How much does a developer pay to host content on Live?


None, take XNA as an example. MS just gets a %30 cut of the profits I believe. Not sure what their cut is for anything else though.
If we're talking about XNA, which is the only way you can host anything on Live without a length of red tape, then it's going to cost you $100 a year for the development studio that allows you to upload titles. Regarding the agreement you go into with MS once the content is up, I don't have a clue.
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