Lol there was never a big chance I would have gotten a PSP Go since I already have a PSP 2000, but now theres a 0 chance. I already have like 8 or 9 games on UMD no way I'm buying another bunch for the Go.
Lol there was never a big chance I would have gotten a PSP Go since I already have a PSP 2000, but now theres a 0 chance. I already have like 8 or 9 games on UMD no way I'm buying another bunch for the Go.
MAFKKA said:
So what are we arguing about? Why the big deal of not being able to upgrade and receive free games doing so? If you own a PSP why would you want another PSP that will by your estimates will have a poor DD market, and an inferior experience due to lack of other conceivable aspects? Which brings me back to my point of this product being for New gamers. |
It's not that big a deal to me personally. I don't have any personal stake in the matter. I just find it foolish of Sony to charge $80 more for a handheld that is going to offer less, while alienating their current userbase from upgrading. Offering a console only worthwhile to new customers is basically starting over from scratch, while not having the benefit of the former owners of your last machine to come along with you.
What we're arguing about essentially is that Sony could have done so much more with this handheld and has chosen not to. If this was done with the PS3 Slim, it would essentially be a Slim half the size of the current slim, with no BluRay drive, and a $400 price tag. With such a large price, you're essentially asking for early adopters to come back on board again, and most early adopters already own a PSP. If you alienate them for this new customer, then I ask why hasn't this new customer already purchased a PSP at $169? What are they being offered now they weren't offered before to justify a $250 price tag. Frankly I see Sony having priced themselves out of the market they are trying to reach, by pricing themselves to early adopters.
@Grimes
Exactly...well except the touchscreen business. I never had a problem navigating the web on the PSP. A touchscreen would make it easier but I don't think it cripples the device without it.
Procrastinato said:
First, the PSP-3000 is still available. This is a side-grade, not an upgrade, unless you want what the Go has to offer. If the PSP-3000 and its UMDs appeal to you, as a consumer... you can buy it (at even more retailers, apparently). I have to disagree on the upgrading for look/feel being a major player.. I don't believe that it is. In any case, upgrading hardware isn't in any hardware manufacturer's best interest, because console hardware is almost always sold at a loss... Even the Go's high margin most likely merely goes to the retailer -- I doubt Sony sees much of it at all, or big retailers wouldn't even carry it. Second, DD prices will come down if/when it takes over. We have capitalism to thank for that. Competition and the basic laws of economics -- profit will be greater without CoG, resale/used, and retail margins (MUCH greater), thus competing economic bodies will have price as a stage on which to compete, plain and simple. Look at Steam, as an example. |
Your first paragraph is basically questioning the existence of the PSP in it's entirety. You say it's not remarkably profitable, that the compact design is not much of a factor in a hardware upgrade, and the PSP 3000 is still available. So then since the PSP 3000 does everything the Go does, and does it for less, where and what is the market for the Go?
Regarding DD reacting anywhere remotely close to retail in regards to price drops and clearancing out items, I give you PSN, XBLA and the VC/WW as the three major examples of why pricing will stand still. Most games that have come out haven't seen a single price drop and only XBLA runs any sort of discount program with it's Deal of the Week thing.
| K_Beckman said: @Grimes Exactly...well except the touchscreen business. I never had a problem navigating the web on the PSP. A touchscreen would make it easier but I don't think it cripples the device without it. |
It's like comparing a computer with and without a mouse. Sure, you can use a computer without a mouse. Before Mac/Windows, most people didn't use a mouse. How many people would buy a computer without a mouse or equivalent today? Very few.
Easier is very, very important to the average consumer.
Anyone can guess. It takes no effort to throw out lots of predictions and have some of them be correct. You are not and wiser or better for having your guesses be right. Even a blind man can hit the bullseye.
I think you're exaggerating the importance of a touch screen there. However I don't think this device is made to directly compete with the ipod...well not in it's current form. Sony is probably testing the waters to see how many 'casual' gamers they can pull in.
WHATTT!?? They wanna make a doomed product? What the hell are they doing?
Onyxmeth said:
Your first paragraph is basically questioning the existence of the PSP in it's entirety. You say it's not remarkably profitable, that the compact design is not much of a factor in a hardware upgrade, and the PSP 3000 is still available. So then since the PSP 3000 does everything the Go does, and does it for less, where and what is the market for the Go? Regarding DD reacting anywhere remotely close to retail in regards to price drops and clearancing out items, I give you PSN, XBLA and the VC/WW as the three major examples of why pricing will stand still. Most games that have come out haven't seen a single price drop and only XBLA runs any sort of discount program with it's Deal of the Week thing. |
On the contrary, the PSP Go appeals to consumers that don't already own a PSP for size reasons -- i.e. consumers who want what the PSP was originally advertised to be: an all-in-one entertainment product, without the weight of a cell-phone contract. If you wanted that from the previous PSP models, you had to deal with the slightly-larger-than-convenient size of the unit. In other words, you'd have to really be into power portable gaming, and the other functions of the PSP were probably secondary to you. The PSP Go... sells itself to everyone who didn't buy a PSP in the first place, due to the size. That comes with a price (no UMD), but the advantages probably make it worth it for the kinds of folks who like small all-in-one stuff, and honestly, with 16GB of storage, and all the other cool features the Go offers $250 is a good deal in my book (moreso than a PSP-3000 to me, anyway)
The PSP Go has a good chance to do very well, as, quite frankly, the best "high end" portable gaming console currently on the market. I don't know if you've tried to play high-end games on an iPhone or not -- the graphics are good, but... the touchscreen just doesn't cut it for lots of genres. The games are just plain inferior to the same kinds of products on the PSP. The PSP Go fills a gap for people who want portable gaming, but not the size of the PSP, and not the weakness of the iPhone's limited input mechanism (which is great.. for most anything but games), and weak (although numerous) selection of high-grade games (that could change... but currently its the truth).
Console manufacturers make money from software, not hardware -- selling new hardware to existing consumers only helps them through used sales of old, "retired" consoles, and then not much, because the kinds of users who buy used consoles are also the kind who are likely to purchase used games -- i.e. not much benefit to publishers at all.
With regards to DD sale prices on XBLA, PSN, etc... have you ever considered that retail might have a pretty heavy hand in setting those prices? Consoles sell primarily through retail, and the console stores are a detriment to retail everywhere. Retail does not want DD... but clearly Sony has worked out a deal with them (apparently the retail price point, from the looks of things) that satisfies them.
Can you think of any other reason that software publishers would charge more for products online than they do in retail stores? There's no cost-of-goods (or very little, if you consider bandwidth), there's no retail cut... you can't honestly believe that price gouging is a smart strategy, and something XBLA and PSN have both chosen to do on purpose. If either had a choice, they would slash prices to reasonable levels and if the competition didn't do the same, they would absolutely destroy the other network, and retail, in the process.
Back to the original topic: Sony doesn't get to decide about UMD upgrade programs, the software publishers do. Sony stated they were still working on it. These kinds of things are new, and tricky -- they're gonna take a long while for everyone to be happy, and all the kinks worked out. Lots of people have to agree to do basically the same thing. The truth behind this whole deal seems pretty obvious to me == business likes money. Business doesn't give stuff away to make money. DD is new for consoles. No one is going to move an inch until it proves itself, in this economy.
The end result, with the current situation, is that consumers get stuck with the middleman getting more of their money, and the majority of that money never seeing the hands of the creators of the entertainment the consumers like so much, and pay so much for. This is basically the reason I'm a fan of the Go -- anyone who whines about it is just shooting me, themselves, and every gamer everywhere, in the foot.
| avrwc2 said: Advance apologies for using harsh words in my very first post here but one must be INSANE to buy a PSPGo. It's RETARDED to believe that the PSPGo, lacking the UMD drive is someone a plus or an improvement. Let me explain:
Sony should NOT be encouraged to eliminate the ability of purchasing games on physical media. Buy 3000's and let Sony know why. The PSPGo deserves to go away.
|
1. I agree, but 64GB MSPD are freaking expensive.
2. who cares?
3. Sony allows up to 5 shares with friends...
4. see #3
5. This is because of publishers like EA and Avtivision not wanting you to not have to rebuy your games.
I prefer digital media, its cheapers, takes up less space, easier to deal with and manage.
@Oxy - while users "lose" out on game sales (not really), digital media will eventauly become cheaper because publishers wont have to pay for distribution and packaging costs.
The thing is retailers won't sell the PSP Go if UMD versions of games are $40 and DD games are $20 at launch. So realistically its retailers like WalMart which is to blame for any prices being the same price as their UMD counter parts. This is why GameStop refuses to sell any games which are apart of Steam, like Half-Life.


Onyxmeth said:
Your first paragraph is basically questioning the existence of the PSP in it's entirety. You say it's not remarkably profitable, that the compact design is not much of a factor in a hardware upgrade, and the PSP 3000 is still available. So then since the PSP 3000 does everything the Go does, and does it for less, where and what is the market for the Go? Regarding DD reacting anywhere remotely close to retail in regards to price drops and clearancing out items, I give you PSN, XBLA and the VC/WW as the three major examples of why pricing will stand still. Most games that have come out haven't seen a single price drop and only XBLA runs any sort of discount program with it's Deal of the Week thing. |
Brain Challenge Price Drop (now $4.99)
Brain Challenge Expansion Pack Price Drop (now $1.99)
Droplitz Temporary Price Drop (now $4.99)
25 Guitar Hero World Tour songs are on sale for $1.50 this week!
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