im about as casual as you can get. I just want to be paired with people who are around my (low) skill level in these games. I can't get that from a server list and therefore I can get the experience I want from MW2 but not from MW1 (which is still around I might add for those who want those features to play).

     - I don't mind that either. While I side myself on the side of dediacted servers I'm not a hardcore serious player. I don't have a clan or a large friend list. I don't care about always playing with highly skilled people and I'd say that a majority of my online FPS gaming has been in pub games. I just want to hop in and start playing. However, I want to have the server list where I can choose my settings and see the servers and their pings. While looking past the 9 vs 9 player cap and lack of custom content, what's wrong with having dedicated servers and matchmaking coexist?

I don't know why in particular they can't have both dedicated servers and P2P and there probably is good reason or are people really that asinine about what IW expected from the community in terms of backlash? Since they knew it was coming then they must have some fairly good justification for doing what they're doing even if they don't tell you the full reason.

     - From what I understand, the developers were saying that Modern Warfare 2's online would be just like COD4's. Everybody was hyped up and excited to switch over when seemingly out of left field they dropped the IWnet bomb.

 

 



Around the Network
Squilliam said:

What I don't understand is why the hardcore uberwhiner minority get to bend the developers to their ear whilst the more casual players who just want a simplified experience don't get heard?

Im willing to bet that the number whom actually know/care what a dedicated server is number at 1 in 20 or there abouts. Whilst im also willing to bet that the number of people who would appreciate simplified matchmaking getting them into the game faster/easier would be about 1 in 3 or more.

Most people don't have clans and or more than 8 friends who will want to play the game with them at the same time, 95%+ territory here.

I don't particularly care about what the small minority of people who would play this game want. They have a metric ton of games they can play which cater to their needs, however there aren't nearly as many people who play casually who can get a game like this which caters to their needs in a simplified fashion.

When it comes to multiplayer im about as casual as you can get. I just want to be paired with people who are around my (low) skill level in these games. I can't get that from a server list and therefore I can get the experience I want from MW2 but not from MW1 (which is still around I might add for those who want those features to play).

I don't know why in particular they can't have both dedicated servers and P2P and there probably is good reason or are people really that asinine about what IW expected from the community in terms of backlash? Since they knew it was coming then they must have some fairly good justification for doing what they're doing even if they don't tell you the full reason.

 

 

I don't have a clan, or more then 1 person that plays FPS games with me.  Going away from servers really doesn't simplfy anything.

All it does is make things worse.

You click on a server that has the gametype  you want rather then click what gametype you want.  It's quite the same.

Unless you join a private server or click on something that says it's spefically for pros you aren't going to run into a problem skill level wise on a dedicated server.

I actually find it harder to get a "fair" game on matchmaking servers because people kept seeming to restart their accounts for idiotic reasons.



@Kasz216,

Yea, sounds exactly like me and my friends. Heck, involvement with the VGchartz Killzone 2 clan was the last serious effort in competitive gaming since like 2003-2004. Even then, I would play a match and then go right back to just having fun in pubs. I generally haven't cared much for the seriousness of clans so I'm glad that we just have fun in the Killzone 2 clan and aren't that extreme with it.

Server list and finding a low ping game on the map I want was easy. I did have a pet peeve though with the ones that refresh everytime you interact with it. I only want it to refresh when I hit the refresh button, not after every failed attempt to find a game for being full.



Their official reason was that VAC(Steam) and Matchmaking would be superior to PB and DS in regards to Cheaters, and piracy.

But now http://www.1up.com/do/newsStory?cId=3176882 cheats are already working, and all COD4 cheats are working aswell on MW2.

And as for piracy: http://www.rlslog.net/call-of-duty-modern-warfare-2-razor1911/ the game was pirated and up for download (360 version) 10 days before release.



MAFKKA said:
Their official reason was that VAC(Steam) and Matchmaking would be superior to PB and DS in regards to Cheaters, and piracy.

But now http://www.1up.com/do/newsStory?cId=3176882 cheats are already working, and all COD4 cheats are working aswell on MW2.

And as for piracy: http://www.rlslog.net/call-of-duty-modern-warfare-2-razor1911/ the game was pirated and up for download (360 version) 10 days before release.

I want to know how early people could get the PS3 version... Last night there was a level 60 guy in a match.



Dunno, i've only read about the 360 version. Dont think you can hack it for PS3 due to the PS3 itself? Maybe he's been doing Red Bull and gaming 24 hours a day and is super highskilled? :D