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Forums - Sony - PS3-3D AHHH

I don't see this catching on, but i'm excited to see what's developed with 3D glasses in mind. I'm not excited for this however, i'm not into 3D movies, and seriously doubt i will be with my videogames.



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disolitude said:
silicon said:
nordlead said:
silicon said:
It depends.

From what I heard SONYs 3D is a little different then typical 3D. You don't use polarized glasses. Instead, you use glasses which alternate left and right visibility meaning the glasses will most likely require power somehow and synced with the PS3.

I'm not saying it's worse or better, but it's something different then what is typical.

this was actually done a long time ago (master system - http://en.wikipedia.org/wiki/Sega_Master_System#SegaScope_3-D_Glasses ). They used a cord directly from the system. It only had 6 games.

Oh LOL. They've probably improved it a lot since then though if that's what they're doing. But knowing how the motion sensor looks...


Thats essentially the exact same 3D tech used today and that will most likely be used by PS3. The old CRT TV's were 100 HZ so they could pull off the effect and render the game at 50Hz for each eye and you woldn't notice. The LCD's however were all 60 HZ until recently which does not work with this tech as you get bad flicker and a headache.

The problem is processing power. Master system did not have any issues rendering Space harier 2X at 50 Hz per eye...but PS3 and 360 can not render Gears of war and Uncharted at 60 frames...let alone the 120 that is needed. (60 per eye)

I guess someone beat me to the punch here.  The truth about the 3D tech all the PS3 fanboys claim will work with all games are a little delusional, IMO.  Most games on the PS3 now are not rendered at anywhere near the speed required to gave this work.  Most FPS games on PS360 run closer to 30F/s, so you would need to cut down some drastic detail to get the game to work correctly.  This same processing power issue is present in every game released this gen, so basically games will need to be designed around the idea of roughly 1/4th the available processing power (or basically cutting down the graphical requirements by 1/4).



largedarryl said:
So can someone explain to me how the polarized lenses 3D technology is supposed to work without a 120Hz TV? Since those sunglasses like 3D theaters run at 120Hz and use the polarized lenses to give the 3D effect, but you claim that you won't need a new TV.

Nah, no one here can explain that...because its false.

You will need a new TV for 3D if it can't do 120hz. Most stories talking about 3d on PS3 even state this clearly... http://www.engadget.com/2009/09/04/ps3s-new-3d-mode-captured-on-video-coming-in-2010-to-all-exist/

 



Also... http://kotaku.com/5353830/sony-backs-down-on-3d-gaming-timeline

Looks like it isn't happening any time soon.



I'm fully aware of what it required to have 3D displayed on a TV, but I find it strange that all these PS3 articles are posted, followed by fanboys claiming no special TV's required and will work on all games.

Sometimes I feel like I'm in the twilight zone.



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Icyedge said:
Hey guys, I know a lot about 3D because im a big fan. I used my old crt TV still for imax movies. Heres is teh real fact about this:

Sony is bringing new TVs in the market at the end of 2010 (the one we see on TGS and things like that are prototype), the 3D will be polarise circular type (the same as imax). So there will be no flicker, since its not about shutting lens one after the other like with my old crt TV. They do not need 120 hertz either. They are working to have a lot of games updatable as soon as they release the TVs. This type of 3D is really great and not to be compare to shutter glasses. Most 3D Tvs and computers (nvidia) use shutter glasses right now, but theres already some TVs that do polarisation.

You definitly needs a supporting TV, but it will not give headache because theres no flicker, the Ps3 will also be able to support it on any games if the developer want to put some extra work. This is real information.

Source?

 

My eyes see the world in 3D.  Yeah I'm lucky.  I don't even need a 120hz TV or glasses!  Everything just has 3 dimensions and on top of all that, I can sense it in all of the 5 senses!  It's so crazy!  This is real information.

/sarcasm



nightsurge said:
Icyedge said:
Hey guys, I know a lot about 3D because im a big fan. I used my old crt TV still for imax movies. Heres is teh real fact about this:

Sony is bringing new TVs in the market at the end of 2010 (the one we see on TGS and things like that are prototype), the 3D will be polarise circular type (the same as imax). So there will be no flicker, since its not about shutting lens one after the other like with my old crt TV. They do not need 120 hertz either. They are working to have a lot of games updatable as soon as they release the TVs. This type of 3D is really great and not to be compare to shutter glasses. Most 3D Tvs and computers (nvidia) use shutter glasses right now, but theres already some TVs that do polarisation.

You definitly needs a supporting TV, but it will not give headache because theres no flicker, the Ps3 will also be able to support it on any games if the developer want to put some extra work. This is real information.

Source?

 

My eyes see the world in 3D.  Yeah I'm lucky.  I don't even need a 120hz TV or glasses!  Everything just has 3 dimensions and on top of all that, I can sense it in all of the 5 senses!  It's so crazy!  This is real information.

/sarcasm

 

Google sony 3d tv, theres a lot of source. Be careful that there also false information, some people say it use shutter glasses but if you watch there elctronic conference you can clearly see that it is polarise.