| perpride said: @outlawauron - dude, you are kidding right? The game was not intended to be a revolution to jrpg's. How come noone had an issue with this style of turn based battles when final fantasy did it for like 6 games??? Just off the top of my head, lost odyssey added the linking, ring and immortality factors to battles. How does that lack originality? Uncreative and unfinished is hardly what I would use to describe lost odyssey. Obviously our opinnions are different on this matter. But for the record I think the game design in it is incredible. Also dude, fun should be one of, if not the first thing a game review looks at. |
Bad design would the technical issues, framerate drops, and long loading times. Those are things you can not ignore and could have been eliminated or improved with more development time.
I'm not saying a game has to be revolutionary, but if they want high scores they need to make the product their own. Very few games can take things from many different games and still be unique.
The ring system became obsolete later in the game and immortality did not affect actual gameplay outside of the ability to skill link.








