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It doesn't use a graphics card as far as I am aware because the textures and pictures are developed on the fly using the CPU.

This is the future of graphics generation, however it's too CPU intensive at the moment to have any real use in current gaming... texture streaming takes up a lot of the design philosophy behind the current graphics cards... I wonder if they created a card that was specifically for building these kind of graphics if they could streamline the pipelines and processors and such... hmmm