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Forums - Sony - Udea want's to make a FPS.Loves Half Life 2.

 

If you've played either of Fumito Ueda's games, Ico or Shadow of the Colossus, and come away feeling nothing then you need to double check your pulse and then make sure you're still human. It's pretty much uneiversally understood that his games are perfect examples of how game mechanics and storytelling can fit hand in hand. Hell, the heavily underrated Reign Over Me used Shadow of the Colossus as a metaphor for a man's loneliness and solidarity after losing his family on 9/11. This isn't normal game story telling here, it's something more, that I would argue has no equal in gaming. So who does the master respect when it comes to such things?

At the Tokyo Game Show Ueda was asked what games give him an emotional reaction, and he responded with Half-Life 2. "There was variation in terms locations," said Ueda to G4 via a evidently tired translator, "and also the way of storytelling in the game. Usually, you have to incorporate storytelling with constraints, but the way they [Half-Life 2 developer Valve] implemented constraints was something different that I enjoyed, compared to other games."

"Usually, when it comes to the cut-scenes, you can't really play -- [that] operation isn't really allowed," he said. "That kind of game is something that I don't want to see. If you're constrained already even before cut-scene, then you're in cut-scene, then that's fine. But you're in the middle of play, in the middle of the game, then all of a sudden you're in a cut-scene [and] you're not supposed to operate at all -- that's not the kind of game I want to do. If there is some other techniques that will not give them that kind of feeling, that's something I want to implement."

High praise from the man who makes the games most people point to first as proof that games are art. So if he loves the game so much and its storytelling style, why not make an FPS himself? Why not indeed. When asked this very question Ueda said, "I have an interest in making first-person games." Now, I cringe at the thought of more FPSs flooding the market, but with Ueda behind it I'd think it'd be something completely different. 



Gintama is the funniest show EVER!!!!!!!!!!!!

Proud owner of all currnet gen consoles.

I not a big wii fan

Okita the sadist.

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I want my own pet headcrab or antlion guard.

No wait!!! My own combine advisor!

"Hey Jimmy, remember when you took my lunch money?"

"Yea"

"Well lets see how you like your head smashed in with a mind blast!"



how dare u spell the great Fumito Ueda's name wrong!!!!....+ he said 1st person game not shooter



FPS? Um. Why not.



This was posted quite some time ago...



4 ≈ One

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First-person does not mean first-person shooter.

I mean, come on.



Hmm... not sure if that's a good udea.



 

Alic0004 said:
Hmm... not sure if that's a good udea.

Nothing wrong with experimenting with the first person perspective: it is, after all, the perspective that matters, here.



He never said FPS. He just said first-person, and that he likes HL2's storytelling. Maybe he should develop Portal 2, he could turn it into a bigger masterpiece than the one the first was, hehe