Words Of Wisdom said:
SHMUPGurus said:
ZenfoldorVGI said:
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P4 is alright though. Unbelievably repetitive dungeon and slow, slow introduction, antiquated one time only events, tons of missable crap, and predictable ending, but fun, hip artstyle and characters, and a feeling or sense that the game is greater than the sum of its parts.
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Ever heard about something called a New Game+? This argument is pretty much invalid.
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I think it's reasonable for some people to want to see everything in a game on one playthrough. I mean, when it comes to games that take 30+ hours to complete, there has to be a very large incentive to complete it a second time and a few minor bonuses and dialogs really doesn't cut it.
I love the New Game+ concept and I'm glad it's being implemented in more games, but very few of those games are providing strong incentives to use it.
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Are you seriously telling me, in different wording, that Zen didn't miss a single thing the first time he played FFVII? Why didn't he complain about this? If he didn't know about this feature in Persona 4 in the first place, it's his fault and proves that he didn't really play the game to its fullest. If he did, he wouldn't have said that you can miss un-important stuff in the first place.
Since I'm a completionist, I'm always glad to know that there are ways to experience everything the game has to offer. Persona games have good uses of the New Game+ concept (add more Fusions, opens a lot of other dialogues, new dungeon/boss fights, etc.). The only thing you can miss in the first playthrough are optional dialogues from different Social Link possibilities, which you can experience on a New Game+ anyways, or optional equipment, which is really nothing to whine about here.
With all that said, I only wished Final Fantasy games would have the feature too, especially for titles in the series such as FFIX and FFXII.