LordTheNightKnight said:
choirsoftheeye said:
Gamerace said: I'll give them this - The expanded market the Wii has brought in is a new audience that needs to be catered to differently. I'm sure a lot of developers havn't figured this new dynamic out yet. Look at poor Dewy. Not a great game, but still if they'd got it into more peoples hands or at least eyes, I'm sure it'd have sold better. As is, it's too cute for 'core' gamers and out of sight for everyone else. |
Konami catered to NO ONE with their advertising of that game. Jeez. |
Compare that to the marketing for Red Steel, Raving Rabbids, and RE4 Wii Edition. Those are (I think) the top selling 3rd-party Wii games, and what they have in common isn't quality. It's marketing. Imagine if Dewey's Adventure comes over here with at least half the TV ads that Gears of War had (just different kinds of ads). |
And, on that note, look at Mario Party 8. While panned by reviewers- a bit unfairly, since the biggest complaint is that of sequelitis, not lack of fun- Nintendo did a hell of a job advertising the game. It is a big reason why it is selling so well.
On the other side of the pond, EA's Boogie, while also reviewed poorly, had MAJOR advertisement behind it. The problem was, though, that all of the commercials for the game did not convey what the game was about. The only clue to the content of the game was right at the end, where it says "sing, dance, create". Certainly not as exciting as the Mario Party 8 commercials.