As for Huxley, this is what I could find on it.
Going on a quest felt like going through a quest in WoW, except it didn’t look anywhere near as boring or as ugly. Seriously, how do people enjoy playing WoW? Anyway, you and three friends can go on a quest together and this is where you’ll fight the Hybrids.
As for the gameplay, imagine the Unreal Tournament games. The overall feel is very Unreal Tournament style, mostly because the game is using the Unreal Engine. I only saw about 12 people at best in the online mode so it remains to be seen how well a 32 vs 32 battle will play out. It at least looked fun and very fast paced. There are multiple maps of course, and all of the maps will increase/decrease in size depending on how many people are playing on a map.
I was told that while there won’t be 100 vs 100 battles when Huxley launches later this year, we can expect to see the 32 vs 32 cap rise as the developers continue working on the game after it’s released. Maybe we will get the 200 man battles after all.
The game failed so far to even reach the 100 vs 100 promise and is currently capped at just 32 vs 32 player deathmatch styled play.
Anyways, here is the link.
http://www.destructoid.com/gdc-09-huxley-is-one-part-mmo-one-part-fps-126459.phtml
OT: I watched the first couple of videos and maybe I missed it somewhere, but do we have an estimated release period for this game?
How similar is it to EVE? Should I check that out to get an idea of how this game will end up?