| lestatdark said: @jarrod PS3 reduced base can impact negatively on the sales of GT5, yet it's also a mistake to assume that the userbase won't increase over the year thus bringing more sales to GT5 itself. Do people actually believe that GT3 made those numbers in a year or so, when the PS2 had a comparable userbase to the actual PS3 userbase? No, it kept on selling until GT4 was released. My point is that GT5 can do GT4 numbers, and has some possibilities to surpass it, especially if GT5 becomes the only GT game on PS3, which I doubt. Actually GT4:p didn't release over in NA, yet if the impact of that prologue was low even on EU, with a NA release it could only go up to a bit over 1.5M. It was a heavily bundled game here in Europe, yet, as I said, it was a very expensive bundle when the base PS2 with two controllers and a memory card costed 50 euros less. It is as you say, it won't do GT3 numbers, that's pretty much guaranteed, yet it can do some big sales, especially since there is a rather large fan base still waiting for the game, and given that GT5 will correct two of the main issues with GT4, the lack of online and the lack of damage, it can even bring a new fanbase to it. |
Oh sure, but I'm not assuming PS3's base won't increase or expand. In fact, I'm expecting GT5 to help do both.
I wasn't aware GT4P was bundled in Europe though. Still, bundles clearly really helped push GT5P, especially in Japan where they were showing it charting for far longer than it would've on it's own and ultimately accounted for half of it's total sales.
I don't think 10m is impossible by any stretch for GT5 though, and really I can definitely see the conditions for it happening. I think there's a compelling argument in sustained sales over time too, I can definitely see that working in GT5's favor. But all the same, I think 10m is still probably upper limit and still a best case scenario given where Sony's brand and audience sits today. You're right though, we'll have to see...







