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Forums - Microsoft - Kingdom Under Fire: CoD - In-Game video (ungodly!)

Im worried about:

1. Depth of combat
2. story
3. Length
4. framerate

 

Never played a Kingdom Under Fire game before, eh?

#1. Should be rather good. Every KUF game has had a decent bit to the depth of combat with the combos, ranged/melee weaponry and such. Add in RPG elements, and it should be even better.

#2. The KUF series has had one of the best ongoing plotlines of most any RPG series out there. KUF:COD takes place after KUF: The Crusaders. And Crusaders had a wonderful plotline.

#3. It should be fairly long for the SP game. Crusaders and Heroes were around 15-20hrs per character. This one has 6-8 characters that are playable, so it should be *around* 90hrs to beat with every character. Add in randomly generated dungeons and multiplayer, and it should be even longer.

#4. From the preview build, I didn't notice any issues with framerates. However, Phantagram's last effort, despite sucking (n3), it had no framerate issues.



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I want this game!
Comes out Jan 8th



The giant monster in the third video was incredibly lame. Everything about it, the design, the combat, etc.

And the armor rotating on the ground afterwards was kind of odd.


Overall I guess I'm not that impressed. This trails behind Fallout 3 and Too Human on my highly-anticipated upcoming RPGs list.



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