I agree with Zexen. Roleblocker is pretty powerful with no caveats.
Mason is so-so. I like the idea of the Cult or Lovers more.
Arsonist is basically a 3rd mafia-like faction. Could be interesting.
I agree with Zexen. Roleblocker is pretty powerful with no caveats.
Mason is so-so. I like the idea of the Cult or Lovers more.
Arsonist is basically a 3rd mafia-like faction. Could be interesting.
Looking more about the Arsonist, his role as Serial Killer is this (from that mafia wikia)
The Serial Killer is a lone killer without allegiance. The Serial Killer kills once per night, and his goal is to be the sole survivor. Frequently they are not allowed by the Game Moderator to forgo their night kill.
Serial Killer is generally considered to be one of the hardest roles to win with. To compensate for this, some mods have been known to give Serial Killers extra abilities, such as making them immune to either some or all night kills, or having them show up as innocent to Cop investigation.
I'm definitely in for the Arsonist/Firefighter roles, they sound very very interesting. Though, of course, we need more people here, if we can only get 10 this won't be as much fun
Well Dtewi is in for next round, and I think everyone else is coming back. The masons are a neat idea, but I don't know how useful it will turn out. They idea seems to be to create a unison voting block to throw off the cop and lynch mob, but that only works in a dark game. The second one of the is revealed as a mason, the others in the group will be known as innocent. Skews the balance of power a bit imo.
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I think I got everyone so far who's signed up. I definitely think that some of the additional roles would be a lot of fun if we get more people in the games. I'm hoping we can get more than 10 this time.
Gnizmo said: Well Dtewi is in for next round, and I think everyone else is coming back. The masons are a neat idea, but I don't know how useful it will turn out. They idea seems to be to create a unison voting block to throw off the cop and lynch mob, but that only works in a dark game. The second one of the is revealed as a mason, the others in the group will be known as innocent. Skews the balance of power a bit imo. |
I don't know why they'd be revealed as masons. First, the Masons can't tell people they're masons, in the eyes of everyone they're townies. And we can make it that when someone's killed/lynched, they're revealed just as townie, and only revealed as Mason after the game has ended
1. Words Of Wisdom
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I generally like the idea of Masons being able to roleclaim for each other, but it's a role that only works in a case where the players don't know what special roles are going into the game.
I kind of like the style of game where you go in without knowing what specific roles are in play. Makes things much more interesting, and makes role claiming a lot more difficult.
Khuutra makes a good point.
Keeping the roles in the game even more secret does sound kind of interesting.
Just stuff other than Town/Cop/Doc/Mafia is interesting to me though.
1. Words Of Wisdom
2. zexen_lowe
3. Gnizmo
4. insomniac17
5. Soleron
6. Khuutra
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Why the Hell not
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