kitler53 said:
TRios_Zen said:
Just curious, where did you hear the bolded?
I had not heard anything like that, but quite the opposite, that it DOES track every part of your body (via the wireframe mapping of specific points).
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I think you are confused at what I meant. It does track everypart of your body as far as head to toe is concerned...that doesn't mean it tracks every part of your body. there are 38 joints in your fingers alone - since we know that your body is reduced to a wireframe of 48 points is a pretty safe assumption that natal will not track all 38 finger joints.
it is basically a resolution issue, when you reduce a humans image down to just 48 points a lot of the finer details are lost which in turn limits what you can do with natal. I remember someone getting all excited for a dragon ball (?!? or some other franchise i couldn't care less about) where a bunch of magic spells are cast by making specific hand guestures. this person was all excited about a natal game that would allow for 1:1 capture of those hand guestures to cast their respective spells. I don't think that is possible with the level of resolution this 1st gen natal will be able to caputure.
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Got you - thanks for the clarification.
I had heard (as someone noted above) that they could detect motions as fine as a pinch of the fingers. That being said, I think you have a great point...the ability with which it can track motion, and more importantly how that info is used in game design, is going to dictate the functionality of the system as a whole, and subsequently the price they will be able to charge for it.
I wonder if they will show any more on it at TGS?