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Forums - Sony - Gran Turismo 5 Prologue not truly in 1080p

Lollerdongs said:
GT5 will have native 1080p/720p support when released.

And I thought ZERO 360 games can run in 720p/1080p native? That it's just impossible.

Guys. We have a psychic clearly he knows for sure what GT5 will run at. Breaking news its also impossible to run 360 games in native 720p. Crap. I should just take mine back in now. In other news, my 360 has raised the temperature in my room 1 or 2 degrees. I feel more comfortable now. Clearly 360 > PS loller your video sucked

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Lollerdongs said:

Ah, well then was it that it can't run natively 720p@60fps?

Even then, ps3 >



http://youtube.com/watch?v=xzUgKqrLtw4


Is there any way I can download that video?



 

 2008 end of year predictions:

PS3: 22M

360: 25M

wii: 40M

Zackblue, yes I can send it to you. MSN/AIM/anything?

@elendar : I only say that because the devs have been saying it would be 1080p native at 60fps for months and polyphony always delivers.

And are you sure it hasn't set fire to your house yet?

Clearly, PS3 > ... Enjoy your 3shitty. (also 260.)  You'll be in front of a cashier soon enough with a PS3 in your hands when your shitsixty is obsolete. 



Lollerdongs said:
Zackblue, yes I can send it to you. MSN/AIM/anything?

@elendar : I only say that because the devs have been saying it would be 1080p native at 60fps for months and polyphony always delivers.

And are you sure it hasn't set fire to your house yet?

Clearly, PS3>

 Lollerdongs, there are already some 360 games that run at 1080p, not sure of the framerates but there's another thread on the forums that list those games.  

 There's no reason that they can't run at 1080p at 60fps, its all dependent on how much resources that specific game needs.  If its a very closed room with few objects, it can easily run it.  There are very few PS3 games that run at 1080p at 60fps always.  Most of them have some framerate issues or do upscaling tricks.  Even Killzone 2 which has the largest game development budget ever and is hyped to use the most power of any game on the PS3 is only going to run in 720p.



I said native 1080p, not upscaled.



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darconi said:
Lollerdongs said:
Zackblue, yes I can send it to you. MSN/AIM/anything?

@elendar : I only say that because the devs have been saying it would be 1080p native at 60fps for months and polyphony always delivers.

And are you sure it hasn't set fire to your house yet?

Clearly, PS3>

Lollerdongs, there are already some 360 games that run at 1080p, not sure of the framerates but there's another thread on the forums that list those games.

There's no reason that they can't run at 1080p at 60fps, its all dependent on how much resources that specific game needs. If its a very closed room with few objects, it can easily run it. There are very few PS3 games that run at 1080p at 60fps always. Most of them have some framerate issues or do upscaling tricks. Even Killzone 2 which has the largest game development budget ever and is hyped to use the most power of any game on the PS3 is only going to run in 720p.


Yeah but it'll be in full 720p unlike that Halo crap!

 

j/k



My Top 5:

Shadow of the Colossus, Metal Gear Solid 3, Shenmue, Skies of Arcadia, Chrono Trigger

My 2 nex-gen systems: PS3 and Wii

Prediction Aug '08: We see the PSP2 released fall '09. Graphically, it's basically the same as the current system. UMD drive ditched and replaced by 4-8gb on board flash memory. Other upgrades: 2nd analog nub, touchscreen, blutooth, motion sensor. Design: Flip-style or slider. Size: Think Iphone. Cost: $199. Will be profitable on day 1.

Taz42 said:
Sony call some of their camcorders "Full HD, 1080p" while they only record at 1440x1080. They do the same thing with their games. You can't trust them with telling the truth about the simplest, unambigious things.

Shh, dont tell MikeB this. He'll swear that "TruHD" is only 1080 verticle lines, even though the standard says otherwise.

Do you want us to give you some possible reasons? That's all we can do when the game is still in development. A possible reason might be:

- they decided to do some improvements in the graphical engine, but realized that they caused framerate problems when ran at 1080p. After some testing, they realized that those improvements were worth it even at the expense of reduced resolution, so they went for it.

There you go!

Or that prolouge has more than one car on screen at a time

lollerdongs says: @elendar : I only say that because the devs have been saying it would be 1080p native at 60fps for months and polyphony always delivers.

Yes, polyphony always delivers. Especially on things they promise for years.

http://www.gamesindustry.biz/content_page.php?aid=4579 



Leo-j said: If a dvd for a pc game holds what? Crysis at 3000p or something, why in the world cant a blu-ray disc do the same?

ssj12 said: Player specific decoders are nothing more than specialized GPUs. Gran Turismo is the trust driving simulator of them all. 

"Why do they call it the xbox 360? Because when you see it, you'll turn 360 degrees and walk away" 

I actually called this a few months back.

Despite claims to the contrary, I don't think either the PS3 or 360 has the power to really crank out true 1080p graphics in a large-scale environment like GT.

Personally, I don't give a rat's ass. I think the game looks fabulous whether it is true 1080p or not, just like Halo looks great even though it's not true 720p.




Or check out my new webcomic: http://selfcentent.com/

Who will not buy this game if it is not 1080p?






konnichiwa said:
Who will not buy this game if it is not 1080p?

I won't!

but I won't buy it if it is 1080p either... 

 



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