| Adjudicator said: I think what that shows is how videogames are becoming mainstream like music or movies. By that I mean in those mediums there is usually a large and clear distinction between the best selling movies and songs as opposed to those that actually win any awards. The serious experts in these fields usually have tastes that are completely out of sync with the general public. EDIT: Very rarely do the yearly big summer blockbuster action films win any oscars, but they usually make a crapload more money than the oscar winners. For clarification the wii branded games are kinda like the blockbusters, they sell alot but they probably won't win game of the year. |
This goes back to the question of reviewers and their integrity. Who the hell picks the oscars? Granted, it's a more refined field than games' journalism, if only for the far greater age of the medium, but ultimately you still have a small number of people in their ivory tower, isolated from reality, and sometimes quite hostile to it
Sales is the closest thing to an objective, level playing field of quality we have. It's certainly skewed by many factors, but ultimately it is the best way to guage the opinions of the masses on something that is otherwise unquantifiable in a world where there is very little consensus on exactly what makes something worthwhile. There is no standard of an absolute good, just a strength of public opinion. Example: i dislike the Godfather movies, quite sincerely, and i love League of Extraordinary Gentlemen. The former regarded as one of the best sagas of all time, the latter widely regarded as rather bad, but that's different people applying different value sets to determine why Godfather is great, or why LoEG is bad, and my value set holds the Godfather and films like it in low esteem. Similarly it will apply to games, that there is no standard of values, and therefore there cannot be any level playing field of quality determined by reviews.

Monster Hunter: pissing me off since 2010.







