| Dgc1808 said: Why wasn't it this way at launch? |
MS paid them to release it in a worse state on PS3.
| Dgc1808 said: Why wasn't it this way at launch? |
MS paid them to release it in a worse state on PS3.
Should have been like this at launch, not later.
Everyone needs to play Lost Odyssey! Any opposition to this and I will have to just say, "If it's a fight you want, you got it!"
Well, I've taken the plunge, it does look better, and it's actually pretty good fun IMO. Still don't get the sequence of events with this title but I'm past caring now.
One big omission though is local coop - how could they not put that in? The game screams out for it. Oh well.
Try to be reasonable... its easier than you think...
Didn't even notice any difference after downloading the patch - shows it was a molehill out of a mountain.
Enjoyable game though.
It's improved but not fixed. The resolution was increased from 960x540 to 1024x576. They also ditched the Quincunx AA for 2x MSAA. Also the texture resolution, frame rate drops, and screen tearing remains unchanged.
http://www.eurogamer.net/articles/digitalfoundry-ghostbusters-patch-blog-entry

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