What do you guys think? The people that critcize Heavy Rain say that there's no traditional gameplay (Shooter, RPG, etc) while the people who laud it emphasize the story. A major part of its gameplay and replayability is the different possible outcomes that could create branches and differeent routes in the stories.
I really wonder how different the story could be multiple playthroughs. I'm really interested in the Ethan character out of all of them (I really like the question of morality and ideals vs hapiness and reality. Sure we know what to answer when we're asked a basic moral question, and it's easy to say we'll do it when we're sitting in our chairs and in front of our computers, but will you really sacrifice the most valuable things just so you could proudly say (to nobody) that you did the right thing?













