JaggedSac said:
Kasz216 said:
JaggedSac said:
Kasz216 said:
You do realize he meant that you have to go multiplatform on all 3 systems to make Triple A games right... and that had nothing to do with the PC but how you need to go multiplatform to mitigate costs... right?
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Yes, I did. That was why I posted this.
"Exactly. Except for PC it causes consternation because the game design expectations are different between platforms, whereas 360/PS3 games are the same."
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You really think the differences cost more then what it costs to change up programming for the PS3 version?
I'd doubt it. Espiecally considering that MW2 is as far as I know, using the same engine as MW1.
If anything it probably cost them money to make it like the console versions... since they would have to rewrite a lot of specific PC code.
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My previous statements were not relegated to only MW2. They were mostly pointed towards vlad's complaining that pc games are becoming consolified. And my previous posts point out why that is, quite clearly.
And specifically related to IW.net, it was probably designed for future titles as well, so the investment is there for future PC/console developments.
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Ah, but you miss the point.
360 to PS3 development costs 10 to 15% of the total game.
Do you think PC Specific features even cost 3% the price of the total game considering how seamlessly it ports to 360?
They verywell may lose more money in sales then they do costs.
They won't go bankrupt... but it will hurt there bottom line.
Afterall PC gaming has to be very profitable if companies bothered with it for so long, no?