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Forums - Gaming - Where would the jrpg genre be if FF7 was never made?

Darc Requiem said:
blazinhead89 said:
Darc Requiem said:
More niche with higher quality titles. FFVII started the flash over substance JRPG. The FF series never really recovered from it.

More niche, equals less sales , equals less motivation to make as good a game. Sure there are niche games that are of very high quality, but they are few and far between. I'm Not implying that sales = quality. Quality does drive sales though. And as for flash over substance that's entirely subjective. But of course you notice the Nintendo fans saying FFVI is better, and Sony fans saying FFVII is better. Such is life.

Ignorance is bliss. There were great RPGs coming out before FFVII. Phantasy Star 1 is a prime example. It was released in 1988 on a 5 megabit cartridge on an 8bit console. I'd take it over FFVII anyday.




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YokoBlue said:
Same thing... ff7 didnt push that much... if it wasnt for ff7 it would be another game that would have done the same thing

I don't agree with that, it took a ridiculous 100 million dollar marketing budget for FF7 to become what it was.  Nobody else would dare do that, still RPGs would have growed in popularity, probably slower but it would probably reach where it is now.



currently playing: Skyward Sword, Mario Sunshine, Xenoblade Chronicles X

The question isn't whether FF VII was made or not. The question is what would have happened had Sony not effectively marketed the game as deceptively as they did, featuring all CGI shots in both commercials and in gaming magazines and comics. The front and back box art showed no in game footage, only CG. There has never been a game more effectively marketed as a graphical powerhouse in the history of gaming. FF VII could have still been made, Sony could have marketed in-game footage, and the genre would have never picked up the way it did.

I can't seem to find the advertisements on Google Images, but I have comics from 1997 full of them. I can get pics up later for those that don't know about FF VII's epic marketing campaign. Otherwise I'd appreciate anyone that knows where they are on the net to post them up.

 



Tag: Became a freaking mod and a complete douche, coincidentally, at the same time.



first off there was no JRPG/WRPG sub genre's back then like there is today. Back then the RPG genre was a whole single unit and FFVII brought that entire genre into the mainstream spotlight. So without it ALL RPG's would be niche today




 

 

                     

reaver_x said:

first off there was no JRPG/WRPG sub genre's back then like there is today. Back then the RPG genre was a whole single unit and FFVII brought that entire genre into the mainstream spotlight. So without it ALL RPG's would be niche today

WRPGs were pushing the same 2.5-3 million they still push today, and that goes as far back as the original Diablo in 1996, so no I can't agree with you on there. I don't believe the western RPGs on the PC were directly affected by Final Fantasy VII's success.



Tag: Became a freaking mod and a complete douche, coincidentally, at the same time.



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Sales would be lower in the west and therefore devs would stop all this bullshit catering to western audiences shit :)



There would have been another game eventually made kind of like it. It would have delayed the popularity of the series and RPGs though.



Hmm... without the huge hype and marketting of FF7, yes, the RPG market would be smaller today, both in terms of fans and number of games. However, the quality would be considerably higher, as the companies would be more in-tune with what their base wants. Personally, I think we'd see more games of Atlus calibur. There wouldn't be this huge graphics-fest to try to pull in others; attempts at that without a marketting of FF7's level would be met with disaster.

Admittingly, it probably also means that a few series would never exist. Yes, we would lose those, but I'd also hazard a guess that the ones we would lose would also be the ones that didn't look at what made a good RPG, and really, wouldn't be missed.



-dunno001

-On a quest for the truly perfect game; I don't think it exists...

blazinhead89 said:
Darc Requiem said:
blazinhead89 said:
Darc Requiem said:
More niche with higher quality titles. FFVII started the flash over substance JRPG. The FF series never really recovered from it.

More niche, equals less sales , equals less motivation to make as good a game. Sure there are niche games that are of very high quality, but they are few and far between. I'm Not implying that sales = quality. Quality does drive sales though. And as for flash over substance that's entirely subjective. But of course you notice the Nintendo fans saying FFVI is better, and Sony fans saying FFVII is better. Such is life.

Ignorance is bliss. There were great RPGs coming out before FFVII. Phantasy Star 1 is a prime example. It was released in 1988 on a 5 megabit cartridge on an 8bit console. I'd take it over FFVII anyday.


Well I can't assume everyone would make the same choice. How ever when it comes to facts, what cannot be disputed is Phantasy Star 1 was ahead of its time. It had female lead character, cinematics, 3D dungeons, and multiple worlds. Keep in mind that PS1 was a third generation 8 bit RPG.

I'll ask you this. From a innovation standpoint what did FFVII do first? Polygonal characters over rendered backdrops had already been done by Resident Evil. FMV Cinematics? RPGs have had those since the PC-Engine/Turbo CD rpgs began releasing in the late 80s, early 90s. Those games, along with the few Sega CD Rpgs that released also featured voice acting. As Onyx mentioned already, the only thing FF showed is that with heavy ad campaign, JRPGs can sell in the West. Too bad Namco still hasn't gotten that memo...