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Forums - Sales - Killzone 2 SALES are Very Disappointing (Just Realized)

CGI-Quality said:
heruamon said:
CGI-Quality said:
heruamon said:
Infamy79 said:
CGI-Quality said:
^^ Exactly. Basically, everyone is speculating WITHOUT #s. As long as there are none, Infamy's post is invalid and we have nothing to go on.


Then your posts are just as invalid because no one has the official numbers.

I've commented on why KZ2 wouldn't be profitable before and all everyone does is come up with rubbish justifications on how these issues can be twisted to not apply in this case.

You have an interview with one of the heads of GG saying the development involved from 140 people up to 200 people and we know its been in development for at least 4 years. You're not even including marketing budgets or general business costs either given they only work on one project at a time (except for minor overlap).

When there are comments from the company saying it involved up to 200 people in the last year and you get people making bullshit suggestions like the extras are probably only part time temps, then I'm not wasting any more of my time going over it all over again, there's no point, fanboys are blind except for what they want to see.

You can kid yourself all you like, but there is no chance in hell that Killzone 2 is currently profitable.

That staffing level was probably not working on the project throught the it's development cycle, and you'd have to know the design phasing rqmts to wag the manpower demands.  Just looking at a staff os 200 people with an average salary of $60k...you're looking at around $50 million for personnel cost at max...and this is very likely your biggest cost driver, so I doubt at the very worst that KZ2 cost more than $60-70 million to make.  Now on the flip...the game has made over $110 million.  Games are not movies, where basically you have to half the number of Box Office gross between theaters and studios...Games are low margin for retailers...so while I don't think KZ2 has made crazy money for Sony...I hardly doubt that it hasn't made a profit...you DO know that GG is an in-house studio...right?

I gotta tell you man, you have done a complete turnaround in your posting style, very fair. I give MUCH respect


C'mon dude...I've always been fair in my outlook...I'm a Xbox Fan (eventhough I'm force to support the Wii in my house hold...cry)...but 'm not blind to facts either...but thanks for the compliment on my posting style.   Speculation is one thing and we love to do it on this site, but posting speculation as a fact is another thing...

Well, I shouldn't have mis-judged you if that's the case, if this is who you are, you have my respect regardless of preference!

You know what it is right...after looking at your heavy rain hpye for almost 2 years now...I'm mesmerized...lol...btw...my wife was reading thru my Game Informer with the Heavy Rain article, and about the narrative controls...dying main characters and she told me..."that looks awesome..." I nearly filed for divorce!



"...You can't kill ideas with a sword, and you can't sink belief structures with a broadside. You defeat them by making them change..."

- From By Schism Rent Asunder