Crashdown77 said:
| Yakuzaice said:
You can't look at a 10/10 as perfect. Especially on scales that are only out of 5 or 10. If a 10 is unachievable, then a 9 is essentially a perfect score. So then nothing can be a 9, etc etc. Just think about if scores were a thumbs up or down. Should everything be thumbs down because nothing is perfect?
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Honestly, I don't like review scores at all. I think reviews should just be text and people have to read them, it would be much more informative to us gamers. But what does 10/10 mean if not perfect? Giving a game a 10/10 sets a bad precedent. I will add a caveat, and you have a good point here. If the scale doesn't include tenths (e.g. 9.8 etc.), then the scale is broader and I would have to revise my opinion. But when a scale encompasses a 100 point scale (such as IGN's) then you can differentiate an amazing game (MGS was a 9.8) from a great game (a 9.4) from a well above average game (9.0) etc. So if you have only 1-2-3-4-5 to choose from, yes you could have a 5/5 score. I hope this makes sense, I tend to make a-z jumps in my head and not get the inbetween explained to anyone else.
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I agree that scales out of 100 such as IGN shouldn't be passing out many 10.0's if any. I'd say the problem exists within gaming reviews in general. Instead of general indications of quality, we try to turn an opinion into an exact score for a game. It would be one thing if all reviews were done by one person who could somehow be objective in every way, but that just isn't possible.
Metacritic hasn't helped when they convert both letter and 5/5 scales into being out of 100. Especially when most of the publications that score out of 100 tend to skew to the top end of the scale. It gives very little room to work if you score out of 5. For example I'd say a 3/5 should be a decent game that is worth your time if you like the genre. Instead people see it as a 60% compare it to something like IGN and pronounce it to be crap.