twesterm said:
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That is not a bug. It is a feature! Countless games are bug free with some creative editing of the "feature" list.
twesterm said:
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That is not a bug. It is a feature! Countless games are bug free with some creative editing of the "feature" list.
lol.. this is something that can potentially happen to any media file you pause start a lot.. since it has a audio and a visual track.. they Can desync you know :p
Gnizmo said:
That is not a bug. It is a feature! Countless games are bug free with some creative editing of the "feature" list. |
And here is where is the right place to comment. Some classic videogames of the past happened to fit into this. In Joust, there is a ledge slightly above another ledge you can fly throug, that wasn't meant to be like that, but after being discovered, developers liked it. In the EA game, "Skate or Die" sirens went off an unintended time, but it worked in the game. There is the 256 life bug in arcade game Sinistar to where, if you die just the right way (with zero lives left and cause yourself to be in a die twice situation), you end up rolling over to 256 lives. And on that, you also had a similar issue with the original Sid Meier's Railroad Tycoon where your money would end up flipping from negative to positive.
And then there are the death screens in classic arcade games. You go far enough, and the game would just end. In the original Donkey Kong, Mario moves a bit on a screen, and then just dies, making for game over (See King of Kong for more on this). Ermac from Mortal Kombat is short for "Error (with) Machine" also, when there was bug in code. And a Zelda game had a real nasty glitch early on.
So, we have bugs and glitches all over. It is stuff that developers never intended, but they got into the game.
richardhutnik said:
And here is where is the right place to comment. Some classic videogames of the past happened to fit into this. In Joust, there is a ledge slightly above another ledge you can fly throug, that wasn't meant to be like that, but after being discovered, developers liked it. In the EA game, "Skate or Die" sirens went off an unintended time, but it worked in the game. There is the 256 life bug in arcade game Sinistar to where, if you die just the right way (with zero lives left and cause yourself to be in a die twice situation), you end up rolling over to 256 lives. And on that, you also had a similar issue with the original Sid Meier's Railroad Tycoon where your money would end up flipping from negative to positive. And then there are the death screens in classic arcade games. You go far enough, and the game would just end. In the original Donkey Kong, Mario moves a bit on a screen, and then just dies, making for game over (See King of Kong for more on this). Ermac from Mortal Kombat is short for "Error (with) Machine" also, when there was bug in code. And a Zelda game had a real nasty glitch early on. So, we have bugs and glitches all over. It is stuff that developers never intended, but they got into the game. |
In Half-Life 2 Episode 1, when Alyx asks Dog if he did the math and he shakes his head, the shake was actually a bug.
| PullusPardus said: i noticed that if you press the start button the game stops. |
That one pisses the hell out of me. Fuckin' Naughty Dog... I'm about ready to return this shit!!
4 ≈ One
I found a bug too, turns out when I urinate on my PS3 the game lags a bit.
I'm going to crap in my hand and then smear it on the disk to see if I notice a drop in performance.
Then I'm going to put on womens underwear and see if it makes me feel sexy. If I don't feel sexy then I will know for sure that Naughty Dog are incompetent programmers, and will return the game to Gamespot and try and convince them that the game had crap smeared on it when I bought it.
To get serious, I have only played the game for 1-1,5 hours, but have already got stuck in a few walls, so I had to reload from the last checkpoint. Quite annoying.
| Gab said: To get serious, I have only played the game for 1-1,5 hours, but have already got stuck in a few walls, so I had to reload from the last checkpoint. Quite annoying. |
In the part where you have to throw the grenade in the tower I happened to be standing where the piece you climb up falls and got stuck in there for a few minutes. I was about to reset the game (no big deal since I assumed blowing that up was a checkpoint) until I suddenly popped out. XD
Guys, it is not a good idea to kick the PS3 numerous times while playing the game. Very annoying bug, it will not only break the PS3 but stop the game. Stupid Sony.
Next Gen
| 11/20/09 04:25 | makingmusic476 | Warning | Other (Your avatar is borderline NSFW. Please keep it for as long as possible.) |
This one time my ps3 was hungry so I put peanut butter in the disc slot and the game stopped working!! That just poor design right there.