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Forums - Gaming - OH MY GOD ! ONLY 95 KB

To Kwaad. 24 times that data text is the size of the game application file!!!!!!!!!! (Edit: truly incredible!)

 



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fkusumot said:

So it's kind of like an optimized compression scheme built around game code? Interesting. I played it for a little and I never thought 96k of anything could look like that.

Well, I'm glad that not all VGC users know this game before ( so this thread is worth to exists ).

I think that procedural programming is very interesting.



 “In the entertainment business, there are only heaven and hell, and nothing in between and as soon as our customers bore of our products, we will crash.”  Hiroshi Yamauchi

TAG:  Like a Yamauchi pimp slap delivered by Il Maelstrom; serving it up with style.

If, and this is a big if, the Cell's high calculation speed can generate that data quickly, and thus shorten the loading, that would be a major advantage for the system's performance.

Although that would undermine the reported necessity of the blu-ray drive. I say so what. It would still give the PS3 the clear graphical advantage, as complex work with the SPEs wouldn't be necessary. They would simply be set at full speed.

Also, Nintendo could use this on their next handheld to get the most data out of the carts.



A flashy-first game is awesome when it comes out. A great-first game is awesome forever.

Plus, just for the hell of it: Kelly Brook at the 2008 BAFTAs

I'm very interested in trying this, but can't get it to work. It's probably because my laptop has a crummy graphics card/driver/whatever that hates games. =/



It doesn't use a graphics card as far as I am aware because the textures and pictures are developed on the fly using the CPU.

This is the future of graphics generation, however it's too CPU intensive at the moment to have any real use in current gaming... texture streaming takes up a lot of the design philosophy behind the current graphics cards... I wonder if they created a card that was specifically for building these kind of graphics if they could streamline the pipelines and processors and such... hmmm



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Wow, someone posts an executable file and convinces people to execute it. Ever heard of viruses anyone?



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Clever programming always beats exceeds massive disc space.

The stupidity is that most games aren't even limited to "k" - or even megabytes. 1Gig is a massive amount of data (10 thousand times the size of this game/demo).

And a Wii/360 disc can store almost 10x more data than that again.



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ssj12 said:
actually the 96kb is a lie. It installs a large chunk of data into your temp files while the game loads up. The data is deleted when you exit the game.

No, it is not a lie. The game is 96kb long, what it does when running is irrelevant. Many games create temporary data on the hard drive and we're not saying they're bigger than a DVD because of that.

As an example, an MP3 file also gets decoded (in RAM) to much larger quantities of data than the MP3 file, and we're not saying that MP3 file sizes are a lie, are we?

 



My Mario Kart Wii friend code: 2707-1866-0957

NJ5 said:
Wow, someone posts an executable file and convinces people to execute it. Ever heard of viruses anyone?

 What virus ?



 “In the entertainment business, there are only heaven and hell, and nothing in between and as soon as our customers bore of our products, we will crash.”  Hiroshi Yamauchi

TAG:  Like a Yamauchi pimp slap delivered by Il Maelstrom; serving it up with style.

NJ5 said:
Wow, someone posts an executable file and convinces people to execute it. Ever heard of viruses anyone?

 Then first update your virus/spyware program and then scan the specific folder you stored this in.



A flashy-first game is awesome when it comes out. A great-first game is awesome forever.

Plus, just for the hell of it: Kelly Brook at the 2008 BAFTAs