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Forums - Nintendo - Good riddance to everyone who does "core game tests."

Gnizmo said:
hunter_alien said:

Oh common... Im fairly certain tghat reviewers would have pointed that part out... I have a feeling that you are seriously overexagerating again, like most times. The game got overall great reviews and it still bombed bigtimes. It didnt have a massive advertisement campaign, true, but on the other hand Maddworld had a pretty decent one and still barely managed to reach 300k in 6 months.

 

The truth is that core gamers migrated away from the Wii, and launching a new core IP on it is almost allways suicidal. And for Dead Space E it was allmost like a new IP considering that even on the HD twins it did fairly mediocre numbers tough far better then this.

 

@ 68soul: yeah but the problem is that mpost of those upcomming games are mostly Japanese and other like Red Steel 2, The Grinder and Epic Mickey still have tons to proove. They either come from failure developers ( TC & RS2) or they have some massive goals to achioeve ( EM).

HVS is hardly a failure developer. They delivered a decent FPS with a solid online experience. It didn't light up the sales charts or critic ratings, but it was decent. Of course the humorous part is you seem to be telling someone who likely played the game that the bugs he encountered don't exist. Something seems a bit wrong with that.

I haven't played it.  My friend has though, and there have been comments about the bugs online as well.  For example the Penny Arcade guys.  They're not about to be making this stuff up.

 



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I declare this thread a success.

There are games on Wii which I think it was too bad that they failed. They didn't seem to be test games, but sometimes good and great games fail when the companies don't think about sales and marketing.

But even then, I do think it is better if companies making failed games collapse. A game which is loved by some, Psychonauts, led to the ruination of Majesco. Majesco was forced to rethink their entire company and business, and has survived since then on the back of Cooking Mama, a series which is loved by millions, having sold 8 million copies with just 4 titles on Wii and DS. The DS sequel has not sold that much less than the original, which indicates the title is viewed as high quality and is selling on more than just novelty.

But for a company making a straight-up bad game, I would rather it entirely collapse, and those talented people in the company start somewhere else new. It will be better for me in the long run, if they make better games. It will be better for the industry, if they make better selling games. It will be better for the developers themselves, to be in a growth-creating company rather than one which only survives as the living dead, on the brink of inevitable collapse in the future, as part of a conglomerate like EA.

If, like some say, EA and other companies follow through with their threat, and don't put more of their "core games" on Wii, maybe you missed the first two words of the thread. Good riddance.



"[Our former customers] are unable to find software which they WANT to play."
"The way to solve this problem lies in how to communicate what kind of games [they CAN play]."

Satoru Iwata, Nintendo President. Only slightly paraphrased.

Erik Aston said:
I declare this thread a success.

There are games on Wii which I think it was too bad that they failed. They didn't seem to be test games, but sometimes good and great games fail when the companies don't think about sales and marketing.

But even then, I do think it is better if companies making failed games collapse. A game which is loved by some, Psychonauts, led to the ruination of Majesco. Majesco was forced to rethink their entire company and business, and has survived since then on the back of Cooking Mama, a series which is loved by millions, having sold 8 million copies with just 4 titles on Wii and DS. The DS sequel has not sold that much less than the original, which indicates the title is viewed as high quality and is selling on more than just novelty.

But for a company making a straight-up bad game, I would rather it entirely collapse, and those talented people in the company start somewhere else new. It will be better for me in the long run, if they make better games. It will be better for the industry, if they make better selling games. It will be better for the developers themselves, to be in a growth-creating company rather than one which only survives as the living dead, on the brink of inevitable collapse in the future, as part of a conglomerate like EA.

If, like some say, EA and other companies follow through with their threat, and don't put more of their "core games" on Wii, maybe you missed the first two words of the thread. Good riddance.

Ooh this post went down even smoother than the OP did.

Good show old man!