How many Psychonauts, Okamis, or Icos will third party developers have to make for the PS3 before they're in serious financial trouble?
The answer is one ...
Even great games can fail to sell well and as development budgets balloon to $40 Million (or in extreme cases $100 Million) an attempt to do something new, unique or artistic could result in your company going out of business if it doesn't catch on. These games sold poorly on the PS2, the most popular gaming system ever, how can these flops be prevented on systems with as small of a userbase as the PS3 and XBox 360?
Developers who do not learn to embrace the Wii are putting themselves at great risk, and many of them will not be around to see the PS4 ...







