And here I thought you'd be touting HVD....
/letdown
Back from the dead, I'm afraid.
And here I thought you'd be touting HVD....
/letdown
Back from the dead, I'm afraid.
I actually made a few jokes with my roommate the other day about next gen being all about going back to cartridges again. Probably not going to happen no matter what they do, but it's still definitely good enough for handhelds, and internal memory sizes should soar.
oh great now nintendo's next gen handheld/console will use this in thier cartridges.
I am WEEzY. You can suck my Nintendo loving BALLS!

MynameisGARY
| weezy said: oh great now nintendo's next gen handheld/console will use this in thier cartridges. |
Why not? If it's affordable and faster than optical storage, and a reasonable size, I say hell yes. At current growth rates, I think it won't quite be ready for the next generation -- but then, one thing about using cartridges is that they can grow during the lifespan of a console. N64 launch games were 8 MB in size, but games released late in the N64's life cycle were 64 MB in size. The trouble is that people didn't want to pay $70-75 for games, but we've already shown you can make these things for $5.
Entroper said:
Why not? If it's affordable and faster than optical storage, and a reasonable size, I say hell yes. At current growth rates, I think it won't quite be ready for the next generation -- but then, one thing about using cartridges is that they can grow during the lifespan of a console. N64 launch games were 8 MB in size, but games released late in the N64's life cycle were 64 MB in size. The trouble is that people didn't want to pay $70-75 for games, but we've already shown you can make these things for $5. |
The N64 cartriges were originally designed to be max 64MB, so they didn't actually "grow" at any point. Atleast not beyond it's limits, which i think you were implying.
But you did hit the point with affordability, if we assume, that next generation games are in average of 20GB in disc size, and the cost for one HD-DVD/BD will be about 10-20 cents per disc. And if we assume, that 20GB of NAND will cost 5€ by then, that means production cost per a million selling game will be 4,8 million higher. Or for half a million copies selling game 2,4 million higher, which may be the profit margin.
But, if prices drop enough per gigabyte, i believe that Nintendo will use NAND-flash in Wiis successor (Wii has NAND-flash as system memory).
Ei Kiinasti.
Eikä Japanisti.
Vaan pannaan jalalla koreasti.
Nintendo games sell only on Nintendo system.
bdbdbd said:
The N64 cartriges were originally designed to be max 64MB, so they didn't actually "grow" at any point. Atleast not beyond it's limits, which i think you were implying. |
Not at all, I was just saying that the size of an affordable cartidge grows. A cartridge that costs $5 at launch time will be 4-8 times smaller than a cartridge that costs $5 4 years after launch. You have to design the interface with that growth in mind.
You never know.... This might just replace the memory in PC's and future electronics in the future.
Generation 8 Predictions so far.....(as of 9/2013)
Console that will sell most: Nintendo Wii U
Who will sell more consoles between Microsoft/SONY: SONY
| regin2005 said: You never know.... This might just replace the memory in PC's and future electronics in the future. |
Which would be an interesting thought. Especially when you consider it from a case cooling perspective IMO.
Yay, bring cartridges back. (better loading times)
Nothing's cheaper than something free.
F1 vs FOTA, when too much power is in couple peoples hands.
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