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JaggedSac said:
Kasz216 said:

You do realize he meant that you have to go multiplatform on all 3 systems to make Triple A games right... and that had nothing to do with the PC but how you need to go multiplatform to mitigate costs... right?

Yes, I did.  That was why I posted this.

 

"Exactly.  Except for PC it causes consternation because the game design expectations are different between platforms, whereas 360/PS3 games are the same."

You really think the differences cost more then what it costs to change up programming for the PS3 version?

I'd doubt it.  Espiecally considering that MW2 is as far as I know, using the same engine as MW1.

If anything it probably cost them money to make it like the console versions... since they would have to rewrite a lot of specific PC code.