Zizzla_Rachet said:
Cactus said: Besides the battle system, I don't really get the comparisons with Final Fantasy X to be quite honest.
Also, most of this article is purely speculation, and for the 1000th time, Microsoft had nothing to do with Cry-On and its cancellation. |
What similarities?....In FFX you swap charaters mid battle....in LO..the Wall is your life....and as for Cry-On....If Mistwalker had actual programmers and not outsourcing everything maybe there would not be a problem...and also...Mistwalker was trying to get the outsourced company to share devs cost...which= fail....and What was FeelPlus doing?....LO2 KONFIRMED!(Yes MS can remove Mistwalker from the sequel)....LOL...No but really...expect Blue Dragon 2 or LO2 at TGS..if not a brand new exclusive game for the 360...
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I don't see why Microsoft would continue with the LO or BD IPs. Since the relase of the first two games, they have managed to get both Tales and Star Ocean exclusively on their platform. Both did little in the long term, and I don't see wyh they'd keep spending millions on such tiny IPs that pale in comparison to offerings they already have (in terms of sales).
I don't know if you noticed, but Microsoft has not announced a single JRPG exclusive to their platform since landing Star Ocean (and Tales before that). Star Ocean was the biggest fish they could hope for (seeing as they'd have no hope in getting FF or DQ), and after that there's just not much reason for them to keep trying. If Star Ocean couldn't change anything, what can?
They will continue to get many multiplat JRPGs in the future (like Resonance of Fate), but the only exclusives they may get are more SO/Tales titles if they choose to pay for them. With Vesperia going multiplat, I doubt they'll be able to land another Tales title, and SE has vowed to be multiplat from this point out. Not to mention paying a third party JRPG developer to go exclusive to 360 in Japan is a lot hard now than it was before the ps3/Wii launched.
The days of Microsoft landing big JRPGs exclusively on the 360 are over, imo. They've said themselves that they're now focusing on Europe (where Sony is breathing down their neck). They've likely given up on Japan for now, and will take another swing next gen (or with Natal). No point sinking more resources into a lost cause. Those millions could actually do something in Europe.
Also, Microsoft have mentioned no involvement with Mistwalker in particular since the release of Lost Odyssey, and last we heard Mistwalker had obtained Wii dev kits. It's likely Microsoft dropped Mistwalker (like they have so many other first/second party devs) after landing Tales and Star Ocean. When it comes to Japan, either of those IPs means more than all of Mistwalker's projects combined.